Lord of Mysteries
Chapter 496

Clown: Hunting

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"Your Excellency Arrodes, my second question is, how did Sherlock Moriarty escape from the ruins?" Ikanser's mood was much more relaxed than before.

The surface of the silver mirror shimmered, quickly outlining the image of Sherlock Moriarty leaning against the wall, his fists sometimes clenching and sometimes loosening.

Then, Ikanser Bernard and the nearby " Machinery Hivemind " deacons and captains saw the private Detective give a flamboyant smile, turn around, draw his gun, and rush out.

At that moment, influenced by the composition, they all inexplicably felt a sense of tragic grandeur and exhilaration.

The scene in the mirror suddenly shifted, showing Sherlock Moriarty holding a revolver and firing at the altar, but to no avail. The extraordinary bullets that were separated from each other made the onlookers feel a little uneasy.

Then, Sherlock Moriarty threw out a brass key, and the altar showed signs of contamination and instability.

A blast of air erupted, Mr. A fell to the ground, and Sherlock Moriarty tumbled and rolled as he ran out of the temple-like building.

Here, the scene shifts, with the slightly murky Tussock River becoming the main backdrop Sherlock Moriarty and Mr. A float on the water, both looking up at the sky, where there is a blank expanse without even clouds or mist.

Almost instantly, Mr. A became transparent and vanished, leaving Sherlock Moriarty staring in astonishment.

"... The Church of Evernight's rescue?" Ikanser frowned slightly. "Unfortunately, he didn't mention what happened in his letter, so we have no way of guessing. Did he want to sell this secret for a good price, or was he simply affected and lost the relevant memories? Also, there's no information about his escape from that underground ruin; it seems it was hidden along with the corresponding clues..."

He quickly analyzed the situation using a formulaic approach, and then, without too much psychological burden, positioned reciprocal treatment as his response rather than a risk.

Arrodes doesn't seem to be in the mood for pranks today, which I could take advantage of... Ikanser tried to reassure myself, I saw bloody words appearing in the mirror.

A bad feeling washed over him; he suspected that Arrodes had already recovered and returned to his "form".

Words, like lines drawn in blood, wriggled and quickly formed a question:

"You gave everything, tried your best to please, but who was the one who ended up being discarded?"

With a hum, Ikanser's face first lost all color, then turned bright red.

This question both pierced his deepest, hidden wounds and left him bewildered.

If I reveal who he is, his reputation will be ruined before tonight... I've already become a "legend" in a sense... Ikanser swallowed hard, his voice filled with despair:

"I choose punishment."

A bolt of lightning struck immediately, but unlike before, it was no longer silvery-white; it was tinged with a hint of green.

It struck Ikanser squarely on the head, causing his hair to stand on end and reflect the color of lightning.

He shook violently as if he were rolling dice, as if he had been given hallucinogenic drugs.

Archbishop Horamick sighed, closed his eyes, and muttered to himself:

"Level 0 Sealed Artifact?"

Once Ikanser had recovered, he looked around and said:

"There's another question: where did Sherlock Moriarty get the key that disrupted the Advent ritual?"

Who among you will use '2-111'?

The " Machinery Hivemind " deacons and captains present looked at each other, and for a moment no one responded.

The sound of rushing water against the hull seemed to be the only sound in the world; the sea at night was both noisy and silent.

Klein suddenly woke up, opened his eyes, and saw a wooden ceiling draped in a crimson moonlight.

His Spirituality intuition told him that something was going on outside.

Who's having a secret rendezvous? He listened intently and vaguely caught some unnatural sounds.

Klein hesitated for a moment, then sat up, put on his gloves, and draped his coat over his shoulders.

His eyes darkened as he pulled out a gold coin, flicked it upwards, and quickly performed a Divination.

Having realized there was no danger, he took the revolver from under his pillow and put it in his pocket.

After making the necessary preparations, Klein Door Opening and walked out of the room, following the sound to the upper deck.

At this moment, on the sea, free from industrial pollution, the Crimson Moon hangs quietly, both mysterious and dreamlike.

Carefully maneuvering past several patrolling crew members, Klein arrived at the area where the commotion had occurred and smelled a faint odor of blood.

By the light of the moon, he looked over and saw the former adventurer Krivis, crouching by the ship's railing, arranging something.

Hidden in the shadows of the cabin, a dozen meters away from this man, were three people: one was Krivis's partner, the female bodyguard in the black coat, and the other were their employer's children, a girl of fourteen or fifteen and a young gentleman under ten.

The two underage kids were wearing thick cotton bathrobes and woolen coats, and it was clear they had come out in a hurry.

They shivered in the cold night wind, but remained squatting there, full of energy, their eyes fixed intently on Krivis.

Hide-and-seek? Klein chuckled to himself.

He deliberately made his footsteps louder, drawing the attention of Krivis and the others.

"Friend, what happened?" Klein asked, recalling the expressions of some of the bounty Hunter he had met in the East Borough.

But he still retains the cool and sharp aura unique to Gehrman Sparrow.

Krivis said, with no change in expression:

"A side job, an unexpected yet anticipated hunt."

Hunting? Klein suddenly became interested.

He chose "Gehrman" as his pseudonym because it represented the top Hunter in a game he played in a past life, which resonated with his idea of hunting evil at sea.

Klein didn't rush to ask why, but instead chuckled and pointed to the shadow beside him with his left hand, which wore the " Creeping Hunger " badge:

"Side jobs? Doing side jobs in front of the employer?"

Krivis, who was squatting there, glanced at the girl and boy and said in the same tone:

" Cecil wasn't careful enough and woke Donna and Denton, so we had no choice but to have them follow."

The girl named Donna wrinkled her nose when she heard herself mentioned, and looked up at Klein with great curiosity, asking:

"Uncle, are you an adventurer too?"

Uncle? Even if I were on Earth, I'd be at most 10 years older than you! Klein chuckled.

"No, we can't use the word 'also.' Strictly speaking, I'm the only adventurer here; they're just bodyguards for now."

He then turned to Krivis and said:

"Hey buddy, what prey did you spot?"

Krivis glanced at the seawater, which was tinged with a faint crimson hue:

"A Merfolk."

Merfolk? Those are extraordinary creatures! Even the lowest level ones are still quite troublesome for ordinary people to deal with. It would take at least five or six people and four or five guns to be confident... By the way, Merfolk's scales are very tough; pistols can only partially penetrate their armor. You'd need a repeating rifle... Klein raised an eyebrow and asked:

"What are you planning to do? And how can you be sure it's Merfolk?"

Krivis pointed to the edge of the ship's gunwale and said:

"There are traces of its body Corrosion by its slime. It tried to climb onto the ship and attack passengers one or two hours ago, but the deck was quite lively then, with many Sailor and crew members."

Klein stepped forward and saw that there were indeed some greenish-blue Corrosion marks on the edge of the ship's side.

He recalled the materials he had come across in Tingen City, which corroborated the written content, and asked with great interest:

Why is it definitely one, and not a group?

He remembered that the Merfolk had a tendency to live in groups.

"If it were a group, they would directly destroy the bottom of the ship, causing everyone to sink. Moreover, the swarms of Merfolk in this channel and the surrounding waters have long been cleared out. The Church of Storms enjoys hunting them," Krivis explained solemnly.

That's because Merfolk are highly likely to correspond to one of the main ingredients of the Sequence 9 " Sailor " Potion... Klein stroked the revolver in his pocket and asked with a smile:

Are you confident?

Krivis didn't answer directly. Instead, he opened the paper package next to him, which contained pig and cow entrails still dripping with blood. This was the source of the bloody smell that Klein had detected.

"All Merfolk love this kind of food and can't resist its temptation. Of course, these Monster especially love human offal, so many sea legends emphasize keeping some pork or beef offal or canned offal in the ship's galley." Krivis said, sprinkling some peppercorns on top. "Peppercorns can give Merfolk a euphoric feeling, like smoking marijuana, causing them to lose some balance. This lasts for about a minute, after which the Merfolk, once their heightened state subsides, will be extremely tired."

He immediately took out a wooden box from his clothes and applied a bright green paste to the tips of the trident, dagger, and dagger:

"The peppermint balm popular in Pritz Harbor is a unique sweet treat for humans, but to the Merfolk it is a deadly blood toxin."

"In addition, I borrowed two rifles from the Sailor and obtained a promise not to disturb this place for twenty minutes. It cost a considerable amount of money, but if I can successfully hunt down just one Merfolk, the reward will be ten times, twenty times, or even thirty times."

As expected of a seasoned adventurer, his understanding of the prey's weaknesses and vulnerabilities is exceptionally clear... Hearing him say this, I feel they really have a chance of successfully hunting the Merfolk, even if they aren't Beyonder... Low-Sequence Beyonder aren't much stronger than ordinary people when facing traps and firearms... It's not uncommon for Low-Sequence Beyonder to die in gang fights... However, Merfolk are like wearing full armor; they're not so easy to kill. They can be injured, but they might still escape... Klein asked curiously:

"You seem to have killed quite a few Merfolk?"

"Understanding the characteristics of common sea monsters is a prerequisite for an adventurer's survival." Krivis showed no joy at being praised, remaining calm.

While the two were talking, the girl Donna and the boy Denton crouched in the shadows, listening with great interest, finding it to be the most interesting thing in the world.

"Hmm, I also need to brush up on my knowledge in this area..." Klein chuckled.

"I see. I hope I didn't disturb you."

As Krivis threaded some of the internal organs onto the boom, he said in a low voice:

"If you want to participate, then you'll be responsible for looking after Donna and Denton so Cecil won't be distracted."

"Okay." Klein, who wanted to observe from the sidelines, agreed with a smile.

PS: Requesting recommendation tickets and monthly tickets on Monday!

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