Light Shines upon Azeroth
Chapter 472

Cavindra the Dryad

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This Dryad seemed very surprised to be able to hit Aaron. He put away his staff and gasped in confusion. "Are you alive?"

This time, this Dryad uses Common.

"You can say Common, that's easy." Aaron swiped Holy Light to the other party, "First of all, tell me who you are?"

Dryad frowned and told Aaron that she was the daughter of Cavindra and Remulos. She followed her brother here to rescue her uncle, but she underestimated the danger of this place. She was the only one of the brothers and sisters who came with her to escape from Maraudon.

After briefly explaining his own situation, Cavindra turned to ask Aaron about their situation, "Did you take the wrong way to get here? Where is Centaur here?"

Aaron shrugged and told Cavindra that he was entrusted by Cenarius and Remulos to come here to solve a series of problems caused by Princess Theradras. Basically all the Centaur he met along the way died.

"You... are so awesome." Cavindra couldn't believe it when Aaron said this at first, but since Aaron and Vereesa were able to come all the way here, it means that Centaur here does not pose any threat to them.

Cavindra knows very well how difficult it is for these Centaur priests outside Maraudon. If not, she would have run out to ask for help. How could she be trapped here for hundreds of years?

"You were invited by your grandfather and father to investigate the situation here, right? I said it's impossible for them not to miss us," Cavindra seemed to have not communicated with anyone for too long. When he saw Aaron and Vereesa, he couldn't stop talking. "I'm telling you, I'm serious I'm fed up with this weird place. Those Centaur are always staying outside, and there are still people who want to take me away. I am the granddaughter of the King of the Forest, how can I be caught so easily? The worst thing is that I have been having nightmares for so many years. I feel that if I don't leave here, I will probably go crazy with my brothers and sisters soon."

It seems that Cavindra really has a psychological shadow on Maraudon. This is not surprising. Anyone who has been trapped in this ghost place for hundreds of years and can only rely on his affinity for nature to survive will have a mentality similar to hers.

Aaron quietly listened to Cavindra keep telling about his tragic experiences over the years. When the other party finally stopped, he said, "Don't worry, I have the confidence to solve the problem here since I dare to come in. As long as we solve that Earth Elemental..."

"But, there are only two of you," Cavindra interrupted Aaron with some hesitation, pointing to the tunnel leading deeper and said to the two of them, "Although you can solve Centaur's problem Question, but Maraudon, this place becomes more and more dangerous as you go inside. When I came here with many brothers and sisters, I was the only one who escaped. How about we leave here first and call my grandfather over and let him solve the problem here?"

Aaron persuaded Cavindra that he had the strength to solve the problem here, and then said, "But this is our first time here, and we are not familiar with Maraudon's terrain. Can you be a guide for us?"

"No, I won't go in." Cavindra expressed strong resistance to Aaron's proposal, "I'll just wait here for you to come out, and I'll draw you a map."

"Are you that scared?" Aaron shook his head helplessly. He finally met someone who was familiar with Maraudon's internal situation and could communicate with him. Unexpectedly, the other person had already had a psychological shadow on Maraudon. "If you really don't want to go in, you can just draw a map..."

Seeing Aaron say this, Cavindra breathed a sigh of relief, and immediately began to leave the pool, and began to draw a map on the ground according to the memory in his mind. As he continued to draw, Cavindra's expression gradually fell.

Aaron, who noticed this, asked, "What's wrong with you?"

Vereesa on the side asked tentatively, "Have you forgotten how to leave?"

"I haven't forgotten, it's just..." Cavindra said dejectedly, "If it's inside, I know how to go, but it's a bit difficult to draw it."

The tunnels inside Maraudon are not distributed on the same plane, but are crisscrossed between several floors. This makes Cavindra a little confused about where to start when he wants to draw a map.

Vereesa comforted softly, "It doesn't matter, you can draw as much as you can."

But Cavindra shook his head, lowered his head and thought for a while, then raised his head and said to Aaron and Vereesa: "I'd better go in with you."

"But, you're not..." Aaron said in surprise. He had already been mentally prepared for Cavindra not to go in, and just took a few more detours inside. But now Cavindra changed his mind and planned to serve as their guide himself. I really don't know what this Dryad was thinking.

"My brothers and sisters are still being tortured and enslaved by those monsters inside. I can't stay outside alone." After finishing speaking, Cavindra added with some worry, "You will protect me, right?"

"You can rest assured about this," Aaron smiled, "Okay, let's go in now and solve the problem here early so that we can leave early. The environment here is really bad."

Vereesa nodded in agreement. As a High Elf, Vereesa has more opinions on the poor internal environment of Maraudon than Aaron.

Cavindra showed a wry smile, "The environment here is pretty good. You will know what a bad environment is later."

Although Aaron and the others met Cavindra, Dryad was standing in the pool resting, but most of the time she was hidden between Centaur and other monsters active in Maraudon, and she had a very deep understanding of the harsh environment of this underground cave.

As Maraudon, Aaron and Vereesa gained a deeper understanding of Cavindra's words, as the three gradually moved away from Centaur's activity area, the enemies that hindered their progress became ooze monsters and whippers.

The former can basically be equated to a moving mass of translucent mud, with all kinds of messy things wrapped in the mud, and it also exudes an unpleasant stench. The flagellant is a strange plant that can move by its tentacle-like roots, and will swing whip-like vines to attack the enemy.

These two monsters are not too difficult to deal with. Even Cavindra can be brave enough to deal with them. However, these monsters carry an indescribable stench. Every time they kill an enemy, it is a test for their mouth and nose.

Aaron and his team of three were honing their ability to withstand the harsh environment while gradually going deep into Maraudon. Although there were some psychological discomforts along the way, the journey was generally smooth. Even Cavindra gained a lot of confidence, at least not as timid as at the beginning.

It wasn't until they found a relatively safe place to rest for the first time that they encountered an unexpected attack, giving Aaron a new understanding of the dangers of Maraudon.

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