After testing the effect of his control on Tear of Elune, Aaron immediately realized the value of this thing - from now on, he can use this powerful artifact to impersonate Wild God.
Among other things, those Nerubians survivors living in the shadow of their Undead kindred spirit need this kind of power. Nerubians people have thought about Aaron learning to master before. Holy Light power, but at that time Aaron had not mastered the ability to teach others to learn Holy Light power, so he had to agree to help Nerubians find some instructors to teach them in the future.
Now Aaron can completely do this through Tear of Elune, and there is no need to ask others for help.
After confirming this, Aaron planned to return to the real world, but Freya stayed with Emerald Dream. Returning to Emerald Dream after tens of thousands of years, Freya still had many things to discuss with Ysera.
Especially after learning that some kind of evil existence named Emerald Nightmare appeared in Emerald Dream, Freya did not want to leave Emerald Dream. Her sense of responsibility is still very strong, even though the current manager of Emerald Dream is no longer her.
After leaving Emerald Dream through the portal opened by Freya, Aaron's soul returned to his body. For Aaron, it felt like he had taken a long sleep, and he couldn't help but stretch.
However, after Aaron opened his eyes, the scene in front of him shocked him. Several people were surrounding him curiously. When Aaron woke up, several people came over and asked Aaron how he felt just now.
"It turns out that the only way to enter Emerald Dream is through the soul state. By the way, your soul suddenly disappeared from your body. Do you feel anything special now?" Kael'thas took out a notebook from somewhere and said to Aaron, "I used to be in Pandaren who came from an overseas island. Monk has seen a similar scene. Does Monk also have the ability to contact Emerald Dream?"
As a mage with a strong thirst for knowledge, Kael'thas knows about the existence of Emerald Dream, but it is difficult for ordinary people to enter Emerald Dream without the permission of Ysera or Freya. This is why Kael'thas is so curious.
After helplessly answering various strange questions asked by everyone headed by Kael'thas, Aaron finally got a little chance to breathe.
Since the fall of Yogg-Saron, Aaron's mission to Northrend has basically been completed. Only Ner'zhul, who has no news yet, has not yet been solved.
Ner'zhul previously sent a large number of Nerubians Undead helped Yogg-Saron out of trouble and left a large number of caves near Ulduar. Aaron once thought of sending people along these caves to search for traces of Ner'zhul. Unfortunately, the cunning Ner'zhul gave no chance to find his current hiding place.
We can only guess that Ner'zhul is hiding in the deepest part of Azjol-Nerub. Unfortunately, the current number of Nerubians survivors is too small compared to Undead to organize an offensive to eliminate Nerubians Undead. Naturally, there is no way to find Ner'zhul who is hiding in the underground kingdom.
This is why Aaron wants to let Nerubians master the ability to cast spells as soon as possible. Only by letting Nerubians master the method of dealing with Undead can these guys help find traces of Ner'zhul - when it comes to underground operations, Nerubians is more professional.
At present, Titan Keepers have returned to their respective posts. Even if Ner'zhul wants to break out of the underground kingdom and cause trouble, there is little chance. As for the expeditionary force soldiers from Eastern Kingdoms, they can return to their respective posts.
Among them, the Blood Knights troops who have completed the bloody mission will leave Northrend in the first fleet, and Kael'thas will also leave with the fleet, Sun King was very dissatisfied with the Blood Knights troops staying at Northrend for a long time. Now that the war is over, Kael'thas can only bring the people back as soon as possible.
Bolvar and his Proto-Dragon cavalry returned to Utgarde. They will continue to study ways to tame Proto-Dragon. This Ulduar battle also allowed them to accumulate a lot of air combat experience. I believe that Kingdom of Stormwind will have a powerful air force soon.
The dwarves under Brann have no intention of returning. These dwarves who are devoted to archeology are very interested in the ruins in Northrend. Aaron estimates that these dwarves will not return to Dun Morogh within a few years.
As for the remaining Tyr's Guard, these soldiers who have been inherited for tens of thousands of years said that their emotions are stable and they can stay in Northrend for a while.
With these people here, Aaron can also arrange the retreat of the expeditionary force more conveniently--otherwise, those Orcss who were arranged by Aaron to cut trees at Grizzly Hills need to be supervised. If the expeditionary force evacuates too hastily, there is no guarantee that those Orcss will not take the opportunity to escape.
However, Tyr's Guard does not need to stay here for a long time. Before sending the High Elf away, the Kul Tiras fleet promised Aaron that it would send a group of people to take over the care of these Orcs. These sailors who are enthusiastic about navigation are We are salivating over the rich wood resources of Grizzly Hills. Although the wood that grows in extremely cold places grows slowly, it is of high quality. In addition, after thousands of years of growth, these giant trees have grown into the best wood, which can be said to be the best raw material for ocean-going ships.
But the logging team still needs to deal with a problem - there is a large group of Treant in the northeast of Grizzly Hills. If Kul Tiras's logging is excessive, they may conflict with Treant. Fortunately, the scale of the logging farm is not very large, and there will be no conflict between the two sides for a while.
In addition to the rich timber resources, Northrend is also very rich in untapped mineral resources. Aaron is also considering whether to open a shipping route to do some ore business, so that Covenant City develops as soon as possible. Fortunately, with Aaron's reputation in Northrend, there will never be much resistance to mining or anything else, as long as he can recruit enough manpower.
After solving all the complicated aftermath work, the expeditionary force has been disbanded. Aaron, who is no longer under pressure, is determined to return to Covenant City as soon as possible. Although Illucia has done nothing so far. It's very good, but being away from Covenant City for a long time still makes Aaron feel a little uneasy. What if Illucia thinks it is better to change his lord? This kind of thing is not afraid of ten thousand, just afraid of the eventuality.
And Aaron may have to use the victory in Ulduar as soon as possible to fight for enough benefits for Covenant City. Now Northrend is nothing but cold. The weather is no longer a threat, and Eastern Kingdoms people will soon discover what a good place this is. By that time, it will not just be Kul Tiras people competing with him.
But before leaving Northrend, Aaron has to go to Maker's Overlook--Azeroth wants to see him if he has something to do.