The Third Era of the Astral Realm
Chapter 1319

The Pantheon Domain and the Abyss Domain

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With the introduction of the new Nine Heavens of Eternity cultivation system theory and detailed cultivation guidelines, the cultivation civilization of the entire Astral Realm saw the birth of more than a dozen Eternal within a hundred thousand years.

Although these Eternal are only at the initial stage of the Eternity Realm—according to the division of the Nine Heavens of Eternity, most are at the first level of the first First Heaven, the "first glimpse of Eternity," and a few with exceptional talent have barely touched the threshold of the Second Heaven, the "stable foundation of the Dao"—Eternity is Eternity Eternity.

When a Walker crosses that threshold, leaping from "finite" to "Infinity," transforming from "destroyable" to "Immortal," their very existence will generate a qualitative feedback to the entire realm.

The birth of each new Eternal stirs up a vast ripple deep within the Astral Realm's origin. These ripples, like boulders thrown into a calm lake, spread and resonate layer by layer, eventually transforming into a powerful force that nourishes all things, allowing the entire Astral Realm to achieve a leap forward in power.

The simultaneous emergence of more than a dozen Eternal allowed the overall foundation of the Astral Realm to undergo an astonishing leap on a timescale of 100,000 years.

The Space-Time structure of the Astral Realm has become more stable and substantial, and the operation of its laws has become smoother and more precise. Even the storms and whirlpools in the Chaos Sea will involuntarily avoid the Astral Realm, as if even Chaos itself is instinctively in awe of this powerful realm that is now vastly different from what it used to be.

At the same time, Logo further perfected the realm system below Eternity, making all the paths from the mortal to the Eternity clearer and more complete.

Before Logo, the cultivation system in the Chaos Sea was fragmented, localized, and unsystematic.

Different realms, different civilizations, and different races each have their own distinct paths of cultivation and classifications of realms, lacking a unified standard of reference and a universal framework that can connect all paths.

Logo used the wisdom accumulated over 100,000 years through the Eye of Truth as the core, and summarized all known cultivation paths into a complete system—from mortal to Mortal Shedding, from Mortal Shedding to True God, from True God to Main God, and from Main God to Supreme God, with precise and clear guidance for each step.

From then on, powerful beings at the level of Main God and above in the Astral Realm experienced a massive surge in power.

Those top geniuses who had been stuck at their bottlenecks for countless years and could not find a way to break through, after seeing that clear path of cultivation, broke through in a very short time, like rain after a long drought.

The number of Main God increased dozens of times within tens of thousands of years, and the number of Supreme God also increased more than ten times.

Over the past 100,000 years, the upper-level combat structure of the entire Astral Realm has been completely reshaped, becoming fuller, thicker, and more unshakeable than its original pyramid shape.

This caused Logo's reputation to continue to soar in the Astral Realm.

Although He had long since reached a point where He no longer needed such empty titles—a supreme being standing at the peak of the Eighth Heaven heaven of the Nine Heavens of Eternity, capable of suppressing all opponents with ease, all worldly fame and glory were nothing but fleeting clouds to Him—the devout praise and sincere support of billions of beings still nourished every inch of the Astral Realm like gentle rain.

Of course, Lancelot and Gustavo did not choose to stay in the Astral Realm to develop. After Logo perfected the Nine Heavens of Eternity system, they each asked Logo for a portion of the power of the Astral Realm's origin, and combined it with their own Great Dao of Eternity to create their own New World Domain in the Chaos Sea beside the Astral Realm.

The realm that Lancelot created was called the Pantheon Domain.

The domain name that Gustavo opened up was the Abyss Domain.

The Pantheon Domain is like a dazzling nebula suspended in the Chaos Sea, its entire body shimmering with a Holy Light.

At the core of the realm is a colossal divine mountain constructed by Lancelot using the essence of his Endless Divine Body. The mountain soars into the clouds above the Chaos Sea, and atop its summit floats an Eternity, unfading crimson-gold sun.

The entire realm slowly rotates around that divine mountain, with countless planes of varying sizes orbiting around it like satellites. Each plane is an independent cultivation world, carrying countless cultivators who ascend along the Divine System pioneered by Lancelot.

The dominant system in the Pantheon Domain is called Divine Cultivation.

Of course, this kind of spiritual cultivation is not the same as that kind of spiritual cultivation—it is not the traditional kind of God of Faith, the kind of path that uses the Incense Votive Power of believers to enhance one's own power.

While the divine cultivators of the Pantheon Domain can also cultivate using the power of faith, they do not rely on it as their primary means of cultivation. They are not ancient beings like Innate God or Primordial God who are born with Divine Spark, but rather Walker ascend along the growth path of Lancelot Particle Gods.

The Dao of Particle Gods is a cultivation method created by Lancelot.

Each Walker condenses their soul and spirituality into a most primordial "divine particle." Then, using that particle as the core, they continuously gather more power, absorb more laws, and integrate more Daoist principles, allowing that particle to gradually grow into a complete spiritual body, then into the prototype of a deity, and finally into a true Particle Gods.

This method of cultivation is full of Endless possibilities and variables, because each divine particle absorbs different powers and laws during its growth process, and the Particle Gods that eventually grow are also diverse and unique.

Some cultivators eventually transformed into Flame Gods who controlled fire, while others metamorphosed into Storm Lord of Storms rode storms. Still others merged with the Law of Spacetime to become Space-Time Walker. And some unorthodox Walker allowed their Particle Gods to grow into some kind of abstract "conceptual entity"—such as the embodiment of "war," the concrete form of "beauty," or the representative of "nothingness."

Due to the ever-changing nature of Lancelot's Endless Divine Body, this system quickly developed to an unprecedented level of brilliance. Every day, new Particle Gods were born in the Pantheon Domain, and new cultivation paths were opened up, making it exceptionally active and full of vitality.

In comparison, the cultivation system in the Abyss Domain that Gustavo pioneered was not as diverse and vibrant as that in the Pantheon Domain.

The Abyss Domain looks far more sinister than the Pantheon Domain.

The entire realm was enveloped by a layer of pitch-black energy membrane, like solidified ink, and the Void within the realm was perpetually shrouded in a deep purple, dim light. Numerous Abyss rifts crisscrossed the realm, like countless never-ending scars, each rift leading to some sealed, terrifying being or some ancient legacy yet to be discovered.

The main cultivation paths in the Abyss Domain are sealing and devouring.

Every being born in this realm is born with a unique Origin Card within its body. These cards float within the core of their souls, and come in all shapes and sizes.

Some cards are a dazzling gold, like a miniature sun; some are a deep black, like a shrinking Black Hole; and some are translucent, seemingly shifting between solidity and nothingness. Each Origin Card possesses unique characteristics and potential, but they all share one thing in common—they can devour and seal all things.

Walker in the Abyss Domain can devour anything they encounter that can be sealed—whether it be a physical entity, an energy body, a fragment of law, or even other living beings—into their Origin Card. These sealed objects do not disappear; instead, they are stored within the Cards in a form of "sealing," like being stored in Endless warehouse.

Walker can release the sealed entities from the cards at any time, using their power to assist in combat or accelerate cultivation.

More importantly, each successful sealing and absorption will improve the card's rank to a certain extent. The more powerful, precious, and difficult the seal is to complete, the greater the card's evolution will be.

Although the cultivation system in the Abyss Domain is not as diverse and varied as that in the Pantheon Domain, it still has its own unique characteristics.

Those masters who dedicate their lives to the Abyss Dao of Sealing are able to accumulate tens of thousands of sealed objects during their long cultivation process, ranging from the most ordinary stardust stones to the most powerful fragments of realms, encompassing everything.

When they need to fight, they only need to release the accumulated sealed power from their cards to unleash terrifying combat power far exceeding their own level.

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