Ch. 243Three Sentences to Make a Woman Spend a Million on Me

Claire arranged a way for Yana to obtain clean funds for her family and rented Edith the Nether Spirit Lamp, which could help her study the spirit world. Edith agreed not to recklessly cross into other planes, while Claire planned to transfer the remaining money to Yana after returning.

  • Yana agreed to Claire's plan to make five hundred thousand Gold Coins appear as legitimate auction proceeds, after confirming she could explain one and a half million to her family.
  • Claire learned that Edith intended to study necromancy and reach another plane through the Necro Plane, then showed her the Nether Spirit Lamp's ability to turn him into a spirit body.
  • Claire offered to rent the lamp to Edith for five hundred thousand Gold Coins per week, and Edith offered one million for half a month.
  • Claire accepted the deal and told Edith to give the money directly to Yana, promising to transfer Yana the remaining five hundred thousand later.
  • Claire lent Edith the Nether Spirit Lamp and warned her not to cross the spirit world until she was stronger; Edith promised to avoid acting rashly.

Ch. 244Her Background Was Far From Ordinary

Claire learned that Edith was the granddaughter of Archmage Merlin and the daughter of another Archmage, then spent the next several days working in the Royal Capital. The Adventurer’s Guild plan advanced quickly, but Shane returned to Tulip Shop with news of a problem.

  • Claire promised Yana he would try to get her an autograph from Lady Sophia, then left with Shane.
  • Shane revealed that Edith’s grandfather was Archmage Merlin and her father was also one of the Six Archmages.
  • Claire stayed in the Royal Capital to study, sent his improved spell constructs to Sirian, and continued working on the Adventurer’s Guild plans.
  • Sophia sent back a sealed letter, and Shane submitted his family’s application to establish an Adventurer’s Guild branch in Nafu City.
  • Shane rushed into Tulip Shop and told Claire that a problem had arisen with the Adventurer’s Guild matter.

Ch. 245Grand Judge Count Joseph

Claire learned that the Grand Judge had delayed approval for an Adventurer’s Guild in Nafu City and sought a way to meet him. Count Joseph, who was the Grand Judge, invited her to his residence, where he questioned whether Nafu City qualified to host a guild.

  • Claire asked Shane about the Grand Judge’s reputation and requested help arranging a meeting with him.
  • A servant delivered Claire an invitation from Count Joseph, and Shane revealed that Joseph was the Grand Judge.
  • Claire accepted the invitation and visited Joseph’s unusually plain residence that evening.
  • Joseph explained that Nafu City did not seem to meet the requirements for an Adventurer’s Guild, and Claire argued that its proximity to the Monster Mountain Range made it an ideal location.

Ch. 246Have I Ever Said No?

Claire convinced Grand Judge Joseph that an Adventurer's Guild in Nafu City could succeed, then met King Norris, who questioned her about Princess Irene's feelings for her. Norris ended by asking about Claire's conflict with people from the church.

  • Claire argued that Nafu City could support a profitable Adventurer's Guild because of its location and because she would be there.
  • Joseph agreed that Claire had convinced him and escorted her to meet someone who wanted to speak with her alone.
  • Claire entered the room and discovered that the person waiting there was King Norris.
  • Norris said Claire had passed Joseph's test and confronted her about Princess Irene kissing her aboard the airship.
  • Norris said he would not stand in the way if Irene liked Claire, and Claire said she had no objection.
  • Norris asked Claire about her earlier conflict with people from the church.

Ch. 247I Still Want to Be Her Father!

Claire met with King Norris, who revealed his opposition to the Church and tested whether she might help him counter its influence. Norris dismissed her after their discussion, and Joseph promised the Adventurer's Guild approval would come through while Claire began construction in Nafu City.

  • Norris praised Claire's achievements and told her that Sophia had said she wished Claire were her son, prompting Claire to ask Sophia's age.
  • Norris told Claire he was displeased with the Church and hinted that he wanted her on his side, but Claire offered help only within her own limits.
  • Claire realized Joseph's apparent closeness to the Church was a façade and suspected Norris had arranged their meeting to assess her stance.
  • Norris ended the discussion and asked Claire to spend time with Irene during her stay in the royal capital.
  • Joseph walked Claire out and promised she could start building the Adventurer's Guild in Nafu City while he delayed its approval until the construction was finished.

Ch. 248Smart, But Cannot Be Used By Me

Claire returned to the Tulip Shop after persuading Joseph, then showed Shane a pair of linked writing cones that could transmit messages over long distances. Norris judged that Claire was too clever to use against the Church, while Claire spent a day with Irene before learning that the Pope of the Church of Light was waiting to see her.

  • Claire told Shane that she had persuaded Joseph and asked him to arrange for the Adventurer's Guild to be built in the eastern district.
  • Claire demonstrated the linked cones to Shane, but explained that she could not reproduce them because she did not understand how they worked.
  • Norris told Joseph that Claire was clever but could not be used as a vanguard against the Church, and decided there was no need to kill her.
  • Claire brought Shane to spend the day playing games with Irene, whose mood shifted when Shane interrupted their flirtation.
  • A servant told Shane that the Pope of the Church of Light was waiting for Claire at the Tulip Shop.

Ch. 249A New Deal with Martin

Claire met Pope Morgan, who reassured him that the Church had no ill will and helped clear the way for the Adventurer's Guild approval in Nafu City. Later, Claire received a message from Martin offering an ancient teleportation relic and agreed to discuss a trade in a few hours.

  • Claire left Shane and Irene and met Morgan, who said the conflict with Bishop Randolph had been resolved and the Church bore him no ill will.
  • Morgan told Claire that he had spoken with Grand Judge Joseph and that Claire's Adventurer's Guild approval should pass soon.
  • Claire opened the trade panel and found a message from Martin offering an ancient relic that could teleport someone tens of thousands of miles.
  • Martin explained that the relic could transport one person, remained undamaged, and needed a Magic Crystal to operate.
  • Claire agreed to trade Martin a more advanced Mental Power Cultivation Method and spellcasting books, and arranged to continue the discussion in a few hours.

Ch. 250A Light Orb That Could Cross Planes

Claire met with Martin at night to trade for a damaged spatial magic tool that could teleport across planes. Martin brought the tool and asked Claire for the cultivation methods he had promised.

  • Claire told Shane that the Pope had denied the church's involvement in Joseph's case and asked to stay at Shane's manor for the night.
  • Irene asked to stay with Claire and Shane, but Claire reminded her that the Archmages might notice, so he sent her home with board games instead.
  • After Shane and Irene left, Claire opened the trade panel and arranged a late-night meeting with Martin.
  • Martin showed Claire a damaged spherical spatial magic tool whose description said it could teleport across planes.
  • Claire concealed his excitement, agreed to trade despite the damage, and Martin asked where the requested items were.

Ch. 251It's Over, Barbie Q!

Claire traded ordinary Mental Power Cultivation Methods to Martin for six teleportation spheres, but discovered he had tricked her into giving him the coordinates to her world. As Martin’s portal opened, an unidentified Archmage attacked Claire, leaving her facing two enemies.

  • Claire traded Cultivation Methods to Martin for six glowing spheres and learned how they enabled teleportation between marked locations.
  • Martin triggered one sphere and revealed that he had secretly exchanged a complete set of teleportation tools to obtain Claire’s world’s coordinates.
  • Claire failed to damage the sphere with Flame Burst, prepared offensive spells and a means of escape, and realized Martin planned to teleport into her world.
  • Martin’s portal began expanding as he celebrated his plan to reach Claire’s world.
  • An explosion blasted through the wall behind Claire, and an unidentified Archmage appeared in the garden and threatened to kill her.

Ch. 252Fire Meteor

Claire fought an Archmage who had entered through the expanding Space Channel, using her sword and magic to keep him at bay. When his defenses stopped her close-range attack, she unleashed a fifth-tier Fire Meteor scroll, leaving him facing a barrage of lava fireballs.

  • Claire decided to stay and questioned the Archmage about who had sent him, but he attacked her with an ice dragon.
  • Claire used defensive and enhancement spells to evade the ice dragon, then charged the Archmage with a magically enhanced greatsword.
  • Claire deflected the Archmage’s Cracking Wind Blade, but his Gale Spell blew her away before she could strike.
  • The Archmage formed four fourth-tier ice shields and taunted Claire, who revealed a fifth-tier Fire Meteor scroll.
  • Claire tore open the scroll, and more than a hundred lava fireballs surged toward the Archmage and began melting his shields.

Ch. 253It's Over! The Advantage Isn't Mine!

Claire fought an Archmage with fourth-tier Magic Scrolls and her greatsword, keeping him occupied despite his Spell Ward. Watching the battle, Martin abandoned his plan to cross over and tried to close the Space Channel.

  • Claire survived the Archmage’s Fire Meteor and blocked his Ice Blade Spear with a Vine Protection scroll before escaping the vines.
  • Claire traded attacks with the Archmage, using a Lightning Ray scroll while he countered with Ice Dragon Strike and elemental shields.
  • Martin watched Claire’s fight, realized he would be outmatched in her world, and began trying to cancel the Space Channel with the Great Light Orb.
  • Claire threw her greatsword at the Archmage and then tore open another fourth-tier offensive scroll as their battle continued.
  • Martin struggled to figure out how to close the Space Channel while Claire remained focused on fighting the Archmage.

Ch. 254Martin's Ambition

Martin regretted opening a Space Channel to Claire’s world after seeing Claire battle an Archmage, while Claire tried to hold off her opponent before the City Guard arrived. The fight remained deadlocked, with Claire increasingly worn down and Martin desperately searching for a way to close the channel.

  • Martin used the Great Light Orb to open a Space Channel because he wanted to travel to Claire’s world and seize its cultivation methods.
  • Martin realized Claire was fighting an Archmage at a level far beyond his own and began trying to close the Space Channel.
  • Claire’s dwindling Magic Scrolls and worsening injuries caused her to fall behind the Archmage.
  • Claire taunted the Archmage by claiming she could fight for ten more minutes and that the City Guard would soon arrive.

Ch. 255Rescue Rescue Rescue...

Claire defeated an Archmage by countering his spells and killing him with a costly Magic Bullet after drawing him close. She then prepared to stop Martin from opening the Space Channel, while Martin desperately tried to disrupt it by smashing the Great Light Orb.

  • Claire countered the Archmage’s Ice Dragon Strike with three Flame Bursts, then survived his Void Ice Shards using Vine Protection, defensive spells, and evasive movements.
  • The Archmage wounded Claire and approached to finish her, but she shot him with a Magic Bullet that broke through his Spell Ward, then fired several more shots to destroy his body.
  • Claire treated her shoulder wound with a Healing Potion and saw that Martin had died, though she could not see what had happened on his side.
  • Claire aimed her remaining fifth-tier Magic Scroll at the nearly formed Space Channel and prepared to use a Spatial Teleportation Scroll if necessary.
  • Martin panicked because he could not close the Space Channel and tried to disrupt it by smashing the Great Light Orb against a table.

Ch. 256Hang On!

Claire was pulled into the Space Channel against her will and used her defensive Magic Scrolls as she crossed to the Wizard World. Martin watched the channel close, unaware that Claire had arrived until a black shadow shot out.

  • Claire saw no City Guards approaching as the Space Channel finished connecting.
  • Martin gave up trying to break the channel and knelt, hoping Claire would not come through.
  • The channel’s suction swept away Claire’s Magic Scroll and dragged her toward it despite her efforts to resist.
  • Claire was pulled inside after a floor tile tore loose, and she activated her defensive Magic Scrolls before crossing.
  • The Space Channel collapsed, then a black shadow shot out and rolled across the ground in front of Martin.

Ch. 257Chameleon Martin

After an attack left Claire missing, Shane and his allies organized a search while arguing over who was responsible. Claire had been transported to the Wizard World, where Martin found him gravely injured and unconscious.

  • In a dark room, a noble learned that the Archmage sent to kill Claire had died and that Claire had vanished from the ruins.
  • Shane accused royal capital nobles, the Church, and Beck of attacking Claire, but Irene calmed him and focused everyone on finding him.
  • Edith offered to have spatial Archmages examine the scene, Irene arranged for portraits to be posted, and Yana proposed search missions through the Adventurer's Guild.
  • Shane resolved to use his family's connections to search across the country.
  • In the Wizard World, Martin found Claire unconscious and badly wounded after an accident in the Space Channel, then dropped his humble act and greeted him smugly.

Ch. 258Shadow Sorcery

Claire ambushed Martin after pretending to be unconscious, but her injuries left her unable to move and she struggled to survive his attacks. Martin then used Shadow Sorcery to send shadow hands toward her, leaving her with no apparent way to stop them.

  • Martin approached the apparently unconscious Claire, but she opened her eyes and cut his neck with a wind blade.
  • Claire attacked with an Earth Spike Technique, while Martin healed his wound and retreated into the air.
  • Martin realized Claire could not move and launched a Shadow Orb at her; she deflected it with fireballs and a Wind Shield.
  • Martin formed shadow hands from beneath his feet and sent them toward Claire, while her wind blades passed through them harmlessly.
  • Martin mocked Claire and told her to stop resisting as the shadow hands closed in.

Ch. 259You're a Hypocritical Liar!

Claire defeated Martin after confusing him with a Charm Spell and evading his Shadow Hand, but her injuries left her barely conscious. She used her Healing Potions and fell asleep once she confirmed the area was safe.

  • Martin bound a stone with his Shadow Hand and tried to put Claire to sleep, believing he had captured her.
  • Claire used a Charm Spell to trick Martin, then cut off his head with a wind blade.
  • Martin invoked Blood Sacrifice against Antonio, but the curse failed because Claire was not Antonio.
  • Claire killed Martin with Flame Burst, then fell from the Hand of the Mage as it dissipated.
  • Claire retrieved her Spatial Ring, poured more than twenty Healing Potions over herself, and fell asleep.

Ch. 260It Was Fine When I Came

Claire killed Martin and woke in his laboratory, where she confronted his disciple Upton and searched for the Great Light Orb to return to her world. She discovered that she could not sense the Small Light Orb that brought her there and realized she might be unable to get back.

  • Upton brought breakfast to Martin's laboratory, hoping to find his mentor dead, but Claire threatened him when he entered.
  • Claire used Mental Connection to understand Upton's thoughts, learned he was Martin's disciple, and told him Martin was dead.
  • Claire ordered Upton to squat in a corner and searched Martin's corpse and the laboratory for the Great Light Orb.
  • Claire found the Great Light Orb but could not sense the location of the Small Light Orb that had brought her to this world.
  • Claire suspected the Small Light Orb had been damaged during transmission, smashed the Great Light Orb, and wondered how she could return.

Ch. 261Free Trade Market

After killing Martin, Claire discovered that the trade panel had upgraded and introduced a Free Trade Market, but the upgrade left her without Trade Points and delayed future trades for over a year. She went outside to see her surroundings and realized Martin's castle overlooked a vast city that seemed to belong to a king.

  • Claire considered whether all the worlds she traded with were planes in one universe and whether she might someday find a way back to Earth.
  • Claire opened the upgraded trade panel and found a Free Trade Market with listings for items from other worlds, including a Demigod's Godhead.
  • Claire learned that the upgrade had consumed her Trade Points and extended their accumulation time to more than a year, preventing her from trading for now.
  • Claire asked Upton to take her outside, where she saw a huge city below Martin's castle and wondered if Martin had been a king.

Ch. 262My "Kingdom"

Claire learned that the Wizard World’s so-called kingdoms were city-states ruled by powerful Archmages, who relied on ordinary people for labor and potential wizard recruits. After killing Martin, Claire discovered that his city-state and possessions now belonged to her, and she asked Upton to show her around her new “kingdom.”

  • Claire asked Upton why so many people lived around Martin’s buildings, and Upton explained how city-states were ruled by Archmages who depended on ordinary people for labor and wizard recruits.
  • Claire compared the Wizard World’s system with her original world and considered how wizard cultivation’s flaws drove its practitioners to seize resources and fight for survival.
  • Upton called Claire back from her thoughts, and she asked whether Martin’s city-state and possessions now belonged to her.
  • Upton confirmed that Martin’s property was hers because she had killed him, and Claire asked to see her new “kingdom.”
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