Nine Revolutions in the Game
Chapter 1935

Wind Shadow Clone

1,870 words•6 min read•0 views
1mo ago•

Arena PK had two modes. One was formal competitive PK, which awarded points. Each player could only participate in ten matches a day, and the points earned from victories were ranked on a leaderboard. After one month, those with higher Arena Points rankings would receive rewards, and points could also be exchanged for items in the Arena System.

The other was free competition. This mode had no points and no limit on the number of matches. Players could even freely set rules based on certain conditions, such as excluding Guild Skills, allowing one-versus-many battles, or even holding team PK matches. When Ye Ye Chu Fei had challenged players from the major guilds, she had used this mode.

Although free competition had no points, it was not without benefits. Players could challenge others through this mode, which greatly helped improve their skills and reputation. They could even set wagers before a match. Ban Ye Shu, Chang He Luo Ri, and the others particularly liked using this mode to challenge other experts, while many players preferred setting wagers beforehand. The stakes could be equipment, items, Skill Books, Gold Coins, and so on.

Precisely because this mode of Arena PK was so flexible, many people chose it. Some experts from other countries had already opened Arena spaces to challenge experts from different countries, and some had even set wagers to earn money, equipment, and items.

Since it was the first day the Arena System had been integrated, many players wanted to challenge players from other countries. For a time, the arenas became far livelier, and clashes between players from different countries grew increasingly frequent and intense.

Although they were eager to break through the National Border Barrier and infiltrate other countries for hunting operations, Breaking Waves Riding Wind and the newly settled Ye

End of Chapter
Prev
NovelSummaries
Next