[Divine Source Star Sand: Can absorb the 'divinity limit' provided by Divinity Armaments and convert it into your own 'innate divinity'.] [Conversion efficiency: Each grain of divine source star sand can absorb a cumulative maximum of 100,000 points of divinity limit from equipment, converting them into 100 points of 'innate divinity' (conversion ratio: 1,000:1).] [Efficiency decay: Using multiple grains of divine source star sand within any 3.14-day period will cause its conversion efficiency to decay. The decay curve is related to your 'total four-dimensional attributes'.] (Note: The higher your four-dimensional attributes, the lower the efficiency decay of divine source star sand!)
Divine source star sand was simple to use.
As long as someone had Divinity Armaments, they could use divine source star sand to absorb the divinity limit from those armaments and convert it into their own innate divinity.
Each grain of divine source star sand could convert 100 points of innate divinity.
But one thing worth noting was that divine source star sand had a cooldown of 3.14 days.
The more divine source star sand someone used within 3.14 days, the more severe the efficiency decay became.
Qin Feng took a look.
The base decay rate of divine source star sand was 50%. In other words, with each additional grain used, the divinity limit it could absorb and convert was halved.
The first grain of divine source star sand could absorb 100,000 points of divinity limit from equipment and convert them into 100 points of innate divinity.
The second grain of divine source star sand also had to absorb 100,000 points of divinity limit from equipment, yet could only convert them into 50 points of innate divinity.
The third yielded 25 points.
The fourth, 12.5 points...
And so on.
But the higher a player's four-dimensional attributes,