This Is Definitely Pokémon!
Chapter 506

Giratina

1,701 words•6 min read•0 views
6h ago•
Next

Giratina - Ghost/Dragon Ability Pressure/Telepathy/(Levitate) Roles Hazard remover, Ghost wall, Dragon wall, physical wall, special wall, artillery, Setup counter, pivot

Assessment

Ghost beats Ghost, Dragon beats Dragon, and Giratina beats Giratina.

Giratina's Distortion World was absolutely stunning in the NDS era and left me with some of my most dreamlike memories. Back when my spatial imagination wasn't particularly good, the Distortion World kept me stuck for several days straight. Strangely, HeartGold and SoulSilver's Ice Path and X and Y's Kangaskhan puzzle gave me no trouble at all. Another thing worth mentioning was Platinum's opening animation, which felt like a horror movie and remains vivid in my memory. It wasn't just the games, either. When I first got into Ubers in Gen 5, Giratina filled me with sheer terror. Deoxys laid down hazards, Giratina planted itself on the field, and unless you forced Giratina out, those hazards weren't going anywhere. Want to set up? Giratina spammed Dragon Tail endlessly, and you couldn't kill it anytime soon, either. It was torture, honestly. Although I later learned to play that way myself, Giratina and Lugia at their strongest in Gen 5 were downright terrifying. Things changed after Gen 6. With Fairy types appearing, especially the arrival of the big boss Xerneas, Giratina could no longer slap everyone around with Dragon Tail.

In fact, unless it carried Toxic, Giratina was just free experience for Xerneas. The introduction of Defog made Hazard Removal easier: having Giratina on the field no longer meant you had to kill it outright before removing hazards. Naturally, regular Giratina, with its lack of offensive power in Ubers, sank along with the other legendary Pokémon... though it fared relatively better. Giratina didn't need its Hidden Ability and could use Defog to clear hazards. As a sturdy wall, it had

End of Chapter
Prev
NovelSummaries
Next

Comments