Qin Feng opened his Attribute Panel.
He checked the talent section. The previous Tier 12 passive was the "Godslaying" effect, which increased the divinity influence of all attacks or effects Qin Feng directed at enemies by 300%. With the class enhancement effect of the "Void Boots" set, that increase rose to 900%.
In other words, a straight tenfold increase!
The Tier 13 ability was Dark Shadow Condensation, which allowed him to control dark shadow energy and condense it into weapons. Qin Feng currently condensed it into the Dark Shadow Twin Blades...
Although they occupied his weapon equipment slots, the Dark Shadow Twin Blades had truly excellent attributes. Based on Qin Feng's four-dimensional attributes, they could already increase his global divinity influence more than a hundredfold.
In any case, for Qin Feng, the Blade of Judgment, White Bud Blade, and World-Breaking Sword no longer occupied weapon slots.
Of these, the Blade of Judgment had already merged into Qin Feng's Eye of Judgment, providing permanent attributes.
The White Bud Blade and World-Breaking Sword, meanwhile, contained player consciousnesses and had become weapons that orbited Qin Feng.
Next, the Tier 14 ability was "Divine Prisoner," which prevented enemies within Qin Feng's perception range from recovering divinity by any means!
Since Qin Feng's class traits were now all treated as primordial existences, this effect could work on almost anyone as long as his divinity influence was high enough!
Even Grand Authority Successors...
Would need a corresponding grand authority specifically dedicated to restoring divinity to remain completely unaffected by "Divine Prisoner."
Such as Qin Feng's Sunlight Grand Authority.
Or the Source Grand Authority, whose holder was unknown.
Without such a grand authority, enemies within Qin Feng's perception range would need at least a corresponding primordial means to restore divinity, and would have to compete with Qin