The moment he heard Di Nian Evil Spirit say he would imprison him forever, Divine King lost his composure.
This was worse than being killed.
He remembered a topic that had sparked heated discussion on the Forum roughly four months ago.
Someone had started a discussion on the Forum: what were the players' weaknesses?
In the thread, many players had listed various "weaknesses" on their side.
For example.
The players were a newcomer faction in Monster World. Having entered the game only months earlier, they still faced a gap between themselves and the powerful races that could not be bridged in a short time. Their mechanics were strong, but their combat strength was truly worrying.
Any of the well-known factions on the Forum could beat the players into the ground.
Aside from the two bullies of Novice Village.
The Ancient God Race, the Soul Return Race, Shuyan, the Ascension Race, the Elysium Tribe... any one of these forces could easily wipe the floor with the players.
Their short development time was therefore the players' greatest weakness.
Other players argued that their greatest weakness was their poor technique.
The creatures of Monster World's various races completely outclassed players in combat technique, and improvement in that area took time.
There were plenty of other opinions too.
Not enough Sacrificial Power to spend, overconfidence, dependence on guides, and so on.
But to Divine King, those were all problems, not weaknesses.
Then one player offered a view that sparked heated discussion. It went like this:
At this stage, the players' greatest advantage wasn't their rapid growth after hunting, nor the Power of Rules granted by Star Meridian combinations, Life Soul levels, and Body Tempering Levels. Their greatest advantage was actually their ability to revive without losses after death. The combat boosts from Rule Abilities