Upon hearing this question, Kerry gave a wry smile.
"My lord, this is also one of the most difficult problems I, no, you will face after you take office."
Kerry said, " Brevis has been able to hold on until now for no other reason than that Brevis himself is very 'strong'."
"Strong? Tell me more," Lynn said.
Kerry rattled off Brevis's inside information as if it were a treasure trove:
"The main human settlements in Brevis are divided into two parts: the main nest and scattered mutant settlements on the ice plains."
"Let's start with the main city. It's divided into three levels: the Uptown, the Midtown, Lower City, each controlled by one of three different factions."
" The Uptown is ruled by the ' Noble Council ', which consists of the original noble families of Brevis."
They control the top level of the Hive City, where they enjoy the best living conditions.
More importantly, they control the production channels for Brevis's most important existing food and clean water.
" Midtown is controlled by the ' Industrial Alliance,' composed of the descendants of workers left over from the Industrial World era."
These people control some of the few remaining weapons and ammunition production lines in Brevis, as well as a large number of skilled workers.
They control the lifeline of the Hive City's manufacturing industry and have well-armed private armies.
Although their numbers may be fewer than the Planetary Defense Force, their equipment is far superior.
Kerry took a sip of water to moisten his throat before continuing.
" The Lower City is a loose union of survivors from the lowest rungs of the Hive City, miners, vagrants, and orphans, who call themselves the ' Wasteland Walkers '."
They are the largest group, live in harsh conditions, and are also very resilient.
They control the Hive City's underground network, abandoned mines, and some shady trading channels.
Their armed forces were a motley crew, poorly equipped, but they were familiar with the terrain, fearless, and frequently scavenged on the ice fields.
He concluded. "Each of these three forces possesses considerable armed strength and territory."
Their relationship is complex, involving both cooperation and mutual obstruction.
Faced with the invasion of the Ork Boyz, they had to temporarily join forces to barely stabilize their defenses.
However, internal strife and mutual distrust severely limited the overall war potential.
Lynn nodded in approval; it seemed this guy had really put in the effort to research Brevis.
This makes sense. No matter how dire the situation, if there are enough people, humans will always be unable to resist fighting among themselves.
This is a deep-seated flaw in human nature.
"However, if the Noble Council controls the food, the Industrial Alliance controls the weapons."
Logically, the Industrial Alliance that controls weapons should have a greater advantage.
Why is the Noble Council in control? Aren't they afraid of being overthrown by other armed forces?
In the Warhammer universe, which is like the Googolstone universe, whoever has the gun has the right to speak—that's an ironclad rule.
When Kerry heard this question, his expression became quite interesting.
His expression was a mixture of awe, fear, and deep envy.
"Because the leading family of the Noble Council is..."
" The Great Bear St. Garus Family."
He slowly uttered the family's full name.
A rare look of shock appeared in Lynn's eyes.
Great Bear St. Garus.
This naming format, animal name + surname, is a typical naming method for Knight House.
Knight House.
In the Warhammer universe, this term represents a very special group of beings.
They come from the " Knight World " scattered throughout the galaxy.
These worlds typically possess extremely advanced technology, yet they maintain feudal social structures.
Knight House are the ruling class in these worlds, and each family worships a "knight mech" passed down through generations.
It was a giant war machine, several stories high and weighing thousands of tons, originating from Dark Age of Technology.
A single knight mech traversing the battlefield is enough to alter the course of a local conflict.
A Knight House is a strategic force.
They are the symbols of the Imperium of Man's military might, and the "Knights" of Warhammer.
Without waiting for Lynn's response, Kerry continued:
"Sir, you've already seen the genetic code, so you've probably guessed some of the clues."
Lynn did not deny it.
The St. Garus Family did not originally belong to Brevis, or even to the Calixis Sector.
They came from a Knight World that had been destroyed.
After their home was destroyed by an unknown disaster, the surviving family members, along with their remaining knight mechs, began a life of wandering.
"About four hundred standard years ago, they drifted to Brevis had just completed its transformation."
Just then, Brevis was hit by a massive Xenos invasion.
The governor at the time was helpless, Planetary Defense Force suffered repeated defeats.
Meanwhile, the Imperial Navy's support was hampered by Warp Storm and was delayed.
At the critical moment, the Great Bear St. Garus Family stepped forward.
Kerry seems like some wandering poet who tells legendary stories.
"The knight mechs descended from the sky like mobile fortresses."
Their stomping triggered earthquakes, artillery fire scorched the earth, and giant swords cleaved through the clouds.
In less than three days, the Xenos army was defeated.
"In order to repay the life-saving grace and to retain this powerful force, the governor at the time reached an agreement with the St. Garus Family."
They were granted noble titles and fiefdoms, and their legal status in Brevis was recognized.
The St. Garus Family swore allegiance to the governor and pledged protection in the event of Brevis's peril.
"From then on, the Great Bear St. Garus took root in Brevis and gradually became the most powerful family in the Noble Council, without exception."
Kerry lowered his voice unconsciously:
"Moreover, their close relationship with Brevis's Adeptus Mechanicus branch makes them even more powerful."
His final words carried a hint of helplessness. "So, sir, do you understand?"
Even if other forces had ten more lives, they wouldn't dare to openly defy the Noble Council.
Unless, they are prepared to face the wrath of the Knight House.
After listening to Kerry's account, Lynn leaned back in his chair and slowly exhaled a breath of stale air.
Orks warlords, Knight House, a three-way power struggle, the Adeptus Mechanicus, and the Ecclesiarchy.
There are also secrets about the planet itself hinted at in the secret order.
This Brevis guy is really something else.
No wonder a Hive City in a remote star system could hold out for so long against the Orks Waaaagh.
Despite constant internal strife, their foundations are strong, with a Knight House acting as a pillar of strength.
And Kerry, that coward, actually fantasized about being a good Planetary Governor, and even shamelessly said he would "pay tribute" to himself.
He probably didn't fully grasp the dangers of this position; with his abilities, he actually became governor.
It is estimated that he will be executed in the first year for failing to pay the Imperium's Tithe.
Lynn glanced at Kerry, who was lost in some kind of fantasy again and even started to giggle foolishly.
He was instantly furious.
This good-for-nothing is still dreaming of being a governor?
Lynn raised his hand and gave Kerry a big slap on the forehead.
"Ouch!" Kerry cried out in pain, clutching his head and looking at Lynn with a blank and aggrieved expression.
"Sir, what is this...?"
"Stop daydreaming. With your abilities, you'd be a death knell without even knowing how you died if you went to be governor of Brevis."
Lynn said coldly.
Kerry opened his mouth, about to say something, but then he saw Lynn's "disappointed and disappointed" look, just like his wife's.
She shrank back timidly, muttering softly, "I... I've been preparing for this for a long time too..."