Warhammer: What Do You Mean You Romanced the Tyranids?
Chapter 225

Praising to Ruin (V)

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Lynn frowned slightly, as if he had thought of something.

We can't keep using our Imperial Fleet as experience points, repeatedly feeding kills to the Sith to farm reputation.

Even if he's very wealthy, he can't afford to spend like this; it really hurts his wallet.

Not to mention that his current wealth was all pieced together from various sources by Brevis.

Luna, who was "rich and powerful," became increasingly cautious after experiencing several setbacks.

Like a cunning fox, it will no longer make a move easily.

Since that's the case, let's switch to a different experience pack.

Lynn's gaze fell on the edge of the star map, on the gray planet marked " Dead World B ".

He explained his thoughts to Rena.

There's no need for a full-scale Zerg offensive; small-scale guerrilla harassment is sufficient to precisely boost the Sith's reputation once again.

During this time, in addition to "eating well" in the Dead World B and building a sustainable biomass ecosystem, Rena has also been preparing for a possible space naval war.

She developed several stripped-down versions of the Tyranids Narvhal Bio-ship.

Lynn gave it a name with a distinctly Eastern flavor—the "Jiaolong" class insect ship.

This type of insect ship retains the short-range gravity warp capability of the Narvhal, allowing it to quickly close the distance with enemy ships in naval battles and enter the swarm fleet's advantageous zone.

The ship's hull is made of ultra-dense chitin and possesses extremely strong self-healing capabilities.

Its main weapons are two rows of Plasma Cannon, supplemented by multi-barreled spore launchers.

Furthermore, the ship has numerous tentacles around its hull, which can harass enemy ships in close combat or act as grappling hooks.

It can conduct independent space operations as well as deploy ground combat units to the planetary surface.

It is slightly larger than an Imperium frigate but slightly smaller than a cruiser.

However, its strength lies in its comprehensive functionality and high flexibility, making it very suitable for this harassment mission.

Almost at the same instant that the Jiaolong-class Bio-ship initiated its gravity warp and entered the Carl II System.

On the bridge of the Rule of Discipline, Luna opened her eyes.

The three warships emitting Tyranids biosignals were clearly reflected in her Psychic Power vision.

" Your Lord Regent, three unidentified Bio-ship have been discovered at the edge of the star system. They have been confirmed as Tyranids units, and their model has never appeared in the database before."

The Tzeentch Sorcerer beside him bowed and reported, his tone tinged with wariness.

"Should we send a fleet to intercept them?"

Luna walked to the star map, ran her finger across it, and looked at the positions of the three Jiaolong Bio-ship.

He glanced again at the Carl II and Lynn's expeditionary fleet not far away, his eyes turning cold.

Throughout the entire galaxy, apart from Lynn, no one could control a Tyranids fleet that didn't devour everything.

She could see right through that little trick.

However, her fleet had been severely damaged in the last raid, and the core wizard squad was still resting; she had no intention of causing any further trouble.

Moreover, both she and Lynn harbored their own secrets, which they both tacitly acknowledged, so there was no need to break the ice now.

Moreover, these three Tyranids warships simply could not possibly take down the heavily fortified Carl II.

It's nothing more than Lynn trying to pull some trick again.

"Ignore it." Luna withdrew her gaze, her tone indifferent.

"Strengthen fleet vigilance, monitor the movements of Tyranids warships, do not initiate attacks, and do not allow them to approach our fleet."

Although the wizard was puzzled, he still bowed and accepted the order.

He dared not question Luna's decision, even if it meant letting a swarm of Tyranids roam the galaxy.

And so, the three Jiaolong-class Bio-ship brazenly hid in the asteroid belt at the edge of the Carl II System.

They began their "harassment mission".

One after another, tentacle-covered sporangia, like tadpoles, were continuously ejected from the launch nests of the insectoid ship.

We flew through the dark universe toward Carl II.

The landing points of these sporangia were precisely calculated, all avoiding the core defense zone of Carl II.

Scattered in the outer waste areas, or at base stations independent of Carl II, and on the edges of various clan camps.

The moment the spore sac hits the ground, it explodes, and the low-level Tyranids units inside burst out.

However, they did not adopt the Tyranids's usual tactic of advancing in groups and overwhelming the opponent with sheer numbers.

Instead, the moment they landed, they scattered and disappeared without a trace, disappearing into the gaps of the space station and the wreckage of abandoned warships.

In the days that followed, the Orks crew of Carl II truly experienced what it meant for each day to feel like an eternity.

They are never afraid of head-on battles; the Orks were born to charge and fight.

Even if they were facing tens of thousands of Tyranids, they would still dare to charge forward empty-handed, shouting "waaagh!"

But now, they have to search everywhere for these annoying insects.

When the patrol team goes out on patrol, several Hormagaunt will suddenly dart out from the garbage heaps on both sides.

A dozen sharp sickle claws instantly pierced the bodies of the two lone boys before anyone else could react.

It then disappeared into the complex terrain, and we couldn't catch up with it.

The newly built border outpost was fine for the first half of the night, but in the second half, you could hear sounds of shells rubbing together and insects chirping.

When I woke up in the morning, some of the boys who were supposed to keep watch had disappeared.

In the clan ranch, the Squig's body was ripped open overnight, its blood and internal organs devoured, leaving only an empty skeleton.

The timid Gretchin began to avoid the fences where insects infested.

This persistent guerrilla harassment was driving the short-tempered Orks crazy.

They had brute strength, but it was like punching cotton – they couldn't unleash their power.

All I can do every day is curse at the floating scrap and garbage, and then continue searching for those damn bugs.

The key to this guerrilla war was the " Chameleon " lurking in the shadows.

This is a special Tyranid Warrior that Rena modified specifically for this mission.

Their combat capabilities are not outstanding, but they have incorporated the stealth genes of Lictor, enabling them to achieve optical cloaking.

These Chameleon hid in the most concealed corners of Carl II, serving as command nodes for the swarm.

Rena constantly adjusted the ambush positions of the scattered Tyranids through the nodes, evading the Orks ' encirclement and keeping the Zerg swarm's movement patterns unpredictable.

Just when the entire Carl II was being harassed by Tyranids Zerg, the Sith faction stepped forward.

At the war council, Toothy submissive self in front of the various clans, stood up in front of the Sith and all the big guys.

They came up with a complete and well-organized response plan that precisely targeted the core of the Tyranids harassment.

The plan is simple: everyone performs their duties, and the strikes are precise.

The Blood Axe Clan, skilled in assassination and infiltration, knew every inch of Carl II's terrain like the back of their hand.

Their special agents were tasked with penetrating various areas, clearing out the Tyranids units that had already landed, and tracking down and hunting down Zerg nodes hiding in the shadows.

The Evil Sunz Clan, renowned for their speed, patrolled the entire atmosphere of Carl II in their high-speed assault boats and space motorcycles.

Their task is to destroy the sporangia in mid-air before they land, cutting off the Tyranids reinforcements at the source.

Meanwhile, the ninja boys from the Hokage Clan split into two groups, one of which cooperated with the Blood Axes agents to carry out the cleanup mission.

Their stealth abilities surpass, if not surpass, those of Blood Axes's agents.

The other force, in coordination with the Evil Sunz Fleet, intercepted any spore sacs that slipped through the net and held the air defense line of the Carl II.

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