The Fourth Calamity: My Players Reforge Order
Chapter 659

Zombie Tactics Worked Best

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Outside the tree wall, the other players, having been a step too slow, were unable to cross the barrier, and their faces showed expressions of frustration.

This is a rare opportunity to launch a surprise attack on Valhalla; who knows when the next chance will come? How can I let this chance slip by?

One player sighed and asked:

"What do we do now? Are we going to cut down the tree or saw it down?"

Another person said:

"It's definitely about cutting down trees. These trees are now tightly packed together, and the saw can't reach through them. It will be very difficult to use them in the second half."

"That's true, then let's spread out a bit to avoid the axe..."

Before he could finish speaking, he suddenly felt a gust of wind flash past his ear.

The player instinctively jumped to the side, then stared blankly at his feet. There lay a human head rolling on the ground, its eyes wide open in death, but blood was still gushing from its nostrils, as if pretending to be alive...

The players were stunned and speechless for a moment. The next moment, an unprecedentedly loud battle cry entered the barrier, even causing the Holy Crusaders and Alchemist Golems, who were already locked in combat, to pause briefly.

A high-ranking knight turned to look at Marba and asked in confusion:

"Commander, what's going on outside?"

Marba kicked the headless corpse aside and said with an innocent yet earnest expression:

"How should I know what's wrong with them? Stay on guard, the golems are attacking!"

"Yes, sir!"

The legion commander turned his head and continued to dodge the golem's attacks, waiting for an opportunity to forcefully leave a dent on its surface.

Marba, on the other hand, smiled happily, anticipating the reaction of the group outside.

The Holy Crusaders were very satisfied with his response; with this tree wall, they now had both numerical and combat superiority.

The fact that Ed and the alchemical golem didn't instantly kill them was enough to show that he wasn't a High Tier expert. Although everyone being at the Middle Tier meant the outcome was uncertain, it also gave them a better chance of winning.

The players outside were now completely enraged.

The heartfelt roar was a mixture of emotions: three parts stemming from the genuine grief of witnessing a comrade's death, three parts from immersion in the game character, and four parts from sheer rage—the rage of a superior player towards an NPC.

They've always been the ones bullying the locals; how dare the Holy Crusaders cut off their own friend's head and then throw it out to provoke others?

At that moment, only one thought occupied their minds—

Retaliation! Immediate retaliation! Retaliation of equal measure!

But how exactly will they be able to get over this wall of trees?

By cutting down trees?

They don't have that much time.

With a saw?

They don't possess such sophisticated Alienation techniques.

Relying on Soldier Bee?

There is no air force base in Valhalla, this remote rear area.

One player shouted for his companions to make way. His hands and feet quickly Alienation into structures resembling ice axes. He took a long run-up, jumped, and used his hands to drive the weight directly into the tree trunk in front of him.

In reality, he is an amateur mountaineering enthusiast, but in this World of Disorder, he dares to put into practice many dangerous actions that he wouldn't dare to attempt in real life.

The barbs on the ice axe clamped onto the tree tissue, and the player used this leverage to curl up his body, driving the ice axe-like structures on his feet into the tree trunk as well.

He then pulled out a hand and a foot and continued upwards, nailing the new tree tissue into the wood and repeating the process, quickly climbing more than ten meters.

Other players followed suit when they saw this, and although most of them fell halfway due to the poor structure of the Directed Alienation, many still followed behind him and climbed upwards.

However, this last section is the most difficult to climb because after the Life-Claiming Camphor grows to more than ten meters, it begins to branch outwards. These new branches are like a precipice hanging in the air below for the players, making it extremely dangerous.

But the player showed no fear. He recovered his stamina on the spot and then continued upwards.

However, the abundant stamina did not bring the expected result; as soon as the player exerted force, one of the ice axes snapped in two.

He looked at the break with surprise and uncertainty, only to find that the break was not clear and looked more like it had been corroded than broken.

He looked at the spot where the ice axe had been pulled out and found that the broken part of the tool inside had turned into a paste.

Just then, he smelled a very strange fragrance, somewhat similar to mothballs in real life, except now he felt like he was one of those damned termites in the closet...

The strength in his hand gradually disappeared, and the mountain climber fell straight down, crashing to the ground with a thud and never breathing again.

The players then realized that the tree wall in front of them was not made of ordinary trees, but rather possessed a special kind of poison.

Within a few breaths, dozens of hikers who had followed the mountain enthusiast up the tree wall fell down like insects sprayed with insecticide.

Looking at the bodies of their companions, the players began to spontaneously summarize the patterns.

The large trees that make up the tree wall are undoubtedly poisonous, but the players closest to the tree wall only experienced mild dizziness and did not show any obvious severe symptoms.

why is that?

The answer quickly came to mind – the wound.

All the players who died from the poison of the trees in front of them had one thing in common: they had wounds left on the trees.

In other words, the real poison lies inside the tree wall, in the sap and other internal tissues.

This means neither the axe nor the saw can be used. What should we do?

Boss Ed is still getting beaten up inside. If their reinforcements don't arrive in time, could it trigger a major event resulting in the death of the faction's leader?

The more they thought about it, the more alarmed they became. It sounded impossible, but was it really impossible?

Not necessarily. The realism of this World of Disorder is evident to all. In a highly realistic game where you can travel for over ten hours and never see the same scenery twice, what's the big deal about an NPC dying?

Just then, a player with the ID [ Disorder Idea King ] suddenly shouted:

" The Alienation ladder, let's climb in!"

Soon someone refuted this:

"No, the ladder isn't long enough!"

[ Disorder Idea King ] shouted again:

"Form a human ladder! Form a human ladder!"

What does "forming a human ladder" mean?

Someone else shouted back.

[ Disorder Idea King ] felt sweat dripping down his forehead. The situation between players really can't be generalized. There are always some brainless guys who like to ask questions.

So he roared for the third time:

"Stacking up! Understand?"

"I understand, but I haven't learned it. Is there an easier way?!"

A brief silence fell over the crowd, then [ Disorder Idea King ] shouted his final words in a desperate act:

"Damn it, you've seen ' World War Z ', right?! Get the hell forward! Climb the ladder!"

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