[ World of Disorder Non-Stop Update Announcement:]
Greetings, fellow Soul Returner! Thanks to your tireless efforts over the past three months, we have finally reclaimed Fir City from the clutches of Antiya Lisi, and the entire Aduolin Province has been completely liberated.
This is a great victory, but not the final victory. The Second Holy See will surely save this world from chaos!
We should have aimed our unparalleled military might at the decaying south, but spring has arrived, and a group of monsters more repulsive than the Fallen One are stirring in the shadows.
Which one is more terrifying?
Heretic or enemy?
Wise Soul Returner, make your choice!
The new version event for the World of Disorder: [ Where the Army Points ] will be officially launched on all servers after this announcement.
As Soul Returner, you can freely choose between the following two fronts:
Eastern Front: To address the resurgence of Blood Corpse in the Wilderness of Chaos, a complete defensive line with strategic depth will be constructed along the eastern edge of the Aduolin Province. This will provide early warning of potential Corpse Tide, thereby reducing the losses suffered by the Second Holy See due to Blood Corpse attacks.
Features: Diverse task types (more than five), freely form teams, earn contribution points by completing designated objectives, and then obtain currency and item rewards.
Enemies: A large number of Blood Corpse from different lineages.
Possible allies: some large insects gathering nectar in Sea of Flowers, nomadic tribes from the Wilderness of Chaos, fighting forces from the Graycast Corridor or the Eternal Domain, and some priests and Holy Crusaders ( the Pure Ones ) from the Fitz Province.
Western and Southern Fronts: The Fitz Province, bordering Aduolin Province, has learned of the rise of the Second Holy See and has closed all border crossings to Aduolin Province. Any entry into Fitz Province will be considered a declaration of war, which is exactly what we intend. Actively accept missions and bounties issued by the Soul Returner Legion's General Staff to disrupt the normal operation of Fitz Province as much as possible, while preventing Aduolin Province from being infiltrated and invaded.
Features: Relatively few mission types (five or fewer), professional NPCs will provide combat and mission guidance, players need to have a certain level of cooperation, and a high degree of coordination is required between teams and between the Soul Returner and NPCs. Additional rewards can be obtained by capturing enemy supplies.
Enemy: A group of priests and Holy Crusaders ( the Stained Ones ) from the Fitz Province.
Possible allies: some large insects looking to collect honey in more places, some combat-experienced Holy Crusaders NPCs, a demon legion commander, and several advisors.
For details, please visit the event page and task page.
Note: [ Where the Army Points ] is a transitional event for the current phase of " World of Disorder ". During the event, players can freely switch sides at any time.
The second phase of the large-scale, long-running quest, [ The Great Adventurer ], will be launched later. Stay tuned.
Have fun playing the game!
Odin Game Company, the developer of " World of Disorder ", 2038.3.10, current version: v0.6]
Ed glanced over the new game announcement he had written one last time and confidently released it.
This game announcement is indeed much longer than the last one, partly because Fir City has been recaptured and the Second Holy See has completely occupied a province.
Following normal development logic, the focus should shift to higher levels. If the announcement still details the situation of one or two villages at this point, it will inevitably make players feel that it's petty.
Watching the Second Holy See grow stronger through his efforts was one of Ed's ideas to increase player engagement.
On the other hand, the Blood Corpse are indeed lurking in the Wilderness of Chaos. Ed can't ignore them, but forcing players to attack Fitz Province or defend against the Blood Corpse is by no means a normal or correct approach.
Therefore, Ed directly gave the choice to the players.
Do you enjoy free combat and free team formation?
No problem, just accept the quest and enter the Wilderness of Chaos.
Build fortifications, gather materials, kill Blood Corpse...
The Adventurers' Guild doesn't care how players complete tasks; as long as they do it, this organization, which shares some of the administrative burden, will generously provide monetary rewards.
For another group of players who have a regular gaming group, the southern Fitz Province front is indeed a better choice.
If the Southern Front is chosen, players will be subject to a certain degree of control by Duma. Ed had discussed this with the demon beforehand and was certain that the experienced and highly intelligent demon would strike the right balance, making players feel that they have a powerful NPC guiding and supporting them from behind, without making them feel that the demon is interfering too much.
As for the question of whether the number of players on both sides will become Imbalance, Ed had similar experience long ago.
Players are driven by self-interest from the very beginning, and if one side has fewer players, Ed's influence will be readily apparent.
After posting this update announcement, Ed, as always, sat up on the edge of the bed and began his Soul Returner Observation Log.
As the undisputed core of the Second Holy See, Ed only needed to observe the players' reactions to the new events in Valhalla to gain a glimpse into the majority of players' opinions on this update.
Sure enough, a large group of players forming teams and introducing themselves to each other soon appeared in the square near the castle. The entrances of several shops run by NPCs or players were already full of people, who began to scramble to buy the few remaining supplies on the shelves.
Players who went to Fir City and Fitz Province were fine; with Fir City, the formidable first pass of Aduolin, guarding the city, their supplies had already been prepared by Duma.
But it's different for players who plan to become cowboys in the Chaotic Wilderness of Chaos. The rules of the Wilderness of Chaos are unpredictable, and they must bring all the necessary supplies, otherwise even Ed doesn't know why they will fail.
In the midst of such a lively atmosphere, Ed immediately spotted a figure that stood out from the crowd...
To be precise, it should be called Dragon Shadow.
This was the first spring Seraphina had seen since leaving the cave.
After the outbreak of the Demonic Tide, the original order of the seasons was disrupted into chaos, and in the first few years afterward, she did not even experience a complete cycle of spring, summer, autumn, and winter.
Although her body was covered in thick scales, Seraphina could still feel the surrounding temperature rising steadily.
For a Red Dragon, she has always had a deep understanding of temperature control.
In a good mood, she decided to go out for a stroll, so she used her scales to create a very low-level illusion behind the counter.
Her true form donned an outer robe and quietly left the Obsidian Bank headquarters, beginning a leisurely stroll through the city center of Valhalla.