Oliver's lips curled into a slight smile.
Hearing the curse "Shai Se" from the other side, even though he didn't understand German, he knew it was a classic Chinese curse.
Unlike Hans's imperial forces, the allies he chose had units that were generally weaker, but were also cheaper.
In addition, he also possesses the [Pathfinder] ability, which is quite good at maneuvering.
This allowed him, despite being a first-time player of the game, to master the ability to open up the field of vision much faster than Hans.
We're all seasoned strategy game veterans; let's not pretend we don't know what we're doing.
From the very beginning, Oliver had no intention of giving Hans were acquaintances.
Losing is no fun, so I never lose.
Oliver thought to himself.
However, the initial vision advantage provides limited help.
This only allows him to have some control over Hans's current movements.
This point is somewhat diluted due to the information gap when first encountering the game.
Even if he saw Hans's troops, he could only guess at their roles.
Hans, on the other hand, has a real advantage in the strength of his unit types.
Judging from Hans's quick reaction and the current operational situation, Hans doesn't seem like a novice.
[Commander, our mining ship is under attack!]
"ScheiBe! Scheiße!"
Hans was nearly driven mad by this irritating noise.
From the very beginning, once I lost sight of the situation, I completely lost control of the situation.
Moreover, the enemy took advantage of this and continuously used highly mobile units to ambush his mining ships.
These Kyber crystal are a valuable resource used to build bases and produce more units!
If the mining ship malfunctions, it will directly affect his subsequent development.
Oliver had clearly identified this as a weakness, and instead of engaging in direct confrontation, he constantly disrupted Oliver's development through guerrilla tactics.
"No, we can't delay any longer."
Hans made a quick decision, dragging the tank formation westward at high speed, attempting to force his way into the line of sight.
After passing the two sections of their own mining area near the entrance, and driving a short distance further, they could barely see the situation on the west side.
But after just one glance, his heart sank.
A large number of units have already established an impregnable defensive line.
Charging straight in? That's no different from suicide.
Even if he could overwhelm them by force using the superior quality of his unit, he would still lose his advantage in combat effectiveness.
But if you don't push forward, you can only watch helplessly as you fall into a passive position and continue to lose your early advantage.
This is bad; a single-minded approach has backfired, leaving us stuck in two directions.
Hans cautiously peeked out and looked at Oliver sitting opposite him.
He seemed oblivious to his own gaze, focusing intently on the game and appearing quite relaxed.
It seems that the sit-in protest has been pulled into his comfort zone.
"It seems we should make good use of the wisdom of our ancestors—"
Hans glanced at the game's packaging box; the instructions on the back listed some simple operating rules.
"Roller grouping? D-pad shortcut grouping -- got it -- "
Oliver has developed his own combat system.
Send out small mobile units to constantly harass the opponent's operations and slow down their development.
Meanwhile, he seized the opportunity to quickly build up the rear base.
By the time the opponent reacts and launches a full-scale attack, you have already prepared an impenetrable defense.
Seeing Hans's walking machines reappear in the distance, Oliver decisively dispatched several newly manufactured wheeled vehicles to the defensive line.
He neither launched an attack nor reacted excessively.
He kept a close eye on Hans, followed his steps, and remained calm and composed.
This time, Hans seemed to have really lost his temper. He abandoned his previous cautious attitude and directly ran over several walking machines.
"Oh ho? So reckless?"
Oliver was happy to oblige and immediately charged towards Hans's unit.
He doesn't need to do anything; these units will automatically attack as long as there are enemies within range.
He just needs to watch.
But before he Panasonic, a sharp alarm suddenly sounded in his earpiece.
[Commander, our base is under attack!]
Oliver was startled and quickly looked back at the base.
A new Imperial-made AT-ST all-terrain reconnaissance walking machine had appeared in their base camp without their knowledge.
Although their numbers are small, they are using laser cannons to clear out the militia left behind at their base.
Even their own power plants are being demolished.
This is a really big problem.
Oliver immediately tried to maneuver his defensive units back to their positions.
But there are still enemy units blocking our way.
At this point, withdrawing troops would be tantamount to simply opening one's doors wide and inviting Hans in.
Once the defenses are lost, it will be very difficult to take them back.
Should we not go back to defend? These few walking machines at home are enough to shred the base to pieces.
With only a handful of militiamen trained in the barracks, no matter how many come out, they'll just be cannon fodder.
"Damn it, where did we get here?!"
Seeing that things were already very complicated, Oliver suddenly noticed another AT-AT approaching him from the other side.
That thing can transport a large number of Stormtroopers.
Their seemingly impenetrable defenses were cleverly bypassed by the enemy!
What's even more frightening is that this guy is clearly not acting on his own.
The movement routes of each team are extremely unpredictable.
His workplace was being pulled back and forth.
For a moment, his highly mobile units seemed rather clumsy.
He would simply select all the units and then rush over to them all, like a cafeteria opening for lunch.
When a problem arises on one side, everyone rushes to the other.
Hans's play, on the other hand, was very pleasing to the eye.
He directly divided the troops into several groups and carried out detailed manual operations on each group.
This back-and-forth exchange truly revealed the gap between the two sides.
As Hans's shooting touch became increasingly hot, he even achieved a terrifying exchange ratio of one AT-ST Scout Walker for three enemy tanks.
[Mission failed, Commander]
Seeing his base reduced to ruins on the screen, and hearing the slightly disdainful and disappointed tone in his adjutant's voice, Oliver felt a little red-faced.
"Thank you! Well played!"
Hans excitedly ripped off his headphones and reached out to shake his hand tightly.
He even had the illusion that he would be taken to Nuremberg after returning to China.
What a wonderful match!
I'm sure Oliver really enjoyed the sparring match just now.
Oliver's lips twitched slightly, revealing a smile that looked more like a grimace.
"It's a little different from my plan."
He smiled helplessly, his gaze returning to the screen.
Although it's hard to stay calm after losing, one thing is undeniable.
This is a good game----
No, this is a masterpiece!
Unlike Hans, Oliver didn't come for Gamenova.
He's a die-hard Star Wars fan.
But this work exceeded his expectations.
This is—this is the best 10th anniversary gift he could think of for Star Wars fans!
Keep in mind that he was just playing in multiplayer mode; this game also has a whole single-player campaign mode.
With the addition of those well-produced live-action cutscenes, its scale is comparable to that of a spin-off.
No, even if Lucas did make another movie, he couldn't achieve that level.
Video games offer a unique advantage that watching a movie simply cannot provide.
He can play the role of the faction he chooses and determine the course of the battle through his own efforts!
This is even more of a main character than the main character!