Exchange Center
And at this moment.
Exchange Center.
This place is bigger than Su Mu had imagined.
The three-story building had an open hall on the first floor with gray and white stone bricks paving the floor and several rows of counters neatly arranged. But after walking in, Su Mu discovered that there were not only windows for exchanging items, but also a more spacious area connected to the left side of the hall... the mission hall.
The two spaces were opened up, separated only by a low stone railing.
Tsinghua and Peking Universities Academy also have mission halls.
Su Mu was slightly puzzled, but upon further reflection, he found it reasonable.
As dungeon raiders, since they enjoy the public resources provided by the country and the school, they should naturally make corresponding contributions. The existence of the quest hall is probably to provide students with a channel to give back to society while earning points and resources.
He didn't rush to check the task. Instead, he found an empty seat in the lobby, took out his phone, and opened the school's points redemption system.
Enter "reduce nest cooling" in the search bar.
The top-ranked item is the Dungeon Cooldown Scroll, a one-time consumable item priced at 10,000 points.
But what made Su Mu frown was the small print that followed: Current access level allows for the exchange of 3 books. To upgrade to the next access level, you need to reach Bronze I in the Arena or have 1000 mission contribution points.
Su Mu understood instantly.
There's no such thing as a free lunch.
The school does this to create competition and put pressure on the students. The exchange center is indeed cheaper than outside, but there's a price to pay.
Competitive sports test talent and skill, while mission contributions test one's contribution to the school. Neither path is easy.
He continued scrolling down.
Below the scroll were several other items, which were pieces of equipment that could clear dungeon cooldowns. He scanned them one by one.
But when he saw the prices of these items, he was taken aback.
The first item, [Cooling Wristband - Rechargeable], can be used a total of ten times. It will automatically recharge or be recharged with an energy source after use. Automatic recharging takes twelve hours each time. Price: 0 points. Redemption rights: Top ten in a world-class competition, or top three in a national university competition.
The second item, [Cooling Ring - Slow-Recharge Type], automatically restores one use or energy charge every 48 hours. Price: 0 points. Redemption requirement: Reach Gold level in competitive events within one year.
The third item, [Cooling Amulet - Material-Charged Type], requires high-energy materials to charge, and each charge restores one use. Price: 0 points. Redemption requirement: Complete one competitive gold-level quest.
At the bottom, there is another rule: You can only have one of the above three items in the academy at a time, but you can exchange them for each other when the requirements are met.
Everything is free.
Su Mu stared at the three pieces of equipment for a long time.
Cooling equipment that can automatically recharge is incredibly expensive, and requires extremely high privileges to purchase.
Most of the reels circulating in the market are disposable; even those that are rechargeable are defective products with very few rechargeable uses. They are dozens of times more expensive than regular reels.
The main issue is that for certain special dungeons, only charge-type equipment can clear the cooldown, rendering one-time scrolls completely ineffective.
Such precious items can be obtained for free here, as long as the requirements are met.
I was shocked, but I quickly calmed down. This thing seemed free, but the threshold for getting it was extremely high.
Ranked among the top three in the country and among the top ten in the world.
These are not things that can be achieved easily.
Moreover, it's only natural for the school to reward someone for achieving this.
Once Su Mu understood this, he was no longer as agitated as before.
Instead, they began to think.
He has no chance with the two items that are ranked first.
The National College League will not be held for about a month after the start of the semester, and it is very difficult to get into the top three in the country or the top ten in the world.
Even gold-level competitive events require time to accumulate experience.
The only thing we can do now is to obtain the cooldown charm that requires completing a gold-level quest.
Su Mu thought for a moment and decided not to buy the scrolls yet.
He got up and walked towards the mission hall next door.
The mission lobby was much busier than the exchange area.
Several huge light screens hung in mid-air, displaying various mission information.
Su Mu walked to a terminal, swiped his student card, and his task permissions popped up on the screen.
Mission unlocked.
Then, open the list of gold tasks from among the many tasks and filter out the competitive gold tasks.
A series of task information popped up.
[Clearance Mission: Borderline - Outpost 3 - Lair Uprising. Mission Description: The lair near Outpost 3 has been frequently active recently, requiring the elimination of surrounding threats. Recommended Level: Level 25 or above. Recommended Number of Players: 5-10. Rewards: 5000 points, 200 contribution points, one random B-grade card. Note: Requires travel to the borderline; round trip takes a considerable amount of time.]
[Contest Mission: Border Resource Point - Spirit Mine. Mission Description: Contest control of the Spirit Mine with neighboring dungeon masters to ensure your mining rights. Recommended Level: Level 25 or higher. Recommended Number of Players: 10 or more. Rewards: 10,000 points, 500 contribution points, one random A-grade card. Note: Competition is fierce, and there is a risk of battle.]
[Exploration Mission: Unknown Realm - Ancient Ruins. Mission Description: A newly discovered realm. You must explore its internal structure and create a map. Recommended Level: 30 or above. Recommended Number of Players: Unlimited. Rewards: 20,000 points, 1,000 contribution points, and a share of the realm's loot. Note: Extremely dangerous; a waiver must be signed.]
Su Mu flipped through the pages one by one.
Most of these tasks require venturing into the wilderness, which is long and time-consuming. Many are also located on national borders, requiring players to compete with other countries for resources.
Keep in mind that those locations are accessible even via teleportation arrays.
However, the conditions in those places are not very good, and it takes time to travel by bus and transfer.
Hiking in the wild is an extremely troublesome thing.
Therefore.
While these tasks offer generous rewards, the time cost is too high for him. What he lacks most right now is time, and his top priority is to reach level 20 as soon as possible.
He continued scrolling down and suddenly saw a task that Taiyi.
[Team Mission: Iron Turtle Island - Contest for Control of the Nest Core]
Mission Description: The Iron Turtle Island lair has been active recently, requiring teams to enter and seize the control core fragment. Gather a team of 5 and teleport in at 8:00 AM tomorrow.
The mission is complete once the team collects one fragment. Reward: Limit-Breaking Academy slot × (team members). Note: This mission can only be accepted by first-year students. Note: The mission requires half a day to one day; departure is tomorrow morning at 8:00 AM.