As far as Lin Yuan currently knew, Paradise offered players nothing but benefits.
For example, they could use Blueprints directly without an Artisan, perform Emergency Repairs on their ships at will, and enjoy barrier protection around sea routes and islands.
He had never heard of any special restrictions in Paradise, though.
"Well, it's normal that you don't know. This isn't a rigid rule, but a pattern players have worked out."
The Moge Golem spoke unhurriedly:
"During the Paradise Stage, the game strictly limits the difficulty of Instances to accommodate new players as much as possible."
"And the game operates on a basic principle: difficulty is proportional to rewards."
"So players in the Paradise Stage are essentially unable to obtain powerful equipment or skills that can settle things in one decisive blow."
"These skills and pieces of equipment might not be particularly high in rank, but they all share one feature: they're extremely powerful, yet come with corresponding restrictions."
"Relics?" The Moge Golem's description immediately reminded Lin Yuan of that category of transcendent objects.
Relics had no descriptions or ratings in the system, but their power was undoubtedly immense, such as the Nether River summoned by the Death Seed.
Of course, their side effects were equally staggering.
The Moge Golem nodded, then shook his head:
"You can think of them as something between system items and relics, or call them relics modified by the system."
"They often retain power comparable to that of relics, while having most of their risks removed by the system."
"This applies to skills as well as equipment."
"On the Endless Sea, there are specific names for equipment and skills like these: Limit Transcendent Equipment and Limit Transcendent Skills."
"Of course, more players prefer to use gaming terms and call them ultimate moves and god-tier gear."
"They