Qin Feng's current base divinity influence was only 170 million for most of his skills.
But thanks to his chaos minor authority, he could randomly get up to 11.4 times his divinity influence, bringing the maximum to 1.938 billion.
Under the effects of luck, Qin Feng directly locked the divinity influence of his key skills and effects at over 1.9 billion!
Because divinity influence in the Godforsaken Game was determined when a skill was cast, persistent status effects could, to a certain extent, lock in a very favorable value.
For example, "Chaos stacking," "Half-true, half-false," and so on.
As long as he locked in a high divinity influence value, the subsequent effect could maintain that high value indefinitely, provided it was not interrupted.
So Qin Feng smoothly pushed through to nearly wave 2,100!
But after wave 2,100, Qin Feng's divinity influence... could no longer hold up!
At that point, even a single attack hitting Qin Feng would kill him on the spot!
All his other survival measures had already been countered by the cataclysmic element energy. These attacks had far too much divinity influence. Half-true, half-false, Threat Intuition's damage reduction... all of them stopped working!
Even some of Qin Feng's stats had become useless.
Dodge, fixed defense, and so on, for instance.
By wave 2,100, the hit adjustment of the cataclysmic element energy attacks had reached a terrifying value, while their defense penetration and fixed defense ignore were also far beyond Qin Feng's current level!
Most importantly, the surrounding cataclysmic element energy attacks had no physical units behind them.
As such, Qin Feng's Threat Intuition could no longer provide him with that 300% divinity influence bonus...
In other words, during the Judgment challenge, Qin Feng's maximum divinity influence had reached over eight billion.
But now, without Threat Intuition's bonus, he