Dungeons for All: I Can Create the Eighty-One Tribulations
Chapter 86

These Monsters Can Talk

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The third one was the smallest, but it was shrouded in dark green poisonous mist. Its bones were covered with a viscous liquid that dripped onto the ground, corroding the bone powder and creating fine pits. Its hands had long, hook-like fingers, each fingertip glowing with a ghostly green poisonous light.

[Name: Poison Bone Priest (Hell Gatekeeper)]

[Rank: SS]

[Level: 25]

[Blood: 780000/780000]

[Attack: 11200]

[Defense: 8500]

[Agility: 1380]

[Combat Index: 356000]

[Skills: Pervasive Poison Mist (Releases a large-area poison mist, causing all enemies within the area to lose 2% of their maximum health per second for 15 seconds), Touch of Corrosion (Melee attacks inflict a deadly poison, reducing the target's defense by 30% for 10 seconds), Undead Blessing (Restores 15% health to nearby undead creatures and increases their attack power by 20%), Poison Explosion (Detonates the poison on the target, dealing 3.0x damage)]

[Note: The 15th wave boss of the Land of Buried Bones. Specializes in poison and weakening enemies, and is the most dangerous support unit in the undead army.]

Supportive type.

The fourth creature has a slender and elongated skeleton, standing over seven meters tall, but with extremely narrow shoulders and exaggeratedly long limbs, resembling a giant bone spider. Its skull is long and narrow, with deep-set eye sockets, where two dark purple Soul Flames burn quietly. It has no arms; instead, it has six bone limbs extending from both sides of its spine, each ending in a crescent-shaped bone blade.

[Name: Shadow Bone Hunter (Hell Gatekeeper)]

[Rank: SS]

[Level: 25]

[Blood: 720000/720000]

[Attack: 14800]

[Defense: 6800]

[Agility: 2250]

[Combat Index: 398000]

[Skills: Shadow Assault (Enters stealth mode, dealing 3.0x damage and inflicting bleeding with a single strike upon breaking stealth), Bone Limb Consecutive Slashes (Six bone limbs attack consecutively, each dealing 0.8x damage, for a total of 4.8x damage), Afterimage Double (When HP is below 30%, leaves a phantom with 50% of the user's attributes on the field, and the user enters stealth mode for 10 seconds), Weakness Perception (Passive, increases damage dealt to targets with less than 50% HP by 25%)]

[Note: The 20th wave boss of the Land of Buried Bones. Formed from an assassin-type undead, specializing in ambushes and finishing off low-health targets.]

Assassin type.

The last one stood in the very center of the four bosses. Although it wasn't the largest, its imposing aura made the other four appear somewhat less imposing.

Its skeleton was a deep purple, each bone resembling repeatedly tempered steel, its surface shimmering with dark red runes. A crown adorned its skull, inlaid with nine soul gems, each gem containing a distorted face.

Its hands were behind its back, and it was unarmed, but the Soul Flames around it were so thick that they were almost tangible, forming a dark red halo that was visible to the naked eye.

[Name: Ten Thousand Bones Commander (Lord of Hell and the End)]

[Rank: SSS]

[Level: 28]

[Blood: 2,800,000/2,800,000]

[Attack: 24500]

[Defense: 15800]

[Agility: 1680]

[Combat Index: 606000]

[Skills: Ten Thousand Bones Command (Forces control over all undead units on the field, increasing their attack power by 30% and movement speed by 20% for 30 seconds), Soul Link (Shares damage with all undead units on the field, splitting 40%), Commander's Domain (All undead units within range recover 1% health per second), Death Declaration (Deals 4.0x damage to a single target; if the target's health is below 30%, it instantly kills them; 60-second cooldown), Bone Rebirth (When health is below 30%, absorbs the remains of all undead units on the field, restoring 40% health), Absolute Domination (Passive; for each undead unit on the field, increases all attributes by 2%, stacking up to 50%)]

[Note: The 25th wave of the Hell-level Land of Buried Bones, the Final Lord. The core commander of the undead army, possessing extremely high intelligence and tactical abilities. Capable of commanding all undead units on the field to fight in coordination, he is the ultimate ruler of the Hell-level Land of Buried Bones.]

Remote command type.

Five bosses stood side by side, their dark red Soul Flames intertwining and surging, forming a scorching domain. The entire cemetery trembled under their oppressive power, and bone dust was swept up by the heat waves, swirling in the air.

They did not attack immediately after they appeared.

Instead, they started talking to each other.

Iron Crown Bone General spoke first, his voice deep and thunderous. "Three targets. Two in front, one behind."

The Golden Bone Guardian chimed in, "Two masterminds, bringing two cards to this level. Getting this far is truly unbelievable."

The Poison Bone Priest's voice was shrill and chilling. "The core monster of one of them is actually a stone."

The Shadow Bone Hunter let out a hollow laugh, "Five against three, and you still want to prioritize attacking the opponent's core cards? That's just too undignified."

The Ten Thousand Bones Commander remained silent. It stood in the center of the four bosses, its dark red Soul Flames burning quietly, as if surveying the entire battlefield.

Su Mu was deeply shocked by what he saw.

He was truly shocked.

The book says that monsters in wild lairs are intelligent, and the higher their level and the greater the difficulty, the more intelligent they are.

But the wisdom she understands is the ability to cooperate better.

Just like the dungeons he had played before, from trial dungeons to Nightmare Lair, the monsters could cooperate, split up, and use tactics, but that kind of "intelligence" was more like an instinct.

Just like wolves flank and lions ambush, it's a hunting instinct ingrained in our genes. We're a little better than other animals, but that's about it.

But these five bosses in front of us are talking.

They are logically rigorous, have a clear division of labor, and even have their own personalities and ideas.

Based solely on these observations and ignoring their appearance, they are practically indistinguishable from humans.

They stood at the edge of the teleportation array, not in a hurry to attack, but first analyzed the situation, assigned tasks, and exchanged opinions with each other.

This level of intelligence has completely transcended the realm of "instinct".

Ye Qingxue seemed to notice his shock and turned her head slightly.

The voice was lowered. "In nests, as the level increases, the intelligence of the monsters also increases. A level 15 nest wouldn't normally do this, but Hell difficulty will trigger higher-level intelligence in the monsters. I've heard from my elders that some nests even form teams, armies, as you progress. Not just armies of ordinary soldiers, but beings with intelligence surpassing that of humans."

Su Mu took a deep breath, suppressing his shock.

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