The twenty assembled bodies in the secret room were the result of Ed's hard work over the past few nights.
As a special being that coexists with Little Green, Ed might feel a little tired if he didn't sleep at all, but as long as he rests for about an hour each day, Ed can maintain his best physical condition.
In addition, to prevent the Rat King from reappearing, players would come to Ed to recycle and sell their prey after they had hunted it.
Thanks to the two sources of flesh and blood mentioned above, Ed has now gained considerable experience in hand-crafting flesh and blood, but unfortunately, he is not yet able to achieve fully automated production.
After a moment of regret, Ed turned his gaze back to the group of "good Samaritans" in front of him.
The bodies closest to him were clearly missing some parts; the hands and feet that should have belonged to the players were now shining brightly on those guards.
Ed quickly began a new round of piecing things together, and after several minutes of effort, he finally succeeded in obtaining 18.5 usable bodies.
It's time to move on to the next step of the plan...
With that thought in mind, Ed mentally reviewed the current state of his people.
Players who have completed the quests are now free to roam.
Several veteran players spontaneously formed a team and headed to the old site of Upperstream Village with handcarts, planning to transport a batch of timber back today.
As for the rest of the players, including the new player, apart from [ Dark Archmage ] who chose to go solo, the rest formed a combat team and began clearing out the monsters that spawned around the castle.
Ed switched the camera's focus to Duolin and the others, and saw that their axes were almost sparking.
As for Kaping and the others who have arrived at this new settlement, they are using the available timber to build simple multi-person tents. Although the villagers of Upperstream Village are collectively suffering from muscle weakness, three or four people can still do what a normal person can do.
Through Kaping's eyes, Ed also saw the last individual outside his control—
The mercenary who came from Dragonborn Village to deliver the message.
This guy just received his salary and is currently holding a mysterious sacrificial ceremony outside the bank.
As for Seraphina, the one who received the tribute, she had already fallen into a deep sleep behind the counter.
Great, everything is under control for now.
Having assessed the current situation, Ed sat at the basement doorway, deliberately cutting off his senses of the outside world and slowing his breathing to enter a meditative state.
At this moment, his body contained not only the bead that Little Green was interested in, but also the remnants of flesh and blood from the monster in the wooden house that he had stolen from the battlefield.
Just as he faced the vine cage a few days ago, Ed now needs to begin a process of digestion.
The amount of usable timber on the modified flatbed truck is constantly increasing.
Duolin and his companions, having gone to the logging camps, naturally did not need to bring mounts. So they generously lent their own Hoofed Beast to their fellow elite Holy See Elite Warrior as a token of their gratitude for fighting alongside them and healing them afterward.
However, due to the extremely low Plant Compatibility and Animal Compatibility attributes, these Hoofed Beast completely refused to let players ride on their backs. Several frustrated players tried their best, but in the end, they could only persuade these creatures to help them transport the timber.
With the addition of these Hoofed Beast, along with the mutated Hoofed Beast with bones sticking out of its rear end that Ed had provided earlier, the players successfully acquired a flatbed cart pulled by six horses.
[ The Shit Appraisal Master ] watched all this with excitement, feeling that he was one step closer to his dream of "driving a hundred-ton king in another world".
"Holy crap, this is clearly overloaded!"
Looking at the timber, whose height far exceeded the width of the carriage, [ Good Times Don't Last ] couldn't help but sigh, while [ Shit Appraisal Master ], who was in high spirits, was completely unconcerned:
"So what? Go ahead and block my way if you dare, and see if I don't run you over like a speed bump."
After looking around and confirming that there was no more usable debris in the ruins, the two decided to return to the castle.
[ The Good Times Don't Last.] After thinking for a moment, he picked up a piece of wood that they had rejected and carved a few words on it with a stone:
[ Upperstream Village Site, the new Upperstream Village is located five kilometers to the southwest]
The wooden sign was stuck into the soil, and [ the Good Times Don't Last ] he asked [ the Shit Appraisal Master ] and [ the Do Some Farm Work ]:
"How?"
"That's a bit silly."
Despite having already died once due to recklessness, [ Do Some Farm Work ] still has a sharp tongue:
Have you ever thought about this question?
"What?"
People in the game world don't recognize this script.
As the group chatted idly, the flatbed cart loaded with timber gradually disappeared into the distance.
Right behind everyone, on the edge of the wooden sign that was deep in the soil, a new sprout quietly emerged from the crack in the wooden plank near the ground.
As Ed completely refined the disordered life force, he awoke from his meditation, swinging his arms to adapt to his now more powerful body.
At this moment, Ed felt his whole body was full of power, and even the slacker rooted in his eye socket seemed to have grown stronger.
He began to examine his current dashboard:
[ID: Ed Adrian
Level: 5+2
---Basic Attributes---
Strength: 13
Agility: 10
Physical condition: 12
Willpower: 10+10
---Special Attributes---
Plant Compatibility: 13+1
Animal Compatibility: 10+1
Mechanical Compatibility: 7
Psionic Energy Compatibility: 10+2
---Talent Abilities---
[ Vitality Touch Mark ], [ Verdant Crown ], [ Otherworldly Half ]
Clearly, as Ed gains a deeper understanding of the world, his character panel uses a more intuitive approach to reflect his growth and changes.
Having learned from his previous experience digesting the Rat King, Ed digested the cabin monster very smoothly this time, and skillfully guided it when integrating the new power, achieving a similar effect to " Little Green, add some points!"
He has confirmed that, according to the current algorithm, each level up grants him five freely distributable base attribute points and two freely distributable special attribute points.
To accommodate the increasing number of players and the more frequent online information exchange, Ed's game server allocated all ten base attribute points to boosting Willpower. Additionally, two points were allocated to Psionic Energy as a special attribute to prevent it from being overwhelmed by potential status effects. As for Mechanics...
Perhaps because he hadn't seen much of the world, Ed hadn't yet encountered any reliable mechanical creations.
Since Little Green has provided compatibility attributes in this regard, it suggests that mechanics is likely a viable path to extraordinary abilities.
But that might have to wait a while. After all, Ed has been in this world for so long and hasn't even seen a real pulley yet.