Full-Time BOSS
Chapter 203

Naga Cavern

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The five pieces of equipment dropped by Sgelari were quickly distributed. Although five pieces of equipment were dropped at once, it was still a bit not enough for forty people. But there was nothing that could be done about it, since the dungeon was too short and there was only one boss to fight. It was already good enough to get five pieces of purple equipment at once.

Angmar, however, felt somewhat unsatisfied. It wasn't the equipment; that was no longer appealing to him after playing a hero character. What left him wanting more was the realization that he had just discovered how strong his commanding abilities were. He had cleared a 40-man raid in one go. How come he hadn't noticed this before? Could it be because he had been a hero before, his overwhelming combat power had blinded him, causing him to overlook his greatest strength—the art of command? Yes, that must be it.

Unfortunately, the 40-player raid has a seven-day cooldown, making it impractical to run it again in a short time. So, we have no choice but to leave now.

Back on the Lost Island, Angmar was still somewhat unsatisfied. What he enjoyed most about the game was the feeling of being worshipped and flattered by his subordinates; he loved the feeling of being the center of attention.

I checked the map and thankfully, besides Sgelari's Lair, there are two other dungeons to play on this Lost Island: Naga Cavern and Elemental Proving Ground. Might as well clear Naga Cavern too! This dungeon is on the island, so there's no need to go out to sea.

"Brothers, this boss only dropped five pieces of equipment, not enough to go around, so I've decided to clear the Naga Cavern too! Anyone want to join?"

When he shouted this, his men immediately responded enthusiastically, with most choosing to go with him. Angmar thought to himself, "Great! Their morale is high!" He then picked a few more people from the reserves, dividing the team into three groups of fifteen, preparing to Naga Cavern three directions simultaneously.

Leading his large group, he arrived at the entrance to the Naga Cavern. This cave was located on a rocky beach on the east side of the Lost Island. There were many wandering Naga mobs near the cave. After fighting their way through, they arrived at the dungeon entrance. Just as they were about to enter, they saw several Alliance players fleeing in a sorry state from the light screen at the dungeon entrance. Angmar vaguely recognized one of them; he seemed to be one of the adventurers he had hired to defeat the Elemental Lords Azathoth, and he also seemed to be the guild leader of a small guild.

"Damn it, this dungeon is so f***ing hard, we almost wiped out!" The rogue cursed as he walked out, but judging from the Two or Three Kittens around him, it was practically a wipe anyway.

Upon seeing Angmar and the others, the man was taken aback. "Hey, isn't this Angmar? You're here for a dungeon too? Let me warn you, this dungeon is pretty difficult, you'd better be prepared."

Angmar laughed heartily, "Hahaha, just kidding! I've cleared a 40-man raid in one go, you think this measly 15-man raid can stump me!" He then patted the man's shoulder sympathetically, "Of course, for ordinary people like you, a 15-man raid is already quite difficult. I understand. Just watch me now, maybe I'll give you some pointers after I'm done."

Angmar said smugly, "With a wave of his hand, let's go!"

He led his men into the instance.

The maximum number of players in this instance is fifteen, but thankfully the instance has a mirror system enabled, so there's no need to queue.

Upon entering the dungeon, Angmar first checked the dungeon map to see the number of bosses. This dungeon was quite long, with winding caves leading deep underground. There were a total of five bosses. Angmar nodded in satisfaction. Not bad, not bad. This way, there would be enough loot to go around.

After walking a short distance, we arrived at the location of the first boss, named Naga Wavewalker. He was clad in heavy armor, broad-shouldered and thick-waisted, and wielded a long-handled battle blade, looking quite imposing.

"Boss, how do we beat this boss?" a subordinate asked.

"Hmm, let me think!" Angmar slapped his thigh. "I've got the tactics! This is how we'll fight: Tank, hold aggro, Healers, keep healing, DPS, unleash your full power! Boromir, engage!"

The Warrior charged forward and killed his way through the Charge.

To be honest, Angmar's tactic is quite effective. This Naga Wavewalker is a typical tanky boss, with high health and defense, but no area-of-effect attacks. As long as the tank can withstand the damage and the healers can keep up the healing, it's not difficult to take it down.

"See? I told you a mere 15-man dungeon is no challenge for me, Angmar!"

Boromir: "Boss is awesome!"

Legolas: "Boss is awesome!"

Aragorn: "The boss is wise!"

Angmar enjoyed the flattery from his subordinates and became increasingly pleased with himself. It was a pity that the boss's loot was a bit lacking, dropping only four pieces of blue gear.

The group continued forward, but this time, small monsters began to spawn along the way, mostly murlocs. Soon they arrived at the location of the second boss.

The second boss, however, is a murloc boss called 'Murloc Leader', who wields a huge harpoon and doesn't seem as powerful as the first one.

"Boss, how do we beat this boss?" the henchman asked again.

"Same old routine: tanks hold aggro, healers keep healing, DPS unleash their full power!"

The battle has begun once again.

This Murloc Leader wasn't particularly powerful, dealing pitifully low damage, but it was incredibly annoying because it could constantly summon murloc minions to join the battle. When its health dropped to 30%, it unleashed a Murloc Army, summoning hundreds of murlocs of all kinds: murloc raiders that could cast nets, murloc fortune tellers that could fire Frostbolt, and hordes of murloc Warrior wielding scimitars. A huge swarm emerged from the surrounding pools, catching the enemy off guard as the murlocs charged into their backlines. The ranged classes in the back suffered heavy casualties, nearly resulting in a total wipeout.

Fortunately, Gandalf was highly skilled and at the crucial moment, he commanded several frost Frost Nova to freeze most of the murlocs with perfect Frost Nova, clearing out the small monsters in time, and barely managed to win. However, half of the fifteen people had already died.

"Damn, I didn't expect this murloc boss to be so powerful. It almost wiped out our entire party. Luckily, everyone coordinated well. From now on, let's be careful and not let our guard down." Angmar secretly wiped the cold sweat from his face, saying with some lingering fear, and didn't forget to give Gandalf a grateful look.

Once the dead returned and were fully recovered, the group continued forward. The cave became increasingly spacious, and suddenly a shallow lake appeared before them. The third boss, a giant dragon turtle with a diameter of over ten meters, lay in the lake.

"Boss, how do we beat this boss?" the henchman asked again.

"I understand. Should the tank hold aggro, healers keep healing, and DPS unleash their full damage potential?"

Angmar shook his head. "This time it might not be so simple. This dragon turtle is so big, it must have some kind of area-of-effect attack. So first, everyone needs to spread out. The tank should pull the dragon turtle so that its back is facing everyone. Then, once the tank holds it, the healers should keep healing, and the DPS should go all out!"

"Then I'll go, boss," Boromir said, Charge forward. The dragon turtle opened its massive mouth and swallowed Boromir whole.

"Holy crap, what's going on?" Angmar was stunned. (He should have sent his pet to test the waters first.) But it was too late to regret it now, and he could only bite the bullet and go for it.

The battle resumed. This dragon turtle boss had terrifyingly high defense, as well as damage reflection and devouring skills, making it a truly tough fight. The only saving grace was that this dragon turtle boss did not have any area-of-effect attacks. After suffering seven casualties and consuming a large amount of potions, the adventurers, who were out of ammunition and supplies, finally defeated the dragon turtle.

Good heavens! This turtle is so tough! I almost shattered my knife. Several melee classes were lying on the ground, panting heavily. They had been pounding on the turtle shell for ages, it was more tiring than swinging a sledgehammer.

"I should have brought more fire mages; physical damage classes do absolutely no damage to this thing."

"Don't be discouraged, boss. Who would have thought this turtle would be so tough? Let's take a break and continue."

Angmar nodded. Although he had defeated the BOSS again, he was no longer as smug as before. (Damn, this doesn't make sense. How can a mere dragon turtle be more difficult to deal with than the previous Hydra demigod?) He couldn't figure out what was going on. In the end, he could only blame his bad luck and the fact that he had encountered a BOSS that countered his team.

(Yes, I must have been too careless. I'll be able to win easily against the next boss if I play it right.)

After a short rest, the team set off again, but this time their progress was much slower. Firstly, everyone was tired after fighting for so long; secondly, they had used too many consumables and couldn't use them freely; and thirdly, the number of monsters along the way had increased dramatically, with waves appearing almost every two steps. It took them more than ten minutes just to fight the monsters, and they almost got wiped out several times. Finally, they arrived in front of the fourth boss.

This boss is a Naga Royal Guard Captain, who looks somewhat like the first boss Naga Wavewalker, only larger and more imposing.

Virgil Wrathscale (Naga Royal Guard Captain): "Intruders, you have come to a place you should not be. I have been defeated once, but this time, I will wash away the shame of the past with your blood!"

Huh, this boss has lines now! The previous three bosses basically just yelled and didn't say a word. This time, we finally have one that speaks, but something doesn't feel right. Its aura is much stronger than the previous bosses.

However, sensing something was wrong, I had no choice but to go for it.

"Same as always, tanks hold aggro, healers keep healing, DPS unleash their full potential," Angmar said, looking at Boromir. "Let's go!"

"Understood!" Boromir didn't have many concerns. Whether it was skeletons, zombies, dragons, demons, or even gods standing in front, as long as the guild leader gave the order, as the main tank, he just needed to charge forward.

End of Chapter
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