Everyone Becomes a Lord: Starting with Female Hero Fusion
Chapter 8

Creating a Territory World (continued)

829 words•3 min read•0 views
3h ago•
Next

Apart from a few changes of clothes and some food, there was nothing else.

These furnishings were all things other people had discarded and Zhao Chi had picked up.

His circumstances had already sunk this low. He no longer cared what anyone thought of him.

Zhao Chi sat directly on the floor.

He gently took out the World Stone.

It was roughly round, about the size of a watermelon.

Its sharp edges dug into his hands.

Yet Zhao Chi could hardly bear to put it down.

He lightly tapped to use it.

A system prompt appeared:

[Activate the World Stone?]

Zhao Chi took a deep breath.

He tapped [Yes].

In an instant, the World Stone shone with dazzling, multicolored light.

It lit up the little wooden cabin like a bar.

The light scattered, then flowed gently into Zhao Chi's body.

System prompts appeared:

[Generating Territory World] [Please set the initial conditions] [1. Please select a climate] [1. Tropical zone: High temperatures. Plant growth speed increased by 20%, mineral generation speed decreased by 20%] [2. Temperate zone: Moderate temperatures. Balanced plant growth and mineral generation speeds] [3. Frigid zone: Low temperatures. Plant growth speed decreased by 20%, mineral generation speed increased by 20%]

Zhao Chi had studied this at the academy.

The [Tropical zone] was springlike all year round, with no winter.

Plants could grow throughout the year.

With a 20% growth bonus on top of that, it was ideal for farming.

It also suited certain races that preferred hot climates.

For example: Fire Elves and Centaurs.

But its drawback was the heat.

People often felt sticky, and even a little training left them drenched in sweat.

Food spoiled easily, too.

Diseases and mosquitoes were plentiful.

And minerals regenerated more slowly.

The [Temperate zone] was well balanced.

One could also say it had no distinguishing features.

It had all four seasons: spring, summer, autumn, and winter.

Plants could not grow in winter.

Plant growth and mineral generation both proceeded at normal speeds.

Most races could live in a temperate zone.

The temperate zone was the most accommodating.

The [Frigid zone] had long winters.

Its summers were brief.

It was very unfavorable for growing plants.

But minerals regenerated very quickly.

It was suited to industrial production.

There were also fewer mosquitoes, and diseases spread very slowly.

It suited certain races that preferred cold climates.

For example: Ice Elves and the Snow Ape Tribe.

Zhao Chi hesitated for a moment.

Honestly, both tropical and frigid zones were powerful choices, suited to lords who specialized in a particular field.

But Zhao Chi leaned more toward the "temperate zone." After all, it allowed balanced development.

And the vast majority of races could live there.

It had no weaknesses.

Then I'll choose [Temperate zone].

Wait!

All three options had actually begun glowing gold.

[The current options meet the conditions for "Transplant Flowers, Connect Jade." Transfer information?]

Transplant Flowers, Connect Jade works here, too?

It was hard to believe.

But the proof was right before his eyes.

Thrilled, Zhao Chi immediately chose to transfer the information.

He transferred all the advantageous attributes of the tropical and frigid zones to the temperate zone.

In the end, the temperate zone's attributes became:

[Temperate zone: Moderate temperatures. Plant growth speed increased by 20%, mineral generation speed increased by 20%]

Both plant growth and mineral generation speeds could increase by 20%!

Zhao Chi immediately selected [Temperate zone].

The World Stone shone again.

System prompts appeared:

[2. Please select a terrain] [1. Plains: Potential farmland +80%, mineral reserves -80%] [2. Hills: Balanced amounts of potential farmland and minerals] [3. Mountains: Potential farmland -80%, mineral reserves +80%]

This choice was important, too.

The [Plains] were flat and open.

There was plenty of land that could be cultivated.

There were also small amounts of saline soil and gravelly ground unsuitable for planting.

Plains were the best choice for farming.

But they had fewer minerals.

And they were difficult to defend.

In an invasion, the enemy could easily push straight to one's doorstep.

They were convenient for trade, though.

After all, the terrain was flat, making it easy for all kinds of vehicles to travel.

Building all kinds of structures was easy, too.

For example, walls and defensive towers.

The [Hills] were also fairly balanced.

There were small hills and stretches of flat ground.

One could farm or mine.

They had no particularly outstanding advantages.

But they had no major drawbacks, either.

For defense, the terrain offered some advantages that could be put to use.

They were very balanced and very unremarkable.

The [Mountains] had rolling peaks.

Mountainous terrain was not all mountains.

There were also some flat areas where crops could be planted.

There were just relatively few of them.

But minerals were abundant.

And the terrain was easy to defend and difficult to attack.

The pressure on defenders was the lowest.

After reading all three options, Zhao Chi tapped lightly on one.

End of Chapter
Prev
NovelSummaries
Next
How was this translation?

Explore the wiki

Comments