Modern Immortal Cultivation, Starting with Handmade Spiritual Energy
Chapter 529

The Great Powers of the Universe

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According to this introduction, the known universe, in which various civilizations now live, has actually been divided into several regions by these three giants.

Each faction has adjusted the underlying physical rules within its actual sphere of Fallout, making them entirely different from the vast universe.

No matter what kind of force it is, whether it relies on sheer numbers or overwhelming firepower, once they enter their sphere of influence, they are no different from primitive people who have just learned to use Stick Country.

Of course, the Convention wasn't like this from the beginning. When the three major powers first met, they all harbored the idea of eliminating each other, and they fought countless wars against each other, destroying countless star systems.

The StarCraft war only came to an end when they fought to the bitter end, each unleashing their ultimate weapons to attack the enemy.

Ultimately, the war ended inconclusively. Under the intervention of such deterrent weapons, they could only shake hands and make peace, resulting in the Pan-Civilization Convention.

Since the universe is infinitely large, they can develop independently without interfering with each other.

After the three major powers finalized the Convention, Convention began a long period of expansion and development, eventually forming the current hierarchy of civilizations.

The top tier consists of three powerful forces that stand out from the crowd, without a doubt.

The second tier, while lacking the power to modify the rules, has reached an extreme level in utilizing them.

Creatures like the Zerg and Space Travelers are among the most powerful forces in the entire known universe.

The third type of civilization is StarCraft civilization that has completed the integration of production and warfare.

The so-called production-combat integration refers to the integration of production and combat, completely eliminating logistical factors from the entire battlefield.

The reason for using this standard to distinguish civilization levels is simple: in the StarCraft age, every civilization has its own technological strengths to some extent. In the competition between civilizations of the same level, it is easy to encounter situations where one has done a lot of defense, but the opponent's offensive methods are completely unfamiliar. The ironclad defense eventually became the Macedonian defense line.

Without achieving the so-called integration of production and warfare, from a space perspective, the deployed logistical supply lines would be the last rope hanging over civilization.

Others won't even engage in direct combat with you; they only need to cut off your logistics, and the outcome of the war will be self-evident.

The most classic example of this type of civilization is the so-called Death Star created by a certain civilization. The entire planet is a weapon, a habitat for the civilization, and also the most crucial supply center.

The top three civilizations are all considered powerful nations under the Convention, or rather, they are beneficiaries of the Convention and are sovereign states.

The next level of civilizations are those with the ability to launch a galactic war. Although they also possess ultimate weapons whose destructive power may be close to that of the third-level civilizations, their overall quality and military strength are much inferior.

Finally, there are the fifth-level civilizations. The so-called fifth level is all-encompassing; anything small or weak can be classified as a first-level civilization.

The most important factor in assessing the level of civilization is still military strength.

So-called political systems, culture, spiritual civilization, and even citizens' life satisfaction are all secondary.

Among the five civilizations, there are many that have achieved so-called utopia and true universal harmony, but due to their lack of military strength, their good life can only rely on the protection of Convention and the pity of other powerful countries.

Of course, Earth Star is in an even worse situation right now, as it hasn't even joined the Convention yet, placing it at a level outside of civilization.

From a human perspective, Earth Star at its current stage is basically like a monkey that has been kept in a zoo for a few years. It can use a mobile phone and watch videos, but it is not human.

While Earth Star's development doesn't need the evaluation of other civilizations, to survive in the existing universe, it's inevitable to come into contact with such a behemoth sooner or later. If you're strong enough, that's fine, but if you're not strong enough to challenge them, it's best to keep your edge in check for now.

After gaining a clear understanding of the entire Convention, Li Xingkong also had a clear idea of the level of his opponent.

This Snail People civilization is only a fifth-tier civilization, and even its suzerain state is only a fourth-tier one.

Judging from the stargate mining we witnessed along the way, the Snail People, this so-called overlord nation, are nothing special.

They're just two kittens from the Convention.

Li Xingkong couldn't help but breathe a sigh of relief. The more he learned, the clearer his understanding of the war with the Snail People became.

The Convention would never get involved in such trivial matters; at most, its overlord country would stand up for them because it had lost its heavily polluting heavy industrial processing subsidiary.

If Divine Land were to continue taking on this processing work, even its suzerain state might simply ignore it.

After all, when it comes to enduring hardship, who can compare with the Divine Land People?

But that's the worst-case scenario. If we do that, Divine Land will just be another puppet being pushed onto the stage.

What Li Xingkong wanted was for Divine Land to be able to stand truly, independently, and autonomously before the Convention, neither humble nor arrogant, without having to bow down or bend over for any matter.

It seems difficult to realize this idea at present, but things are possible with effort, aren't they?

Moreover, considering the civilizations that Li Xingkong currently observes, after comparing them with his own cultivation system, he discovered that the cultivation system still has its advantages.

There is no such thing as an integrated production and combat transformation in the cultivation of immortality!

Each person's spiritual practice ultimately strengthens the individual, and since humans are inherently interconnected, there is no question of separation.

Therefore, as long as Divine Land proceeds step by step and continues to improve its strength, it can directly advance to a third-tier civilization once it has sufficient strength, thus overcoming the obstacles of fourth and fifth-tier civilizations.

The system has advantages, which is a good thing, but the prerequisite for development is to first find a way to join the Convention.

Without joining the Convention, the legitimacy of Divine Land's civilization would be greatly diminished. Even if the Snail People Snail People were defeated, if neighboring small countries coveting their territory were to harbor malicious intentions and launch a so-called "bandit suppression" campaign, Divine Land would be besieged and attacked.

However, if a country joins the Convention, the issue will become a conflict within the Convention itself. Whether it's mediation or continued fighting, surrounding civilizations will generally not dare to intervene.

Now, does the conflict between Earth Star and the Snail People seem reconcilable?

It is obviously impossible. The Snail People launched the attack first, and Divine Land will never tolerate it. They have lost a fleet that was crucial to their rule. Such a great loss cannot be resolved peacefully.

Judging from the current situation, this battle must continue, and not only must it be fought, but it must be fought hard enough to inflict significant damage and make a name for itself.

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