The barriers between worlds sometimes surpassed even the universe itself.
This was a truth one could not understand without experiencing it firsthand.
Sometimes, even if your universe was hundreds or thousands of times larger than other universes, and your power could alter its laws with a thought, you still could not escape this situation.
Even with the Star Cup, which offered a glimpse of infinity, Roland could only travel between interconnected other worlds, and because he had left Disboard, the Star Cup's omnipotence had greatly diminished.
It could still wield considerable power, but faced with a true universe, it would naturally falter.
If the one who obtained the Star Cup had merely been some lucky Old Deus, such as the original victor, Tet, the God of Games.
In another world without magic, he could at most rely on his own immortality to become a ghost present everywhere in the world.
Although crossing the barriers between worlds with someone he favored was still effortless with the Star Cup's power, expanding its concept to devour other universes would be another lengthy process.
From this perspective, it was not hard to understand why the Star Cup's condition for appearing was being the strongest. Whether Artosh truly transcended his own concept or a game changer from another world like Roland appeared, they would align with the Star Cup's instincts.
By contrast, the utopia Tet created was, to the Star Cup, an act of cutting things off at the source, much like what the Eight Immortals did in Jackie Chan Adventures.
"Compared with the Star Cup, the Key of All Spirits seems all the more precious and terrifying."
One second, he had been on Disboard's Plain Planet; the next, he had returned to the colorful Sea of Worlds. No matter how many times Roland experienced