The Third Era of the Astral Realm
Chapter 230

Azure Light, Five Legendary Equipment Pieces, and Soaring Combat Power

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Normally, among alchemical creations of the same level, common, fine, and Rare are considered standard categories, each corresponding to a level of life rank.

One-star common quality equipment corresponds to First-Tier Transcendent.

One-star Rare quality equipment, corresponding to Third-Tier Transcendent.

Two-star common quality equipment, corresponding to Fourth-Tier Transcendent.

The three qualities above Legend quality are considered unconventional and extremely rare.

Just like how, even though they are both of the same Tier One, the combat power of Dragon-Hunting Spider and an ordinary human Transcendent is worlds apart.

The effects of Legend quality equipment far surpass those of Rare quality equipment.

However, at the same level, the usage requirements for Legend quality equipment are similar to, or even lower than, those for Rare quality equipment.

For example, a one-star Rare quality battle sword requires 12 points of Constitution and 50 points of attack power to be used.

A one-star Legend quality battle sword, while requiring 12 points of constitution to use, can have an attack power of 100 or even 150 points.

The usage requirements are the same, but the power is greater; this is the charm and essence of the Legend quality.

A Third-Tier Transcendent, wielding a one-star Legend quality piece of equipment, can completely dominate opponents of the same tier, and even fight opponents of higher tiers.

However, being unconventional means being uncontrollable.

This means that luck plays a significant role.

The quality above Legend often requires a flash of inspiration to create.

It's not something that can be forced by human power.

Even if an alchemy master with an alchemy level of over 40 were to create a one- or two-star alchemical artifact, there is no guarantee that every piece would reach Legend quality.

Not to mention Immortal and Miracle qualities.

In this situation, the value gap between Legend quality and Rare quality can widen by at least ten times, or even more.

The importance and power of [Power of Legend] are self-evident.

Next, let's talk about "base probability".

Everything needs a foundation before we can discuss subsequent percentage increases.

A 10% increase in a human's strength is a completely different concept from a 10% increase in an ant's strength.

To put it simply, [Power of Legend] is a guaranteed lottery draw.

The probability is fixed.

For example, if you craft ten Rare- quality pieces of equipment, one of them will definitely be Legend.

In this way, alchemists who possess the secondary ability of [Power of Legend] will have the ability to mass-produce Legend quality alchemical artifacts, provided they have sufficient resources.

With such powerful secondary abilities, the difficulty of controlling them is self-evident.

Even across the entire Astral Realm, among countless exceptionally talented alchemists, only a very small fraction can master [Power of Legend].

Logically speaking, with such powerful secondary abilities, the [recipe] should be very precious.

On the contrary, the recipe for [Power of Legend] is publicly available.

There is only one way to master the Power of Legend: mass-produce Legend quality equipment.

Each time a Legend- quality alchemical artifact is successfully crafted, there is a chance to glimpse the Power of Legend contained within it.

The method is simple and brutal, and there are no shortcuts.

This greatly tests the alchemist's insight and deductive reasoning abilities.

With his Eye of Insight, Logo is second to none among alchemists in this regard.

Over the past few months, Logo has crafted six Legend- quality alchemical artifacts.

A two-star Legend quality potion called Azure Light can greatly enhance the connection between Divine Power and natural elements. This potion is fatally attractive to spellcasters, as it can greatly improve their growth potential.

If sold at an auction in the Gonis City-State, it could fetch at least 150,000 Ta Pound.

Lawyers are never short of money; they have always been synonymous with wealth.

However, Logo ultimately didn't sell the Azure Light. Although he wasn't a spellcaster, he had spellcasters under his command.

The Dark Twin Stars, a brother and sister duo who have already sworn allegiance to him, include the younger brother, Sherlock, who was a fire spellcaster before changing his class.

Although the Dark Twin Stars are an assassin-type class, due to their high potential and the fact that their dark nature allows them to be perfectly compatible with other classes, Sherlock still retains the abilities of a spellcaster.

The only difference is that the character has transformed from someone who only uses fire elemental attacks to a dual-elemental spellcaster/assassin class, primarily using dark elemental attacks and secondarily using fire elemental attacks.

Logo, naturally, wouldn't be stingy with a bottle of Azure Light for such a promising subordinate, and generously gifted it to Sherlock.

Aside from the two-star Legend potion Azure Light, the other five Legend equipment pieces crafted by Logo all belong to the mechanical category.

[War Falcon X], [Sky Eagle Third Generation], [Shadow Spike], [Destroyer Warhammer], [Mist-Form Nano Medical Robot].

Among the five mechanical equipment pieces, the one with the strongest overall performance is not [War Falcon X], but [Sky Eagle Third Generation].

This mech underwent two major modifications by Logo, resulting in a significant improvement in quality, even approaching the level of Immortal mech.

The Sky Eagle Third Generation still uses a modular design, with each module being a different piece of equipment.

Kalon Alloy spliced shell.

Radiation-resistant coating.

Nanocomposite bodysuit.

The nano-muscle group, with gel filler and liquid metal added to the lining, can effectively cope with kinetic energy impacts and vibrations.

Power propulsion system.

Force enhancement circuit.

Aerodynamic circulation system.

The Wrath of the Fire God is a hybrid engine combining a miniature nuclear reactor and Elemental Pool.

Radar technology, thermal imaging technology, fire control systems.

Energy Shield System.

Weapon mounting system.

Comprehensive treatment system.

Investigation system.

Language system.

A single mech suit is equivalent to dozens of high-quality pieces of equipment. When these pieces of equipment are combined, they form the [Sky Eagle Third Generation], whose quality is nearly at the level of Immortal.

After donning the Sky Eagle Third Generation, Logo's overall combat strength will surpass the peak of the Tier Six. With the enhancement of the mechanical characteristics of the Fire of Birth, he will be able to confront high-level Tier Seven High-Rank Transcendent Lifeform head-on without being at a disadvantage.

As for [Shadow Spike], [Destroyer Warhammer], and [Mist-Form Nano Medical Robot], these three belong to the weapon mounting system and integrated medical system of the Sky Eagle Third Generation mech, respectively.

[Shadow Spike] is normally a two-star premium item, but after being modified and tuned by Logo, its quality was improved to two-star Rare.

And during the manufacturing process, at a certain moment, Logo had a sudden inspiration and created a Shadow Spike of two-star Legend quality.

As a mid-range weapon, the Legend quality Shadow Spike has an attack range of 150 meters and is equipped with a miniature information sensor that enables neural control.

Enchanted, it is exceptionally sharp, incredibly fast, and cuts through the wind silently; it is also coated with a potent alchemical poison.

If High-Rank Transcendent is stabbed and their poison resistance is not high enough, they will also be paralyzed.

Although the two-star Rare quality Shadow Spike is far less powerful than the Legend quality one, it is still enough to pose a fatal threat to Sixth-Tier Transcendent.

Due to the existence of the Eye of Insight, Logo's computing power is exceptionally strong, comparable to that of an advanced optical computer.

In theory, Logo can precisely control the number of Shadow Spike.

However, the Shadow Spike requires the support of his internal energy and Divine Power to unleash its maximum power.

Therefore, the quantity of these two attributes is the decisive factor in the number of Shadow Spike, just as the shortest plank determines the capacity of a barrel.

With Logo's current Divine Power and energy, coupled with the assistance of the Sky Eagle Mecha, he is able to control nine Shadow Spike simultaneously.

Of course, if Logo is provoked, he can unleash his Divine Power and energy without restraint, and within ten seconds he can control hundreds of Shadow Spike to form a terrifying "blade storm" that will tear any creature within a hundred meters of him to shreds.

[Destroyer Warhammer], a melee mechanical weapon, comes in three forms: gun, hammer, and pincers.

In gun form, it possesses extremely strong penetrating power, easily breaking through energy shields, and capable of both Magic Break and Armor Break penetration.

In hammer form, it excels at attacking targets. The special structure of the hammer can generate unique shock waves that can ignore a significant portion of material defenses and directly attack vulnerable internal organs. Moreover, it is extremely destructive to the structure of energy particles. The claim that one hammer blow can take down an enemy is not an exaggeration.

In its pincer form, it can generate a high-voltage electric field that covers a five-meter radius around it. Any enemy that enters this area will be subjected to an omnipresent electric current attack, which may result in paralysis and slowed movement, or even being roasted to a crisp on the spot.

The final Legend- quality equipment is the [Mist-Form Medical Nanorobot]. When Logo is injured, the Sky Eagle Mecha's medical system will automatically activate, releasing this mist robot into Logo's body to quickly heal his injuries.

If we were to quantify the performance of this equipment, it would be that it increases health regeneration speed by 180% to 220%.

With the addition of treatment drugs, Logo's survivability will be even stronger.

[War Falcon X] Ranged attack.

[Destroyer Warhammer] Melee.

Treatment using [Mist-Form Medical Nanorobot].

[Shadow Spike] Mid-range attack.

[Sky Eagle Third Generation] serves as the core and foundation of all tactics and plays a crucial defensive role.

All of these combined have elevated Logo's overall combat capabilities to a new level.

Capable of both close and long-range combat, strong in both offense and defense, its combat power easily surpasses 500 points, and is even approaching 600 points, which is the threshold of the Tier Eight Transcendent.

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