The husband and wife stood side by side, like a pair of dancers who had worked together for a thousand years, and began pouring all their feelings out on the player-on the matter of their precious daughter.
Upon entering combat, a notification appeared at the top of the screen: [Affected by Horace's Great Runes: items disabled].
The player discovered that half the item slots had been locked, covered by dark gold chain icons. One Flask of Crimson Tears had also been locked, leaving only half the supplies available.
Even the shortcuts had been disabled, forcing the player to become a flaskless god of war.
And, for once, luck had been on their side: their big bro, the Mimic Tear, had not been disabled. But just as the Tear took shape, Horace opposite them pulled out a Tear too... Although the Tear's copied stats were much lower than the original's, the player was still suffering miserably. What had originally been one against two had become two against three...
During combat, Horace would occasionally summon a Blood Moon, which hovered in the air for ten seconds. While the Blood Moon was present, healing was weakened, with the effects of all Flasks of Crimson Tears and healing Incantations reduced by more than half.
At the same time, the Blood Moon would randomly lock half of all True Magic and Incantations, covering those disabled skills with blue chain icons.
After ten seconds, when the Blood Moon fell, blood-red ripples swept across the entire battlefield. Horace would then cast Divine Grace Barrier, with chains covering half the platform to form a transparent barrier, directly restricting the player's range of movement.
While the barrier was active, Horace would also randomly disable one functional input-the jump key, the dodge-roll key, and sometimes even the mouse...
The most