Some players were so angry that they even tore down a relatively intact gate and carried it on their backs as their trophy.
"Dude, how could you eat this?"
"A player who was with him asked."
The player answered seriously:
"I think what [ Noncompliant Nickname 1214 ] said makes a lot of sense. When it comes to money, we need to not only increase income but also reduce expenditure. I think this method is pretty good; I'll need it when I buy land and build a house later."
The other players were speechless upon hearing this, but some of them brightened up and began looking at the furniture inside the church around them.
This bench looks nice; it seems to be made of mahogany. If you put four of them together, you could make do with it as a bed.
This cabinet is nice; it has a unique fragrance and can be used to store equipment.
This lantern has a nice design; putting some Fluorescent Velvet Grass inside should keep it burning for a long time.
Players swarmed through the church like locusts, taking everything they could with them. The second and third floors of the church were being cleared out as quickly as ants carrying food.
As for combat, the Fallen One of Black Locust Town are gradually losing their advantage.
Initially, a small priest squad could chase and kill three or four players. However, once two or three groups of players accidentally met each other and merged, the situation would instantly reverse, turning the roles of hunter and prey into one.
As the number of players entering the church continued to increase, the swarm of locusts became increasingly emboldened, and retreat no longer seemed to be a necessary option for them.
The bishop and most of the priests of Black Locust Town were still in the large prayer hall at the bottom of the church.
The bishop's eyes were closed, and he was tapping his forehead repeatedly with his right hand, as if he were suffering from a severe migraine.
The death of each offspring of the symbiotic plant was reflected in the mother plant, thus transmitting that pain to his senses.
The bishop's symbiotic plant was rather unusual; it was a plant that rarely produced normal seeds, but could be propagated through a method similar to cuttings.
Therefore, those nominal offspring are actually part of his symbiotic plant, only they usually lurk in the ear canals of the priests in Black Locust Town, serving the task of eavesdropping and relaying messages.
The bishop's hearing was several times better than that of an average person, and he sat there trying to decipher the complex array of sounds in his mind:
Some priests died, some were dying, and others chose to surrender, revealing their complete understanding of their symbiotic plant abilities to the enemy.
As for the enemy, they are utterly indescribable.
He heard the enemies destroying and looting, and he also heard them dying.
However, the opponent's fighting spirit never wavered, and even more than ten minutes after the voice's owner died, the same voice reappeared!
He couldn't understand it, and he didn't want to believe it.
But the facts did not change according to his will. Half an hour later, when the signal from the last priest on the second and third floors disappeared, the enemy's footsteps began to move in unison.
The stone steps on either side of the Great Prayer Hall creaked and groaned, like heavy, suffocating clouds closing in on the ground.
At this moment, the bishop finally opened his eyes as if waking from a deep dream.
He gave up thinking and accepted reality.
My own thinking is not enough to understand the logic behind these enemies' behavior. Although they look no different from humans, they are completely different creatures at heart.
He had absolutely no chance of winning if he tried to understand the thought process of such a creature using his own limited perspective.
The bishop looked up and saw dozens of players standing on the second floor of the prayer hall, looking down at them.
The afternoon sun streamed in through the windows behind them, making the soldiers appear as if they were divine punishment.
More enemies followed the stairs to the entrances on either side of the Great Prayer Hall, and all the priests were now surrounded by them.
The players who arrived at the final battlefield were dressed in all sorts of bizarre and outlandish outfits, much like cosplayers at a comic convention.
Some carried lanterns, some carried door panels, and some wore seven or eight layers of priestly robes, making them look like comical green layered cakes...
This enemy force, which could be described as comical, actually breached the steel fortress-like church and formed an impenetrable human wall in front of them.
The bishop's cloudy eyes swept over the group of players, and he said to one of the people beside him:
"Tax officers, you can surrender now. Do whatever they need you to do."
The tax collector's face lit up with joy upon hearing this, but then he sensed something amiss in the bishop's words, and a look of doubt crept onto his brow:
And what about you?
"Well."
The bishop sighed, his eyes now lifeless.
"My hearing is very good, so I can tell what happened to the priests who went upstairs."
"The enemy is too cruel, I'm afraid, so I'm leaving first. Good luck to you all."
After saying that, he returned to the mahogany bench at the very front, and facing the dusty statue, a long wooden cone Alienation from it. He then slammed it into his chest.
The bishop of Black Locust Town has been in that position for almost forty years. Even in the context of the entire World of Disorder, eighty years old is considered a very old age for a human.
He chose to commit suicide at this moment perhaps because he felt guilty, perhaps because he feared endless torment, perhaps because he was ashamed to face that great being, or perhaps simply because he was tired.
In short, under the watchful eyes of nearly a hundred players, the bishop of the largest town in the Aduolin Province died on the bench in front of the icon.
The bishop didn't want to live, but the others didn't want to die.
The tax collector, who had been given his last words, saw that the bishop had already passed away and that the parasitic plant in his ear was rapidly withering and decaying. He immediately realized the bishop's choice.
In that instant, his patella seemed to vanish into thin air, and he knelt smoothly before the Soul Returner, proclaiming loudly:
"His Holiness the Bishop is dead, and we are willing to surrender!"
With the leader leading the way, the other priests smoothly followed suit.
Over the past two hours, they have also been experiencing considerable inner turmoil.
The sounds of looting and vandalism upstairs, the screams of the priests being tortured, and the players' wild laughter after grabbing good loot constantly tormented their twisted and Fragility hearts.
Many corrupt priests have developed the delusion that they are the ones on the side of justice and goodness.
Seeing these people surrender voluntarily, the players began to whisper among themselves.
Although everyone had just finished looting and vandalizing, the players' moral compass began to slowly rise again in the face of the surrendered enemy.
If this continues, wouldn't we be letting them gain the benefit of surrendering for nothing?
[ Litang's Supremely Fierce Tiger ] frowned slightly in the crowd; he felt this matter shouldn't be handled this way.
If the enemy surrenders when a large army is pressing in, they might still get some good treatment.
Victory is now a foregone conclusion; what difference does it make whether they surrender or not?
Besides, you can fight and surrender whenever you want, where do you put the players' dignity?