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[Old-Day Starry Sky Serpent Gallbladder (Old-Day Tier): Grants a passive effect while carried. Reduces the total damage of the first hit taken every 10 seconds by 80%, and increases the total damage of the first hit dealt after this effect triggers by 400%!]
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First, it reduced damage by 80%, then increased the damage of a single hit by 400% after triggering, once every 10 seconds.
This effect was simply perfect for Qin Feng!
After all, Qin Feng already used a one-hit-kill build.
For most players, this gallbladder's effect might have been fairly mediocre. They might not even get the full benefit of its 400% damage increase to a single hit... Many classes also dealt burst damage through multiple hits rather than a single hit, and only the first of those hits would receive this 400% damage increase.
But Qin Feng was different.
Besides, taking damage triggers the damage increase...
I can just damage myself to activate this 400% damage increase.
In other words, this damage increase was fairly reliable for Qin Feng.
He just needed to damage himself once more before launching an attack.
Qin Feng picked out a skill called Blood Sacrifice into Shadow from the Spirit Devourer Bloodline's talents. This skill could consume 20% of his health to create a shadow clone.
He had let Spirit Devourer devour this skill because it was of little use to him even after being evolved to Ancient Grade.
Its greatest drawback was that the shadow clone it created was exclusive, and it could only create one... While the shadow clone created by this skill existed, no other shadow clones could exist.
For Qin Feng, it was a crippling downgrade instead.
After all, with Space-Shattering Shadow Kill and Slaughtering Reflection, Qin Feng could now have 13 shadow clones.