The Fourth Calamity: My Players Reforge Order
Chapter 233

An Expert in Punishing Games

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Hearing that the priests seemed unclear about his arrangements, or perhaps had some misunderstanding about him, Ed explained:

"Actually, you don't need to do anything. After all, I only chose you because of some residual muscle memory."

"If you're willing to obey orders, that would be best. If not... then I'll have to do it myself."

Hearing the implied threat in Ed's words, the priests, still unaware of what they were about to face, and still fantasizing about gaining freedom through obedience, readily agreed to Ed's plan.

Seeing his unsuspecting subordinates being deceived one by one by Ed, Yiden forcibly spat out the vine stuffed into his mouth, used the remaining symbiotic plant inside his body to fix his dislocated jaw, and cursed:

You want to use us as whetstones? Dream on!

"Your plot will not succeed! We will kill every one of your men and make them regret ever entering this sanctuary!"

Ed's eyes lit up immediately upon hearing this:

"Such a good thing?! Lao Deng, I love your helpful nature!"

"Please do not show them any mercy!"

Yiden's expression instantly shifted from fury to astonishment; he couldn't quite understand why Ed was so happy.

Since he's training those weaklings, he shouldn't be present the whole time. With his strength, he could easily kill them. Why... is the test subject in front of him so happy?

Yiden couldn't understand it, nor did he know what he was about to face.

After arranging the musicians, Ed began talking to himself while looking at the model of the church in his mind:

"Hmm, we have the background music and the final boss, so it's time to add some clever little touches that game designers love to see along the way."

His finger lightly touched the model of the church in front of him, and countless vines immediately began to turn the concept in his mind into reality, and the structure of the church began to be finely adjusted.

Ed tapped his fingers lightly in turn, and one idea after another was quickly turned into reality:

Add blind spots, add recessed dead spots, add traps, add jump attacks, add head-on barrage attacks, add probability-based command reading...

Ed's smile widened, as if the designers from those other world's altars were about to be resurrected on him, and the players' painful cries seemed to transcend time and space to reach his ears.

"Don't blame me, my friends, I'm not trying to mess with you guys, it's just for gameplay and online time... and a little bit of trivial fun."

After a period of playing with the speed and agility of a pianist, Ed finally felt a sense of satisfaction.

The twenty-one priests before us had vanished without a trace, and the final arrangement was as follows:

The background band consists of four members, the boss room features four of the strongest priests from Yiden, and the remaining twelve are scattered across various side rooms where they will not attack unless provoked, with the other half randomly distributed in any corner where an attack might occur.

With the monsters and levels designed, Ed began to seriously consider the issue of rewards.

After all, in terms of player base, only a small portion of people are doing it for the challenge, while most people are doing Dungeon for experience points and materials.

Needless to say, experience points are invaluable; sparring with experts can effectively improve their physical strength and the harmony between their mind and body.

But the materials became a problem...

Because Ed also set an entry fee for the Dungeon; in other words, players aren't paying to get beaten up, so there has to be some reward, right?

After much deliberation, Ed finally turned his gaze to... himself.

This isn't surprising, after all, he personally crafted the players' characters, so it's not unusual for him to act as a behind-the-scenes operator and give them some items and equipment.

Whether it's the " Tasteless Fruit," the " Vine Bandage Pack," the " Paralysis Bomb," the "Cocoon," or the newly updated " Seed of Rest," these special plants with certain living characteristics are essentially new varieties created by Ed.

Ed believes that the " Seed of Rest " and its corresponding " Tree of Rest " will be the most popular products among players for some time to come.

As for losing money... Mr. E never does business at a loss. Once players have tasted the benefits of using Dungeon Challenge Ticket, his currency and flesh recycling plan will begin...

Having finalized the next steps, changes began once again inside the church, with several unusual plants starting to grow slowly from near the entrance.

Ed named these special plants "[ Service-Type Aberrant Plant ]".

After everything was arranged, Ed stuffed all the valuable documents and tools into the box and then had the alchemical golem do the hard work of moving these items.

The entire church has been Dungeon, and Ed, using the Territory Secret Pact within him and following the methods he learned from Seraphina, has begun modifying the church's rules...

The heavy wooden door closed behind Ed, who stood at the church entrance with two wooden crates beside him.

The players lined up in front of him and received from Ed the " Seed of Rest," an item that couldn't be directly deposited into their accounts, and the "Robe of the Tree Worship Church."

The church behind them also changed in the players' eyes. Several Aberration plants resembling vending machines appeared on either side of the thick wooden doors, and the area they saw also changed.

[System Notification: The area [ White Wax Town Church ] has been changed from "Neutral Zone" to "Restricted Zone," and a new name has been added: " Dungeon [ Gloomy Sanctuary ]," with the following entry conditions:]

1. It can be activated by consuming a specified amount of currency.

2. This can be activated by consuming a specified number of offerings.

3. Can be opened by consuming the item " Dungeon Challenge Ticket ".

*Note: The [ Gloomy Sanctuary ] Dungeon can only support a maximum of twenty players at a time.

"I can't wait!"

One player said:

"Hurry up and collect them, then move aside, I need to go to my next dungeon."

"So urgent? Are you a plumber? Anyone would think you're going in to rescue a princess."

"Alone? Did Old Deng order a shared meal delivery?"

"Of course it wasn't just one person! Anyone who didn't get enough fun earlier, let's all go again! I have two coupons here, let's have some more fun!"

"Big brother, big brother, count me in!"

"Me too, me too! Since someone's treating, I have to lend a hand."

"..."

After collecting their items, the players excitedly began assigning combat roles, with some even declaring they would stay in the area permanently and spend a week fully exploring the Dungeon.

To demonstrate his resolve, he even planted the " Seed of Rest " directly near the church.

Ed had no objection to this behavior; on the contrary, he felt that the player's unfathomable energy and boundless imagination would more quickly inspire the townspeople who had just decided to change their lifestyles.

As long as the popularity of this Dungeon remains high enough, Ed believes that it won't be long before some vendors selling things will naturally spring up around the church.

This is human nature, and it's also the first step in the revival of White Wax Town!

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