"Nicely done."
Lorne slowly stood up, leaning against the wall.
He surveyed the wreckage around him. Only after confirming there were no other dangers did he turn and flash a brilliant smile at Miss Wraith, who floated in midair.
Keeping something in reserve really was the right call...
Earlier, when he had handed out charms to Mill Walton and Danitz on deck, he had made a few little modifications to Mill Walton's.
Under normal circumstances, there would be nothing wrong with that charm. Not even a demigod could detect anything. But if something abnormal happened, there was a Mental Storm and an enormous amount of bad luck tucked away inside.
As for Sharron... Lorne stole another glance at Miss Wraith's pale yet exquisite profile.
Sharron had actually been beside him the whole time. No, more precisely, Lorne had been "carrying" her with him.
Ever since they left the small cargo ship, she had been hiding in Lorne's Portable Space.
That also made Miss Wraith the first person besides Lorne himself to enter and see the space inside the Three of Diamonds.
The Three of Diamonds possessed exceptionally powerful anti-divination properties. With these two Amon avatars merely at Sequence 5, even if they could vaguely sense the card's existence, they could never discover what was hidden inside.
When the situation changed, Lorne let Sharron out. Wraiths already excelled at concealment, and she also had the Fortune-Seeking Treasure Map. Never mind two Sequence 5 avatars-even other demigods would not be able to detect her in such a short time.
To ensure a decisive surprise attack, Lorne had temporarily lent Sharron the Clock of Offset as well. The pocket watch still contained several abilities he had later asked Queen Mystic to replenish.
Although the recorded abilities were nowhere near the originals, they were