At the pass leading from the Badlands to Searing Gorge, the fire elementals that had burned down the orc camp continued along the road.
In the heat of Searing Gorge, they were like fish in water.
Searing Gorge's high temperatures could effectively extend their stay on the prime material plane.
The fire elementals Herad had previously left at the bottom of Searing Gorge were still soaking in a magma pool.
As long as they did not leave the magma pool, these fire elementals would remain on the prime material plane forever.
Only if enemies killed them would they return to the Firelands to be reborn.
But what sort of enemy could venture into a magma pool and kill fire elementals with such a home-field advantage?
Neither the Blackrock Orcs nor the Dark Iron Dwarves could do it.
Kilrogg, who was being chased by fire elementals, provided ample proof of that.
As chieftain of the Bloodmaul Clan, Kilrogg's strength was beyond question.
He was, after all, a powerful warrior with something of a reputation.
Yet this boss, whom players had to form groups to challenge in the game, was being chased around like a helpless wretch by a few dozen fire elementals.
Because this was not a question of whether he could win. He would definitely die!
One orc warrior, driven mad by the fire elementals, erupted with red light.
Judging by that impressive display, he was definitely a powerful warrior who had made considerable progress in cultivating rage!
In game terms, that was Blood Fury combined with Berserker Rage.
This orc warrior had definitely reached peak condition, ready to unleash a burst of astonishing damage at any moment.
But when the rolling flames surged toward him, his roars and wild swings of his greataxe were swallowed by fire in an