The Third Faction
Becoming a god? That certainly sounds tempting, even if it's a god in a virtual world. But if that virtual world is exactly the same as reality, then there's no difference.
Xiao Yu thought to himself, if this game really became exactly like reality, and he became a god, the feeling of controlling the life and death of billions of people would be pretty good.
However, he is a pretty practical person. Although he can be a bit immature at times, he is mostly down-to-earth.
"But you still haven't told me how to deal with those adventurers."
Shen Yuan laughed and said, "That's not really a problem. I already considered the adventurers' factor when the plan started. The reason why adventurers are so powerful is because they are immortal and can fight an unlimited war of attrition. So if we also have a large number of immortal subordinates, we can contend with them, as long as we can keep wearing them down."
"A large number of immortal minions? -- You mean monster templates?" Xiao Yu immediately realized.
Before a monster template is upgraded to a rare elite, it cannot be killed by the storyline, and resurrection is free, making it truly immortal.
"But the combat power of ordinary monsters is too weak. An adventurer can easily take on several of them."
Shen Yuan nodded. "That's right. But we can create some unusual monsters. First, you need to know that as the Destroyer, your subordinates have the [World Destroyer's Servant] buff. This way, their combat power will be similar to that of rare elites. Although they still can't defeat adventurers, if two of them fight one, they can probably put up a fight to a standstill."
"The second problem is that the tech tree development path of each system in the monster template is very limited. For example, the beasts, each beast is a monster faction. If you play as a wolf, you can only choose wolf skills. If you play as an eagle, you can only follow the eagle's advancement path. Even some large monster factions, such as the Scarlet Crusade, only have one race and a few class advancement paths to choose from."
Unlike the Alliance and Horde, each side has seven or eight races, a dozen or so classes, and dozens of specializations to choose from.
However, as the Destroyer, you can unite other monster factions. If you can unite a large number of monster factions, create a third-party faction, and also create a large number of playable races, then countless players will join you. These players will be our adventurers."
Xiao Yu thought to himself that this plan did sound somewhat feasible.
Currently, the Immortals consist of only four elemental creatures: wind, fire, water, and earth, numbering in the dozens. There are also quite a few players among them, numbering approximately tens of thousands. Of course, not everyone obeys Xiao Yu's commands. Players are relatively free and unrestrained, and they are highly driven by self-interest. In Xiao Yu's attacks on Stormwind City and Orgrimmar, the elemental creatures played by players often had little presence. The few Elemental Lords played by players were also reluctant to contribute, only participating when there was benefit and avoiding danger.
Firstly, the monsters are weak in combat, and secondly, their numbers are small; compared to adventurers, tens of thousands of people are just a drop in the ocean.
However, this number can actually be expanded, because in the Sky World, a powerful monster faction can enslave other monsters. For example, Ragnaros' fire elementals enslaved many Dark Iron Dwarves to serve him.
Neptulon also enslaved many murlocs.
The Stone Mother Therazane enslaved many stone goblins and stone sprites.
Among these enslaved monster factions, there are also quite a few players.
Therefore, one could easily enslave other monster forces and make them one's subordinates.
Furthermore, the monster types in the Sky World are extremely diverse. Humanoid monsters encompass almost all races of the Alliance Horde. If one could enslave a dozen or so different monster factions and unify them into one monster faction, then when players choose a monster faction, they would see a monster faction with a dozen or so selectable races. Wouldn't that be equivalent to creating a third faction of one's own?
Xiao Yu thought to himself that it actually seemed quite effective, and he mentally sorted out the humanoid monsters in the Sky World.
Soon, a list was fabricated.
Basically, the Alliance and the Horde have more than a dozen races, and each race has its own monster faction in the game. Moreover, humanoid monsters usually have class advancements, just like when he played Goblin, he could play Goblin Warrior Goblin scout.
They are --
Tauren: From the Grimtotem monster faction. Available classes include Shaman, Warrior, Hunter, etc.
Orcs: From Blackrock Orcs and Dragonmaw Orcs. Available classes include Warrior, Warrior, Warlock, Dragon Raider, Dragon Tamer, etc.
Troll: From Zul'Aman and Zul'Gurub. Available classes include Troll Witch Doctor, Troll Warrior, Troll War Bear Knight, Troll Hunter, and Troll Shapeshifter.
Humans: From Scarlet Monastery and the Defias Brotherhood; selectable classes include Scarlet Paladin, Scarlet Paladin, Scarlet Priest, Scarlet Crusade Warrior, Defias Rogue, Defias Raider, Defias Pirate, etc.
Dwarves: From the Dark Iron Dwarves. Available professions: Dark Iron Slave Master, Dark Iron Warrior, Dark Iron Shaman, Dark Iron Dwarves Craftsman.
Gnome: A leper gnome from Gnomeregan, with no available class.
Draenei: Broken from Outland. Available classes include Broken Rogue, Broken Hunter, etc.
Night Elf: From Wailing Caverns. Available class: Druids of the Fang.
Blood Elf: From Tempest Keep. Available classes: Mage, Warlock, Warrior.
Undead: From the Scourge. Available classes include Necromancer, Undead Warrior, Death Knight, etc.
In fact, these monsters have existed for a long time, but now, if they can be integrated into a comprehensive monster force, and a large birthplace can be established as the birthplace for humanoid creatures who have pledged allegiance to the Immortals, and some upgrade quests and upgrade maps can be arranged for them, then players can choose from these ten races as long as they choose the Immortals, and there are more than a hundred different class advancements to choose from.
Moreover, there are far more classes than currently available in the game, as there are many unique variant classes found only by monsters, such as Scarlet Crusade Warrior, Defias Pirates, Orcs Dragon Raiders, and Undead.
Of course, monsters can't compare to adventurers in terms of the number of skills they have. Before each monster advances, it usually only has two or three skills. Even elite monsters usually only have three or five skills. To learn more skills, you have to become a BOSS.
Even the bosses don't have many skills. For example, an elemental creature, a level 60 Elemental Lords, can only unlock 12 skills.
In contrast, level 60 adventurers generally have dozens of skills.
Furthermore, their equipment can't compare to that of adventurers. Although monsters can also wear equipment, it's more like they unlock it rather than wear it. Especially with ordinary monsters, their equipment is almost all cut from the same mold, with only minor variations in details.
However, monsters also have their advantages. First, many players are tired of playing traditional adventurer characters. Second, monster templates are free. Third, there are more classes and races to choose from, so they should be able to attract quite a few players.
In addition to the existing races, there are many races that adventurers cannot choose, such as Centaur, lobster people, and mermaids, which should attract many players who want to play new races.
However, while the plan seems feasible, putting it into practice will be much more difficult. With so many monster races and more than a dozen monster factions involved, attacking and enslaving them one by one will be quite a troublesome task.
However, since Shen Yuan said he had assembled an incredibly large monster army, there must be monster forces of these races among them.
After thinking for a moment, Xiao Yu asked his question.
"That's right." Shen Yuan nodded. "I can help you gather most of the monster forces you mentioned. If you're willing to join me, I can completely take care of it for you."
"In this way, the Immortals will become the third large-scale cross-race and cross-faction united faction in the game. This faction is even more powerful than the Alliance and the Horde, with more selectable races, more gameplay, and more fun. Once successful, it is conceivable that we will gain countless free cannon fodder, enough to fight against adventurers."