The Colton Star Cluster offers numerous opportunities, and the Mercenary Alliance's mercenary mission database provides the most direct view of these opportunities. Han Xiao has the advantage of being familiar with the storyline, allowing him to select missions he is familiar with.
Becoming a freelance mercenary is a great choice; you can earn money and interact with various factions through hiring mercenaries, offering a free path to advancement.
But Han Xiao's plan didn't stop there; the real focus was on the actions that followed.
On the mercenary identity interface, there was an option to "Form a mercenary group," Han Xiao clicked without hesitation.
Should we form a mercenary group?
As the name suggests, a mercenary group is a small team of mercenaries that can undertake mercenary missions with a minimum number of members. Mercenary groups also have a rating system that records the actions of their members.
Individual members completing hiring tasks will also contribute to the mercenary group's rating. Similarly, if a member commits a negative act, it will affect the mercenary group's credit rating. Han Xiao's mercenary record is blank, and so is the mercenary group's.
The Sky Ring Alliance is a super-large mercenary group that undertakes large-scale hiring, has a wide range of businesses, and has countless members contributing to its success, earning it an extremely high reputation.
Anyone can start a mercenary group unless they have a history of heinous crimes. Each person can only start one mercenary group, and a new one cannot be started unless the original mercenary group is disbanded.
Please enter the name of your mercenary group.
After thinking for a moment, Han Xiao simply used the code name as a prefix, calling it "Black Star Mercenary Group". After confirming the establishment, the screen immediately changed from the personal interface to the mercenary group interface.
Han Xiao a mercenary group, targeting these players as its members—a ready-made group of laborers... no, I mean warriors. Mercenaries are a dangerous profession, but players can resurrect without suffering any losses, perfectly leveraging their inherent advantage. With such hardworking and dedicated members, development would be twice as efficient; the players were the best asset.
"By having players join my mercenary group, we can form a faction."
Han Xiao's eyes were deep, and the corners of his mouth were slightly curved.
Establishing a faction was a crucial part of his plan. By aligning himself with the players and binding them to his cause, he aimed to increase player cohesion and significantly reduce the likelihood of players leaving. This was the method Han Xiao had devised in advance.
This also represents a further elevation of the relationship between myself and the players, moving from a simple relationship of mutual benefit to a higher level, turning them into true "one of us"!
Imagine this: you create your own mercenary group, with initial members all being professional gamers. This in itself is a gimmick that will attract a lot of attention from players and viewers. Then, you use rewards to motivate these top players to strive for success. As the mercenary group grows stronger, they will consider it their own achievement.
Emphasizing that players' contributions drive the faction's growth makes players feel that their struggle for the faction is meaningful, and they regard the faction's achievements as their own, thus generating a sense of satisfaction, accomplishment, and belonging.
Don't underestimate the power of a sense of belonging. Over time, this can develop into a deep-seated passion, and that passion can be incredibly powerful for players, cultivating fanatical and die-hard fans!
For most players, games are all about fun. Adding role-playing elements, allowing players to choose a faction and uphold its ideals, creates a strong sense of immersion, making this gameplay very appealing! Everyone harbors a burning passion, a vision of loyalty, and the heroic fantasy of dying for a certain power. However, in so-called "reality," these emotions are suppressed by reason. Games offer the opportunity to release these emotions without any consequences. Han Xiao's goal is to evoke these feelings within players and imbue them with his own spirit!
Han Xiao aims to build his faction into a source of inspiration for the players, with Master Han himself leading the faction and seamlessly integrating into the player community, becoming their "leader." As the faction grows, Han Xiao gains more benefits, acquiring valuable items that can be used as rewards to attract players to contribute, creating a virtuous cycle where a large number of players become his support.
The mercenary group is the initial stage of the plan. By constantly increasing his presence through Meat Bun's program, he can solidify his position. When more players enter the StarCraft game in future versions, as long as he raises his arm, players will definitely flock to join him, taking advantage of herd mentality.
Of course, this is just the principle; the actual operation is quite complex and takes a long time to develop. But once successful, it will become a mark on a generation of players, just like the Alliance and Horde in World of Warcraft, which have endured for a long time.
This is Han Xiao's grand plan!!
"Register as a mercenary and join my mercenary group, and I'll take care of you," Han Xiao said enticingly.
Without hesitation, Frenzied Saber was the first to comply. He always adhered to two principles: first, following Han Xiao meant there would be benefits; second, everything Han Xiao said was correct.
Players joined one after another, and Han Xiao Quan, as if he were watching seeds being planted in the soil, ready to take root and sprout soon.
The screen quickly changed to a new interface.
--
Black Star Mercenary Group
Credit Score: 10
Total size: 47 people
Grade C: 47 people
Number of hires completed: 0
Active areas: None
Resume: None
Founder: Black Star - Han Xiao
Creation Time: October 2nd, Galaxy Calendar 688
Overall assessment: The trainee mercenary group is small in size, with members of average strength, and has no significant advantages.
--
When a mercenary group is first established, it is unknown. There are three criteria for judging a mercenary group: size, strength, and credibility. The first two are the screening conditions for matching tasks, while credibility points are equivalent to the "level" of the mercenary group. Credibility points can only be accumulated by completing employment, which represent the reputation of the mercenary group.
Many employers have requirements regarding mercenaries' credit rating; if the credit rating is too low, the employer may refuse to accept a mercenary's application for a mission.
Credit is equivalent to reputation. Of course, the archives won't display a rather abstract value like "reputation," but the reputation system on the panel quantifies the mercenary group's reputation, which only Han Xiao can see directly.
Li Ge and the Temple Team were absent, running around aimlessly, leaving only them out of the group, which made Han Xiao a little dissatisfied.
Just then, a notification appeared on Han Xiao's screen.
[Faction generated: Black Star Mercenary Group]
[Faction Management function enabled]
The NPC template has generated a new option, [Faction Management], which is located next to [Dungeon Generation].
"Just as I thought!" Han Xiao's eyes lit up with delight.
Ever since the Dungeon Generation feature appeared, he had been pondering what other hidden functions the NPC templates might have. Faction was obviously a very common function, but he hadn't been able to trigger it yet. So he guessed that he was affiliated with the Dark Net, but his boss was Bennett, so this function remained dormant.
He was 80% certain that the panel would only show feedback if he created his own faction, and he was right.
He had originally planned to rely on his passion to generate electricity if the panel didn't respond, but now that the panel has a systematic management system, it's a great benefit to his faction's development plan.
Han Xiao quickly entered the [Faction Management] interface to familiarize himself with its functions. After looking at it for a while, his eyes became increasingly excited.
This feature can be summarized in one word:
Do whatever you want!