Ch. 261If, player perspective 20: Xiao Gao's kink is...

The player learned more about the Death Knights and received Spirit Ashes from Melina and the Duchess before struggling through Stormveil Castle. He reached a church, met Rogier and the cross-dressed Godrick, and left with a suggestion to study True Magic in Liurnia of the Lakes.

  • D warned the player to avoid Fia and explained that the Death Knights followed Godwyn and sought to eliminate immortality.
  • Melina gave the player Doll Soldier Spirit Ashes, and the Duchess gave him Stormhawk Spirit Ashes.
  • The player repeatedly died to Stormveil Castle's defenses before reaching a quiet church inside.
  • Rogier introduced himself and revealed that the girl beside him was His Highness Godrick, whom he was teaching True Magic and combat.
  • The player bought magic and Ashes of War from Rogier, who recommended the True Magic Academy in Liurnia of the Lakes and asked why the player had come to Stormveil.

Ch. 262If, player perspective 21: Unlimited firepower Rykard

The player fought through Stormveil Castle, defeated the two Smithing Golems guarding Rykard, and challenged the overworked lord with Rogier's help. Rykard overwhelmed them with an endless barrage of incantations, leaving the player struggling to survive.

  • The player chose to challenge Rykard, and Rogier offered his help and explained that Stormveil Castle would be the reward for defeating him.
  • The player navigated Stormveil Castle's traps and ambushes, then discovered that attacking the Smithing Golems' dark red back gems exposed their weak points.
  • After several deaths, the player defeated both golems and entered the hall, where Rykard paused his paperwork to accept the challenge.
  • Melina and Duchess appeared, and Rykard nervously begged them not to join the fight because he feared Messmer's reaction.
  • The player summoned Rogier, but Rykard's relentless golden and gravity-based spells soon killed Rogier and left the player scrambling to survive.

Ch. 263The final act

Miquella’s Dreamscape trial ended as fear and fire roused the sleeping people, and Miquella gave Messmer his Noble Phantasm before dissolving. With the Seraphim gone and her promised power still undelivered, Messmer was left weakened and wondering how to get home.

  • Trina struggled to maintain Miquella’s Dreamscape as fire spread through the dreams and frightened people awake.
  • Messmer recalled her contract with Dove and realized that becoming an Empyrean had made her need the promised Seraphim power.
  • Miquella began dissolving into golden motes and transferred his Noble Phantasm to Messmer as a parting gift.
  • Miquella’s Noble Phantasm ended the trial, stripped away the angel’s power, and caused the Seraphim to depart.
  • Messmer was left weaker than when she had been summoned and wondered how she would return home.

Ch. 264The Most Troublesome Kind of Harm

Messmer was eliminated by Proto Saber’s Excalibur, bringing the Fourth War to an end. Back in the Lands Between, Horace confronted Messmer about making a dangerous deal with Dove and urged him to tell Horace before taking such risks, while Messmer’s deep self-loathing left Horace worried for him.

  • Horace found Messmer hiding something and started to take her home, but Proto Saber’s Excalibur struck before they could leave.
  • Messmer was eliminated, the Fourth War ended, and Fuyuki City returned to normal as Dove departed.
  • Messmer returned to the Lands Between and tried to flee when Horace confronted him about secretly making a contract with Dove.
  • Horace warned Messmer that other gods could deceive and endanger him, and asked him to say who he was meeting before making another deal.
  • Messmer stayed silent because he believed his choices and risks should not burden anyone else, while Horace worried that Messmer’s self-loathing was the real danger.

Ch. 265If, player perspective 22: Advance! Liurnia.

The player defeated Rykard, took Stormveil Castle, and cleared out its hired defenders before riding into Liurnia. At a mausoleum, he defeated the vigil knight Engvall, whose ashes let him summon the fallen knight, and learned more about the Storm King.

  • The player changed to bleed weapons and defeated Rykard, who surrendered when his health fell below half, leaving the player Stormveil Castle and Rykard's Remembrance.
  • The player discovered that Stormveil's hired soldiers and knights still attacked him, then spent several days clearing the castle and farming the Banished Knight Set.
  • The player rode north into Liurnia and encountered Engvall, a vigil knight guarding the Storm King Mausoleum.
  • The player fought Engvall for nearly ten minutes and defeated him, obtaining ashes that could summon the knight's spirit.
  • Duchess explained that Engvall had been one of the Storm King's two famed knights and suggested the player might later earn Sir Oleg's recognition as well.

Ch. 266If, player perspective 23: Please don't attack the sheriff

After leaving Storm King's Mausoleum, the player was overwhelmed by Doll Soldiers and tried to steal armor from the Inquisitor Knights at Lakeside Outpost, but they arrested him and sent him to Leda's Prison. He escaped his cell with Torrent and began fighting his way down the corridor.

  • The player struggled past ambushing Doll Soldiers on the road to Liurnia, relying on Torrent to outrun them.
  • At Lakeside Outpost, the player attacked seven Inquisitor Knights for their armor but was overwhelmed by their shields, spells, chains, and cannon.
  • The knights incapacitated the player, shackled him, and transported him to Leda's Prison, where fast travel and summoning a Witch were unavailable.
  • The player spoke with Leda and Thiollier and learned that Leda had used deadly poison to deal with supposed traitors, while Thiollier claimed she had dragged him into it.
  • The player spotted a prompt to summon his mount, and Torrent crashed through the cell door; after the attack restriction lifted, the player fought down the corridor.

Ch. 267If, player perspective 24: Ranni with the huge treasure chest

The player escaped Rebeca Prison, met Ranni at the Ranni Club headquarters, and agreed to work for her. Blaidd then sent the player back into the prison to meet one of the club’s powerful members.

  • The player freed Thiollier and Leda, who argued over loyalty to Miquella and Trina before Leda invited the player to serve Miquella.
  • The player fought out of Rebeca Prison, collected runes and Inquisitor Knight armor, and emerged in Lakeside Town, where Melina and the Duchess appeared at a site of Grace.
  • The player approached the giant blue-haired doll and met Blaidd, who introduced her as Ranni, the Moon Princess.
  • The player agreed to work for Ranni and received the Caria Crest, whose description mentioned Princesses Ranni and Hötter.
  • Blaidd told the player to meet a Ranni Club heavy hitter at Rebeca Prison, so the player returned inside along the route they had just escaped.

Ch. 268If, player perspective 25: A demigod's suffering

The Tarnished found Rykard working as a prisoner and failed to stop him escaping, then tracked him to Mohg’s Tender Paradise. Rykard bribed the Tarnished to leave him there, but gave them a letter to deliver to Iji.

  • The Tarnished fought Rykard in Rebeca Prison with Blaidd’s help, but Rykard escaped through a hole in the wall.
  • Smith Iji asked the Tarnished to bring Rykard back, and Blaidd admitted he had helped him escape unintentionally.
  • The Tarnished found Rykard relaxing with dancers in a private room at Mohg’s Tender Paradise.
  • Rykard explained that his mother had tricked him into becoming a warden and clerk at the prison.
  • The Tarnished agreed to help Rykard stay free and received Hero’s Runes, Rykard’s Reserve Wine, and Rykard’s Handwritten Letter for Iji.

Ch. 269If, player perspective 26: Adam and Iji

The player learned how Iji’s old friend Adam had betrayed him to protect his child, helping Iji understand the truth and move past years of confusion. After leaving Iji, the player tried to enter Raya Lucaria Academy but found it under tight lockdown and spotted Patches near the guarded town.

  • Rykard asked the player to tell Iji that he would return in a few days, and the player delivered his letter to Iji and received Somber Smithing Stones.
  • Ranni told the player that Iji had once been trusted by the royal family but had been brought low by a friend’s betrayal, and she explained that Blaidd was her shadow and Miquella had given him his appearance.
  • Iji explained that his friend Adam had fled after receiving a medallion, so Iji had sealed him on a cliff, and the player told Iji what they had learned about Adam in the mountain hollow.
  • Iji thanked the player for revealing why Adam had betrayed him, accepted that Adam had acted to protect his child, and gave the player Somber Smithing Stones.
  • The player found Raya Lucaria Academy under lockdown, failed to find a way through its defenses, and spotted Patches hiding near the patrolling soldiers.

Ch. 270If, player's perspective 27: What should I choose?

The player used Patches’s misleading permit to gain entry to Albinauric Village, then convinced Albus to send Latenna and reinforcements to Academy Gate Town. After Latenna exposed the player as a fake messenger and attacked, the player defeated her and faced a choice.

  • The player kicked Patches down a slope, then paid him 5,000 Runes for a map to a supposed Academy permit.
  • The player fought through Crystal Cave, defeated the Bloodhound Knight, and obtained an Albinauric Village Entry Permit instead of an Academy permit.
  • The player showed the permit to Albus and persuaded him to send Latenna and Albinauric reinforcements to Gate Town.
  • Latenna escorted the player through the guarded entrance, then sent the reinforcements away and accused the player of not being a royal messenger.
  • The player defeated Latenna after learning to evade her rapid arrows and close the distance, then hovered over the [Violate] option among the choices.

Ch. 271If, player perspective 28: Thops's sorrow

The Tarnished reached Raya Lucaria Academy, where Thops revealed that the professors had stolen his research on deflecting True Magic and erased his name. Seeking justice for him, the Tarnished asked Ranni and Sellen for help, but both said they could not challenge the Academy; Sellen warned her apprentice to stay out of the matter.

  • The Tarnished forgave Latenna, showed her the Caria Crest, and received an Albinauric Bow.
  • The Tarnished fought through Raya Lucaria Academy and found Thops in a secluded room.
  • Thops confessed that professors had stolen his research and gave the Tarnished his original manuscript as proof.
  • The Tarnished showed Thops's manuscript to Ranni, who praised the theory but said she could not remove the professors.
  • The Tarnished asked Sellen for help, but Sellen said she had little influence at the Academy and warned her apprentice away from its corruption.

Ch. 272If, player perspective 29: So what if you can't accept it?

The player sought help for Thops after the academy denied him justice, then asked Patches to investigate the professors. The player bought Thops’s staff, which he had given Patches as collateral, and set out to pursue the case through unofficial channels.

  • Tracker agreed to take over Thops’s case but warned the player that investigations could take many years without results.
  • Thops admitted that he could not accept the academy’s treatment and agreed to let the player help him.
  • Melina suggested asking the masters and Rennala, while the Duchess advised using information from merchants who operated in gray areas.
  • The player searched Limgrave, found Patches hiding in the grass near the Lake-Facing Cliffs, defeated him, and chose to forgive him.
  • Patches offered information about the professors, and the player found that Thops had pawned his only valuable possession, his glintstone staff, to fund the investigation.
  • The player bought Thops’s staff from Patches.

Ch. 273If, player perspective 30: Fighting into the Academy!

The player sought Master Azur to help Thops, but Inquisitor Knights blocked access, so the player returned Thops's staff instead. After Thops completed a magic-deflecting barrier and joined the player, they fought through Raya Lucaria Academy and defeated Moongrum by pushing him off the lift.

  • The player paid Patches 10,000 Runes for news that Lusat had returned, then met Lusat, who gave the player a letter and directed them to find Azur on the Weeping Peninsula.
  • The player found Azur surrounded by Inquisitor Knights enforcing martial law and returned without reaching him.
  • The player returned Thops's Glintstone Staff, and Thops later completed his research, giving the player notes on Thops's Barrier and an Ash of War version.
  • The player chose to fight into the Academy, dying repeatedly to its traps and enemies before reaching the library entrance and facing Moongrum.
  • The player summoned Thops, whose barrier deflected Moongrum's ranged magic, then maneuvered the knight toward the lift until he rolled off and fell.

Ch. 274If, player perspective 31: The will of the Graven Stones

The player and Thops defeated Rennala, who then heard Thops’s petition and established a classroom to support the Graven Stones’ research. Thops gave the player the Graven Stones’ Ideology Runes before wishing them well on their journey.

  • The player summoned Thops and defeated Rennala’s two phases with his Barrier’s help.
  • The player showed Rennala Lusat’s letter, and Thops presented her with a petition signed by the Graven Stones.
  • Rennala established Thops’s Classroom and promised to provide resources for its research.
  • The player received Rennala’s Remembrance and Rennala’s Azure Glintstone, then returned to Thops.
  • Thops gave the player Thops’s Ideology Runes and called them his lord.

Ch. 275If, player perspective 32: Signs of the Frenzied Flame

The player investigated the Frenzied Flame after Master Azur warned that it mattered more than any other business. They found its effects in Castle Morne, learned that Irina’s father and Tracker’s subordinates had been involved, and discovered the first signs of the flame at the Church of Elleh.

  • The player met Irina and Tracker on the Weeping Peninsula, agreed to investigate Irina’s father’s arrest, and went to Castle Morne using Horace’s Medallion.
  • The player fought through maddened soldiers whose attacks built up a Madness meter and summoned Tracker to defeat a Maddened Inquisitor Knight.
  • Tracker identified the enemy’s power as the Frenzied Flame and asked the player to keep it from the Duchess, while the player found a Frenzied Flame Sacred Seal in the lighthouse.
  • Irina recognized the Sacred Seal’s power as familiar and broke down when the player identified it as the Frenzied Flame.
  • Master Azur explained that the Frenzied Flame was first discovered at the Church of Elleh, where several Inquisitor Knights met a terrible fate, including Tracker’s subordinates and younger sister.

Ch. 276If, player's perspective: the gates of the City of Sin opened for you

The player learned from Tracker that the frenzied flame might be targeting the Duchess or the Inquisitor Knights and a lord, then carried a request for reinforcements to the City of Sin. After completing the errand, he learned about the duels that could lead to a challenge against Radahn and headed to Fort Gael to register.

  • Tracker asked the player to take a temporary permit to the City of Sin and request reinforcements against the frenzied flame.
  • The player entered the City of Sin, fought through convicted felons, and found Blaidd investigating the Sacred Relic Sword for Ranni while also mentioning Radahn.
  • The player picked up a Blood Dynasty bleeding flail and delivered Tracker's request to Ogha, who promised to dispatch troops.
  • Ogha explained that duel victors could earn pardons, join the Red Lion, and potentially challenge General Radahn, with registration at Fort Gael.
  • The player left the City of Sin and followed its outer wall south to Fort Gael.

Ch. 277if, Player's Perspective 34: A Gathering of Heroes

The player joined the gathered warriors at Fort Gael and helped defeat a Fallingstar Beast before traveling through an underground passage into a lush plain. There, the player met Millicent and learned about the blood glintstone crystals spreading across the land, then encountered an old knight at a church.

  • The player met Yura, Eleonora, Alexander, Tragoth, Yhorm, Blaidd, Therolina, and the old swordsman at Fort Gael.
  • A Redmane Knight announced a trial, and the player summoned Blaidd, Tragoth, the old man, and Alexander to defeat a Fallingstar Beast.
  • The player earned 5,000 Runes and a Star Beast Jaw, then found an underground passage leading toward Redmane Castle.
  • The player crossed into a green plain and spoke with Millicent, who explained that blood glintstone crystals were spreading from the Bloodcrystal Plains and that the land was cursed.
  • The player reached a small church, where an old knight warned them not to cause trouble around the girl he called a champion.

Ch. 278If, player perspective 35: The strange Mimic Chest

The player learned from Millicent and Jerren that Radahn should be killed and that something indescribable lay beneath the plain. At the Impassable Greatbridge, a giant Mimic Chest recruited the player without their consent and gave them a talisman.

  • Millicent told the player she had lost her memories, dismissed her championship title, and urged them to kill Radahn.
  • Jerren told the player to believe Millicent and said Radahn was the last shield against something beneath the plain.
  • The player left the Church and continued toward Redmane Castle across the Impassable Greatbridge.
  • The player opened a giant chest and discovered a talking Mimic Chest inside.
  • The Mimic Chest declared the player its new little one, urged them to save a child and everyone, and gave them Blood Lord's Exultation.

Ch. 279if, Player's Perspective 36: A Brief Duel

The player defeated Ekzykes with Yura’s help, found Yura dying outside Redmane Castle, and agreed to his request before he died. At Redmane Castle, the player won three arena duels, and Alexander challenged the player to the next match.

  • The player summoned Yura and defeated Ekzykes, who fled and left behind the Dragon Scale Blade.
  • The player spoke with the dying Yura outside Redmane Castle, agreed to help him, and collected the Nagakiba and Dragon Heart after he died.
  • The player entered Redmane Castle, where Blaidd defeated two leonine Misbegotten before Erlonmel called the player to duel.
  • The player defeated a gladiator, a thug, and “Great Horned” Tragoth in successive arena matches.
  • Alexander praised the player and announced that their duel was next.

Ch. 280If, player perspective 37: The old man revealed the truth

The player earned the right to challenge Radahn after defeating Erlonmel and received a special invitation from Alexander, then learned from Millicent and Jerren about Radahn’s history and transformation. Jerren revealed that the monster underground was Radahn’s true body and that his followers’ praise was turning him into a god.

  • The player defeated Alexander in a duel, refused Erlonmel’s demand to kill him, and then defeated Erlonmel after learning to parry.
  • Freya stopped Erlonmel and announced that the spectators had earned the title of Champion and could challenge Radahn together.
  • Alexander gave the player a Scented Token and said that Trina would like them before sending them to challenge Radahn.
  • The player visited Millicent, who called Radahn a pitiful hero and said she did not want him to become a god.
  • Jerren recounted Caelid’s history and revealed that Radahn was becoming a god because his followers praised him, while the monster underground was Radahn’s true body and Divine Essence.
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