In a corner of the Emperor Tomb Village Library.
Xie Yu slid his fingertips across the light screen, browsing the post he had just published.
The post had attracted far more attention than he had expected.
Replies refreshed rapidly. Some players reflected on the companionship between 734 and A Tu, some were shocked by the brutality of a civilization's destruction, and fellow research enthusiasts discussed the martial arts system's development in the Minor World.
Clearly, plenty of players were still deeply interested in background information.
This was also part of Monster World's unique appeal.
Unlike those early realistic simulation games, Monster World had no main storyline, nor did it force-feed its backstory to players.
There were no NPCs players were forced to approach and speak with, only to keep clicking to skip the dialogue.
Nor was there an endless cycle of being told to go out and kill a certain number of monsters, then return to turn in a quest.
Then moving from a small map to a larger one, killing stronger monsters, and receiving greater rewards after turning in quests.
In Monster World, players were free souls from the moment they came into being.
They could experience everything however they wanted.
Every story was woven into every corner of the map, waiting for players to explore and discover it.
Many stories might begin with a pebble a player accidentally kicked by the roadside, or an unnamed gravestone spotted while passing through an area. The stories waited quietly there to be uncovered.
This was fundamentally different from the games of earlier years.
It never forced you to read, yet whenever curiosity struck, it always had a key ready to lead you to the rest of the story.
To Xie Yu, absolute freedom was difficult to achieve.
It required polishing the