The screams, tinged with mechanical noise, were incessant.
The last Sicarian Infiltrators was cleaved in two at the waist by a sharp chitinous scythe, his blood splattering onto an unseen wall.
" Seven-Smasha " still maintained his spotless and composed demeanor.
The Tyranid Behemoth slowly retracted its forelimbs, and its five-meter-tall body vanished instantly.
Only Lynn could see her perfect face.
Her nails shimmered with an icy sheen, each chitinous plate so smooth and elegant.
The enhanced brain-like organ on its head emitted a faint blue glow, and its cold eyes swept across the battlefield, leaving no trace in its wake.
Both the charging Skitarii and the Ork Boyz in the chaos instinctively stopped in their tracks, their bodies turning cold.
The oppressive feeling was in no way inferior to that of the Giant Foot Sith.
Lynn stood in the shadow cast by the giant beast, his fingers gently stroking his chin, a hint of satisfaction flashing in his eyes.
Half a month ago, he watched the Sith's increasingly powerful Psychic Power and thought of Chandler, who was about to unlock the Mecha Cache.
He finally understood one thing: in the insane universe of Warhammer, top-tier combat power is the fundamental factor that determines everything.
After all, this is a "pseudo-fantasy" world where individual power can be elevated to unimaginable levels.
No matter how many cannon fodder there are, or how ingenious the strategy, in the eyes of a master, they are nothing more than ants that can be crushed with a flick of the wrist.
Moreover, he holds the trump card of the Tyranids, and he has no shortage of cannon fodder.
Given enough biomass, he can hatch billions of Hormagaunt overnight.
However, top-tier combat power that can overwhelm opponents of the same level is something that can only be encountered by chance and is not something that can be sought after.
Even if he were to bring Rena's true form, the " Dragon of Frost," from far away in Brevis, it wouldn't matter.
If they were to encounter an opponent of the caliber of the Sith Chandler, they probably wouldn't fare well.
Without further hesitation, he brought up the pale pink system panel in his mind.
On the panel, Rena's favorability rating was clearly set at 75 points, and two sparkling skill points were floating in the upper right corner of the system.
Lynn flicked his finger and, without hesitation, poured both skill points into the Individual Path.
[Ding! Individual enhancement branch has broken through to level 5!]
[Unlock Passive Skill: Crown of the Swarm ]
[System Reward: Three Targeted Evolutions]
The moment the system notification sound ended, a powerful force from beyond the heavens surged into Rena's body.
The first passive skill, " Crown of the Swarm," has a simple and straightforward effect.
Rena's main attributes will be proportional to the total size of the entire swarm; this increase is an independent multiplier with no upper limit.
To facilitate statistics, Lynn had long ago established a basic unit of measurement for insect swarms called "nest".
A standard colony, with sufficient biomass, can hatch and control up to one million of the lowest-level Tyranids units.
Meanwhile, Rena's swarm has already completed its full expansion in the Dead World B.
Including insect colonies in other locations, the total number of colonies has exceeded ten thousand.
Theoretically, the maximum total force reached a terrifying 10 billion low-level Tyranids units.
This power, which gathered the will of billions of Tyranids, directly gave Rena a 200% boost to all her attributes.
It may not seem exaggerated, but the terrifying aspect of this skill lies in its independent multiplier and infinite growth.
This means that any future evolutions and enhancements to Rena will be multiplied by the amplification from the Crown of the Swarm, rather than added together.
When the insect swarm expands to 100,000 colonies, or even a million colonies, the growth rate will reach an unimaginable level.
It's like giving Rena's future a permanently guaranteed insurance policy.
Unfortunately, the Individual Path combat enhancement can only be applied to one individual who carries Rena's main consciousness at a time.
Lynn gave it a name that suited the local customs—" Tyranids Chosen ".
The colossal blue and white beast before us is none other than the current Tyranids Chosen.
Her name is " Rena Dahan ".
As the last of the twenty-four solar terms, it signifies the arrival of harsh winter and the hibernation of all things.
All enemies who stand in their way will perish.
The second skill is three precious opportunities for targeted evolution.
This time, Lynn didn't pursue any fancy tricks or strange modifications.
We directly selected the most perfect and top-tier combat unit template for the Tyranids.
Norn Emissary!
It possesses exceptional survivability.
Similar in size to the Hive Tyrant, its entire body is covered in ultra-dense chitinous armor capable of withstanding direct hits from Macro-cannon.
Furthermore, its cell division rate is tens of thousands of times faster than that of a normal Tyranids unit, meaning that even if half of its body is blasted apart, it can regenerate within tens of seconds.
It also possesses extremely high Psychic Power resistance and is immune to all pain.
It's essentially a tank with high damage reduction throughout the entire fight, super-strong self-healing, and constant invulnerability.
If it only has strong survivability, it certainly cannot be considered the strongest Tyranids unit.
Its sharp chitinous blade could easily tear through the armor of the Baneblade Tank, instantly killing the Adeptus Custodes.
At the same time, he awakened the complete Tyranids Psychic Power system and was able to use almost all Tyranids Psychic Power techniques.
Furthermore, Norn Emissary is classified as an assassin.
Therefore, they possess speed and agility that are extremely inconsistent with their massive size of five meters and heavy armor.
It can pass through narrow ventilation ducts like air and move effortlessly along vertical walls.
They can even use Psychic Power to levitate in the air for short periods, achieving an elusive and unpredictable effect.
Although the current Rena Dahan is just a "benefited" Norn Emissary.
They haven't reached the level of a true Norn Emissary.
But it's more than enough to deal with the enemies currently on the Carl II.
Luna noticed Rena's presence the moment Dahan appeared.
When her gaze fell upon Rena Dahan, a chill that penetrated to the bone instantly shot from the soles of her feet to the top of her head.
As Tzeentch wizard, her perception of Psychic Power far surpasses that of others.
She could sense that the blue and white behemoth was emanating an extremely pure will to devour.
That was from the Tyranids, driven by greed and ruthlessness, seeking to possess all the life in the entire galaxy.
Even though she was sitting in a fifteen-meter-tall knight mech, she also possessed the Chaos power bestowed upon her by Tzeentch.
There is still a strong sense of unease, as if one could be torn apart and devoured at any moment.
What puzzled her even more was that none of the Orks around her attacked the suddenly appearing Tyranids behemoth.
Not only did they not attack, but many of the Hokage and members of the Evil Sunz Clan immediately lowered their weapons upon seeing Rena.
He bowed respectfully to her, pounded his fist on his chest, then raised it above his head, muttering a prayer.
Several of the Evil Sunz brats, hit by stray bullets, lay convulsing on the ground, muttering in Rena's direction:
"May the Great Dahan protect me, and let me run faster next time..."