Arc 1Roy’s Marine Years

Roy rose through Marine training and service, rescued Bellemere’s family, and took responsibility for Ace and Luffy while helping them and Bellemere train. The arc left Roy planning a trip to the East Blue to check on Kuina and meet Zoro.

  • Roy joined Garp’s training and Zephyr’s Marine camp, where he developed his Haki and teleportation skills and defeated Smoker in training.
  • Roy rescued Bellemere, Nojiko, and Nami during the attack on Oykot Kingdom, and Bellemere adopted the girls with Marine support.
  • After graduating from Zephyr’s camp, Roy joined Garp at the G-3 Branch, defeated Samael of the Blood Shark Pirates, and earned Sengoku’s recommendation for promotion.
  • Roy and Garp visited Ace at Mount Colubo, and Roy persuaded Garp to bring Ace into the Marines and guide him rather than leave him with bandits.
  • Roy took responsibility for training Ace at Marineford, where he was promoted to Rear Admiral and later brought Ace and Luffy together in his home.
  • Roy arranged for Bellemere and her daughters to live near him, then trained Bellemere and Ace while Tsuru arranged navigation and meteorology lessons for Nami.
  • Roy presented training plans for the children, and after Garp caught Ace and Luffy trying to run away, Roy decided to visit Kuina and meet Zoro in the East Blue.
Chapters 1–25 Vol. 1 Read

Ch. 1The Goofy Goddess Threw Me into the World of One Piece

After a goddess reincarnated Roy into the One Piece world with an enhanced Teleport-Teleport Fruit and Giant-level physical abilities, he was born on Dawn Island and began testing his powers as a mischievous child. By age five, he could teleport between villages, shrug off a wild boar’s charge, and had earned a reputation as the “Undying Cockroach.”

  • Roy died in a truck collision and met Lady Aqua, who sent him to the One Piece world with an enhanced Teleport-Teleport Fruit and a Giant Tribe physique.
  • Roy was born to Rock and his wife on Dawn Island, deciding to lie low and build his strength.
  • At five, Roy stole a neighbor’s chicken and fled with a gang of admiring underlings.
  • Roy tested his teleportation by stealing oranges from a neighboring village and returning instantly.
  • Roy let a wild boar charge him repeatedly, then walked away unharmed and became known as the “Undying Cockroach.”

Ch. 2A Sneaky Fighter in the Making, Garp's Forced Recruitment

In 1500, ten-year-old Roy demonstrated his immense strength and teleportation on Dawn Island, drawing the attention of Vice Admiral Garp. Garp forcibly took Roy to Marine Headquarters and began training him, leaving Roy bruised and unable to refuse.

  • Roy reflected on his years of training and his desire for systematic instruction while waiting to meet Garp.
  • Roy teleported in front of a Sea King and knocked it back into the sea with one punch.
  • Garp spotted Roy, grabbed him, and took him aboard a Marine warship despite Roy's protests.
  • Bogard informed Roy's parents that Garp had taken him to Marine Headquarters, and they supported the decision.
  • Roy claimed he had eaten a strange fruit as a child, then tried to sneak attack Garp and was beaten down.
  • Garp declared that he would train Roy himself, and Roy failed to talk his way out of it.

Ch. 3First Arrival at Marine Headquarters

Roy endured Garp’s brutal training, learned the basics of Armament and Observation Haki, and arrived at Marine Headquarters, where he met several senior Marines. Garp took him to meet Zephyr, the chief instructor, as Roy hoped to improve his Haki.

  • Roy completed Garp’s ten-thousand-punch workout and asked how to train Armament Haki and Observation Haki.
  • Garp explained that Armament Haki came from will and Observation Haki from sensing presences, then told Roy that Zephyr could teach him at headquarters.
  • Garp’s warship arrived at Marineford, where Roy met Kuzan and learned that Sengoku wanted to see Garp immediately.
  • Sengoku scolded Garp but approved of Roy after learning about his Teleport-Teleport Fruit and strength.
  • Garp introduced Roy to Borsalino, then led him toward Zephyr.

Ch. 4"Black Arm" Zephyr!

Garp brought Roy to meet Zephyr, who tested Roy’s abilities and agreed to train him in Armament Haki. Roy began sparring with Zephyr at the recruit camp, where Smoker and Hina watched and took notice of him.

  • Garp introduced Roy to Zephyr, who tested Roy’s reflexes and recognized his Observation Haki, emerging Armament Haki, and potential.
  • Zephyr learned about Roy’s Teleport-Teleport Fruit and assigned him to train with the recruits, promising to teach him Armament Haki himself.
  • Zephyr and Garp presented Roy to the recruits for Haki combat training, and Zephyr began sparring with him.
  • Roy used teleportation and Haki to dodge and block Zephyr’s attacks, but Zephyr struck him down and urged him to fight back.
  • Roy continued training despite his injuries, while Smoker and Hina watched and discussed him as a potential rival.

Ch. 5Training Camp

Roy demonstrated that he could use Haki to strike Smoker, then endured Zephyr’s punishing training and passed the end-of-month assessment. Smoker vowed to surpass him, while Zephyr chose to let the young recruits continue training before reporting to Admiral Sengoku.

  • Roy used Observation Haki to locate Smoker in his smoke form and struck him with an Armament Haki-covered fist.
  • Smoker recognized that he had relied too heavily on his Logia powers and resolved to improve his Haki.
  • Hina offered Roy juice and teased him, but Zephyr assigned him two thousand extra Armament Haki repetitions.
  • Zephyr put Roy through relentless training in the mornings, at meals, in class, and at night, while Smoker watched with growing admiration.
  • Zephyr awarded Roy a passing medal at the end-of-month assessment, and Smoker handed him the honor student badge and promised to win next time.
  • Zephyr declined his adjutant’s suggestion to report to Admiral Sengoku, saying the young recruits should be allowed to fly a while longer.

Ch. 6Ability Training

Roy defeated Smoker in a training match, demonstrating how he had combined the Six Powers, Haki, and his Teleport-Teleport Fruit abilities. He then extended his teleportation range and practiced transporting other people, ending with Garp appearing in the cafeteria ahead of mealtime.

  • Roy defeated Smoker after blocking his White Smoke Impact and stopping a Flash Shigan at Smoker's throat, while Smoker vowed to surpass him.
  • Zephyr praised Roy's progress and reminded him that his fundamentals, physical techniques, and Haki mattered more than his Devil Fruit.
  • Roy used Observation Haki to teleport two kilometers to a lookout tower, succeeding after earlier failed attempts.
  • Borsalino asked Roy to deliver coffee to the Marine hospital five kilometers away, and Roy completed the trip without spilling it.
  • Zephyr had Roy teleport Hina to a nearby mountaintop and back, then Roy transported Garp to the cafeteria, where Garp demanded meat before mealtime.

Ch. 7Oykot Kingdom

Roy passed Zephyr’s teleportation combat test, then traveled with Garp to the Oykot Kingdom after pirates attacked it. Roy recognized it as Nami and Nojiko’s hometown and wondered whether he could change what was about to happen there.

  • Roy used a sandbag as a distraction and chained teleportation afterimages into three strikes, passing Zephyr’s test.
  • Zephyr told Roy he could graduate soon but advised him to stay another year and build a solid foundation.
  • Garp asked to take Roy to the East Blue, where pirates had attacked the Oykot Kingdom, and Zephyr gave Roy permission to go.
  • Roy teleported with Garp to his Dog-Head Warship and learned more about the trip to the Oykot Kingdom.
  • As the ship crossed the sea, Roy recalled that Oykot was Nami and Nojiko’s hometown and considered interfering with their fate.

Ch. 8First Real Battle

Roy joined Garp’s assault on the pirates attacking the Oykot Kingdom and saved Bellemere, Nojiko, and infant Nami. Bellemere was taken for treatment, and Garp arranged for her family to live in Marine quarters while Roy went to hunt the remaining pirates.

  • Roy urged Garp to speed up the warship, and Garp launched it forward with a punch to the stern.
  • Roy reached Oykot Kingdom ahead of the warship and killed pirates attacking civilians.
  • Roy rescued Bellemere, Nojiko, and Nami from three pirates, then bandaged Bellemere’s wounds.
  • Garp’s medical team carried Bellemere to safety, and Garp praised Roy for his first real battle.
  • Garp said Bellemere’s family could move into Marine quarters after her recovery, and Roy left to clear out nearby pirates.

Ch. 9Bellemere

Roy returned after defeating the remaining pirates and found Bellemere recovering with Nami and Nojiko. Bellemere adopted the girls and prepared to start a new life in the Marine families' residential area as Roy and Garp departed for Marine Headquarters.

  • Roy used Observation Haki to confirm that no pirates remained, then returned to the medical tent where Bellemere was recovering with Nami and Nojiko.
  • Bellemere learned Roy was a twelve-year-old trainee at Zephyr's training camp and decided to adopt Nami and Nojiko.
  • Roy told Bellemere that Garp had arranged housing for her, and Garp arrived and offered her better prospects among the Marines.
  • Garp startled Nami by pinching her cheek, then won the girls over with candy while Roy and Bellemere watched.
  • Bellemere formally adopted Nami and Nojiko after the housing application was approved, and Roy promised Nojiko she could visit him at Marine Headquarters.
  • Roy and Garp left for headquarters, while Nojiko declared she would become a Marine and Bellemere watched them go with renewed determination.

Ch. 10Parents

Roy returned to Dawn Island and reunited with his parents before resuming training aboard Garp’s warship. After Garp refused to teach him the Iron Fist yet, Roy resolved to grow stronger.

  • Roy returned home after two years and reunited with Rock and Airin, sharing stories of Marine training and his accomplishments.
  • Roy had dinner with his parents, showed them his strength, and left with food they had packed for him.
  • The next day, Roy sparred with Garp aboard the warship and endured repeated blows without giving up.
  • Roy asked Garp to teach him the Iron Fist, but Garp said it required conviction and that Roy was not ready.
  • Garp teased Roy about how long it would take to learn, while Roy listened and clenched his fists with renewed resolve.

Ch. 11The Marine High Command Takes Notice

Marine Headquarters decided Roy could remain in Zephyr's Training Camp for another year, with Zephyr promising to take him into battle for experience. Back at camp, Roy fought Smoker, defeated him, and left him determined to win next time.

  • Sengoku considered transferring Roy to a branch, but Zephyr argued that Roy should stay another year and promised to train him personally in actual combat.
  • Roy returned to Marine Headquarters with Garp, where Zephyr greeted him and immediately ordered him back to extra training.
  • Hina and Smoker welcomed Roy at the Training Camp, and Smoker challenged him to a fight.
  • Smoker used his smoke abilities to trap and attack Roy, but Roy broke free and struck him three times with Instant Prison Kill.
  • Smoker got back up despite his injuries, and Roy praised his improvement before Smoker vowed to win their next fight.

Ch. 12Meeting Rosinante

Roy met Rosinante at Marine headquarters, and the two shared dinner while discussing Roy’s powers and Rosinante’s past. Later, Roy asked Kuzan to spar so he could test his limits, and Zephyr agreed to supervise as the fight was about to begin.

  • Roy startled Rosinante, helped him gather his scattered documents, and agreed to go to the cafeteria with him.
  • Roy told Rosinante that his Teleport-Teleport Fruit could carry other people, while Rosinante revealed little about why he joined the Marines.
  • Rosinante left to report to Admiral Sengoku, and Roy wondered whether Rosinante had received his undercover assignment yet.
  • Roy encountered Kuzan and Smoker at the training camp, where Kuzan mentioned that Smoker had complained about Roy beating him in training.
  • Roy challenged Kuzan to a spar, and Zephyr arrived and offered to stand by as they prepared to begin.

Ch. 13Ice and Teleportation - Assessment

Roy challenged Kuzan to a sparring match and pushed him hard with his teleportation, Haki, and enlarged form, but Kuzan said he would have needed advanced Haki to continue. Afterward, Kuzan praised Roy’s potential to Garp, while Sakazuki watched and Roy resolved to grow stronger.

  • Roy faced Kuzan in front of the training camp and used rapid teleports and attacks to break through Kuzan’s ice defenses.
  • Roy enlarged his body with Life Return and struck Kuzan’s Ice Block: Pheasant Beak with Instant: Heavy Cannon, leaving Kuzan with a frost crack on his arm.
  • Kuzan conceded the spar, explaining that he had held back from using advanced Haki and killing moves; Zephyr praised Roy and announced more special training.
  • Kuzan told Garp that Roy’s Teleport-Teleport Fruit and combat sense made him difficult to catch, and Garp said it was too early to teach him Fist Bone.
  • Sakazuki watched Garp and Kuzan discuss Roy’s promise, then decided Roy was not yet strong enough.
  • Roy reflected on how far he still had to go and set his sights on forcing Kuzan to use his full strength next time.

Ch. 14Practical Combat Training

Roy defeated Baro and the Bone Crusher Pirates while Zephyr’s trainees watched, then Zephyr decided Roy was ready to leave the training camp. Roy was assigned to the G-3 Branch to gain experience and prepared to depart the next morning.

  • Roy rescued an old man in a burning Castro Island village and killed Baro’s pirates with his teleportation-based techniques.
  • Roy defeated Baro with Instant: Air Cannon, impressing Zephyr and the recruits.
  • The recruits crowded Roy for lessons and an autograph until Zephyr sent them back to basic training.
  • Roy told Zephyr that pirates needed to be wiped out, and Zephyr said Roy had learned all he could at the training camp.
  • Roy chose to serve somewhere with many pirates, so Zephyr assigned him to the G-3 Branch, where Garp was stationed.
  • Zephyr gave Roy a pocket watch with a chart pointing toward Marineford and ordered him to leave the next morning.

Ch. 15G-3 Branch

Roy arrived at the G-3 Branch and endured Garp’s chaotic welcome and punishing training, which steadily improved his abilities. When a dangerous pirate crew appeared nearby, Roy volunteered to face them, and Garp sent him off with a warning to return if he was outmatched.

  • Roy arrived at the G-3 Branch, where Garp welcomed him by hurling an enormous iron ball at him, forcing Roy to dodge with his teleportation ability.
  • Garp made Roy help with his duties and trained him relentlessly, while Roy grew stronger and improved his fighting skills.
  • Bogard reported that a pirate crew with a bounty exceeding 300 million Beli, firearms, and poison gas bombs had appeared nearby.
  • Roy volunteered to confront the pirates, and Garp approved his mission while warning him to retreat if he faced an opponent he could not defeat.

Ch. 16Undersea Drop

Roy defeated the pirate captain Samael and the Blood Shark Pirates alone, using Garp’s Undersea Drop to crush Samael. He returned to the G-3 Branch to cheers, where Sengoku and Tsuru reacted to the battle and Garp celebrated Roy’s achievement.

  • Samael boasted that the Blood Shark Pirates would attack a village, but a Marine warship arrived carrying Bogard and Roy.
  • Roy refused Bogard’s help, rushed onto the Blood Shark, and cut down the pirates as Samael transformed into a giant Megalodon.
  • Roy smashed Samael’s fangs with his Haki-coated fist, then used Undersea Drop to slam the shark into the harbor and capture him.
  • Roy brought Samael to the G-3 Branch, where the Marines celebrated and Garp praised him.
  • Sengoku angrily questioned Garp about sending Roy into battle alone, while Tsuru congratulated Roy and told him to bring backup next time.
  • Garp praised Roy for learning Undersea Drop, and Roy modestly said he had mastered only seventy or eighty percent of the move.

Ch. 17Warship Jump

Three years later, Roy had grown powerful enough to teleport Garp’s warship from the Grand Line to the East Blue, where Garp introduced him to his grandson Ace. Roy impressed the boy with his ability, and he and Garp agreed to help raise Ace as a Marine.

  • At the G-3 Branch, Roy trained with a two-thousand-ton iron ball as Garp said Sengoku wanted him promoted to Rear Admiral.
  • Garp asked Roy to take him to the East Blue, and Roy teleported the Dog-Head Warship there in several jumps, with Bogard aboard.
  • Near the Goa Kingdom, Garp took Roy to meet his grandson Ace at Mount Colubo.
  • Ace bristled at Garp’s teasing, then watched Roy teleport a boulder and asked to learn how to become stronger.
  • That evening, Roy told Garp that Ace was talented but extreme, and both men agreed to help raise him as a Marine.

Ch. 18Ace

Roy helped Garp train Ace on Mount Colubo and urged Garp to take him away from the mountain bandits. After Roy accepted that Ace was the Pirate King's son without judgment, Garp decided to bring Ace back to the Marines.

  • Garp began training Ace, and Ace asked Roy to teach him instead.
  • Roy taught Ace basic combat and physical training for two days, while Garp watched and encouraged them.
  • Ace vowed to become stronger than Roy before Roy prepared to leave for Marine headquarters.
  • Roy told Garp that Dadan neglected Ace and warned that he might become a pirate if left with the bandits.
  • Garp revealed that Ace was the Pirate King's son, but Roy insisted Ace was innocent and could still be guided toward justice.
  • Garp told Ace to pack because he was coming back to the Marines with him.

Ch. 19Marine Headquarters in Shock

Roy and Garp brought Ace to Marineford, where Sengoku agreed to keep Ace’s identity secret and put Roy in charge of his training. Ace questioned whether he could become a Marine, then found resolve to grow stronger as his training was set to begin the next day.

  • Roy and Garp arrived at Marineford with Ace, whose presence stirred rumors among the Marines.
  • Garp told Sengoku that Ace was innocent and that he intended to raise him as a Marine; Roy offered to vouch for Ace.
  • Sengoku agreed to keep Ace’s identity confidential and assigned Roy responsibility for Ace’s training and supervision.
  • Roy decided Ace would stay with him, while Garp said he planned to go to the East Blue and bring back Luffy.
  • Roy reassured Ace that his father’s identity would not determine who he became, and Ace vowed to grow stronger than Roy before training began.

Ch. 20Promotion to Rear Admiral

Roy was promoted to Rear Admiral at sixteen, inspiring Ace to train harder and join Marine training under Zephyr. After Ace asked to accompany Roy on a pirate-clearing mission, Roy agreed on the condition that Ace obey his orders, and they prepared to leave the next day.

  • Sengoku promoted Roy to Rear Admiral at Marineford, while the Five Elders dismissed him as no immediate threat to the World Government.
  • Ace told Roy he wanted to become someone others respected, and Roy gave him a Marine reservist's badge.
  • Ace secretly trained at Zephyr's camp until Zephyr allowed him to join the recruits openly.
  • Zephyr praised Ace's perseverance, and Roy watched as Ace continued training despite exhaustion.
  • Roy agreed to take six-year-old Ace on a mission to wipe out pirates after Ace insisted he could keep up, but required him to follow orders.

Ch. 21Ace's First Battle - Luffy Arrives

Roy and Ace defeated Bakedun and rescued the civilians, giving Ace his first real battle and strengthening his resolve. Back at Marineford, Garp brought Luffy to live with Ace, and Roy arranged for Bellemere and the two girls she cared for to join them, turning his residence into a shelter for children.

  • Roy and Ace attacked Bakedun's pirate ship, fought together, and knocked Bakedun unconscious while the Marines rescued the civilians.
  • Roy returned to Marineford with Ace, where Garp introduced Luffy as Ace's little brother.
  • Garp asked Roy to hide Luffy at his residence, and Roy suggested transferring Bellemere to Headquarters to care for the children.
  • Luffy and Ace settled into Roy's residence, where they played, trained, fought, and gradually bonded as brothers.
  • Sengoku confronted Garp and Roy after Bellemere and the two girls arrived at Marineford, while Tsuru and Zephyr defended the arrangement.

Ch. 22Bellemere Arrives

Bellemere arrived at Marineford with Nojiko and Nami, where Roy welcomed them and introduced them to Luffy and Ace, the other children in his care. After Bellemere agreed to help look after the children, Roy promised to train her in the Six Powers and Haki, leaving them ready to work together.

  • Bellemere arrived at Marineford with Nojiko and Nami, and Roy greeted them and transported them to his residence.
  • Roy introduced Bellemere to Luffy and Ace, and the children quickly caused a commotion while Garp left them in Roy's care.
  • Bellemere cooked dinner for the children and Roy, and everyone shared a meal at Roy's residence.
  • Roy told Bellemere that Garp had arranged for her to live next door and asked her to help look after the children.
  • Roy offered to teach Bellemere the Six Powers and Haki, and Bellemere accepted his offer.

Ch. 23Introduction to Haki Training

Roy introduced Bellemere and Ace to the three types of Haki and led them through basic training in Marineford. After Bellemere showed an early aptitude, Roy took her toward the headquarters Training Camp, while Ace followed, eager to join them.

  • Roy demonstrated Armament Haki and explained how Observation Haki sensed nearby presences and attacks.
  • Ace calmed himself and sensed someone approaching the courtyard gate, where Nojiko appeared.
  • Bellemere tried to awaken her inner power and briefly produced faint shadows on her arms before they dissipated.
  • Bellemere chose to pursue hand-to-hand combat, and Roy arranged to take her to the headquarters Training Camp to train under Instructor Zephyr.
  • Luffy, Nami, and Nojiko asked Roy to teach them Haki, while Roy told Luffy he was too young.
  • Ace climbed over the wall and called after Roy and Bellemere, insisting on going to the training camp too.

Ch. 24Trouble at the Training Ground

Roy brought Bellemere and Ace to Zephyr’s elite training camp, where they began learning Armament Haki. As Bellemere and Ace showed promise, Luffy’s arrival turned training into a camp-wide chase.

  • Roy returned to the training ground with Bellemere and Ace, and Zephyr welcomed Bellemere into the recruits’ training after hearing she had begun to understand Haki.
  • Ace insisted on training, endured Zephyr’s Haki pressure, and earned permission to join the recruits.
  • Zephyr taught Armament Haki hardening, then coached Bellemere as she improved her strike by learning to let Haki flow.
  • Roy showed Ace how Haki felt, and Ace produced a faint hardening effect with his next punch.
  • Luffy sneaked onto the field and swung from an iron post, so Zephyr ordered the recruits to catch him to avoid running ten laps.

Ch. 25Growing Up

Three years after arriving in Marineford, Roy and the Marines trained and developed Ace, Luffy, Nami, and Nojiko according to their talents. After Sengoku approved Roy’s plans, Roy resolved to visit the East Blue to check on Kuina and meet Zoro.

  • Ace improved his Armament Haki under Zephyr’s instruction, while Luffy struggled to apply it to a training post.
  • Sengoku promoted Bellemere to headquarters colonel after she mastered Armament Haki, awakened Observation Haki, and distinguished herself in combat.
  • Nami showed Tsuru and Gion her weather-sensing ability and nautical charts, and Tsuru arranged professional navigation and meteorology training for her.
  • Garp returned to the training ground, caught Ace and Luffy trying to run, and hit them with his “Double Fist of Love.”
  • Roy presented tailored training plans for the children, and Sengoku approved them with Tsuru and Zephyr’s support.
  • Roy remembered Kuina and decided to travel to the East Blue to check on her and meet Zoro.
Arc 1 of 21
Arc 1 of 21