What Are You Doing?
Die-hard loyalist?
Hidden conditions?
Legion: Resonance?
Ailin paused for a moment, then glanced at Fred as he left.
Only when the Broken Stone started groaning did he continue explaining to it.
After the previous Trial of the Mountains, he had asked Huus, Bont, and Fred why they had been attacked by the silly trolls.
I learned that the trial was just a misunderstanding caused by nervousness.
Therefore, after a few reasonable explanations, although the Broken Stone was still a little angry, the Big Stone had already accepted it in a reasonable manner.
After he found an excuse, avoided the trolls' gaze, and took out a few pieces of rotten flesh from his inventory and gave them to Broken Stone...
"... Roar... meat... meat... good troll... forgets no grudges..."
The Broken Stone's Little Eye gleamed. It glanced at the Big Stone, accepted the rotten flesh, and then naturally wiped the grudge clean.
However, given the recent conflict, it is clearly not appropriate to exchange blood with the three Rock Troll now.
Therefore, after chatting with the Big Stone for a few more minutes, he set off for the Circle of Elements.
Halfway there, Ailin opened the Witcher's Handbook with his mind.
Legion Name: Pact of the Wolves
[Rank: Third Rank]
[Status: 1570/5000]
[Combat Points: 797]
[Members: 10/15]
[Loyalty: Huus 100, Fred 100, Bont 96, Klar 84...]
[Skills: Loot Lock Transfer LV1, Resonance LV1]
[Monster Hunt Quest: Demon Hunter III (Hunt any monster 36/500)]
[Mission Reward: 500 Combat Points]
In this trial, the Monster Hunting Legion hunted a total of forty-one water ghosts, four Ghoul, and two Foglet, earning a total of 490 battle points.
Battle achievements are experience points. Once the maximum value is reached, the legion's rank will automatically increase, unlocking new member slots.
In the Witcher's Handbook's battle record system, regardless of level, small monsters like water ghosts and Ghoul are considered Tier 1, while those with magical abilities like Foglet are considered Tier 2. Each monster in each Tier is worth 10 battle points.
Combat Points are a form of legion currency similar to Lesser Experience Orbs. They are earned through battle achievements and rewards from raids, and currently have only one use: upgrading legion members' skills.
The 700 Combat Points on the Legion panel are enough to upgrade the Quen Sign of all seven members to LV2.
Regarding the rewards for defeating monsters, apart from the two Foglet which received a C+, all other battles resulted in a D due to the Loot Lock effect.
However, because there were too many, Ailin glanced at them briefly before focusing her attention on the newly acquired skill "Resonance".
[resonance]
[Level: 1]
[Type: Legion Skill]
[Active Effect: When legion members use the same magic skill simultaneously, the legion leader has a slight chance to gain controllable resonance, increasing the skill's power and effect.]
Looking at the skill panel, Ailin raised an eyebrow.
This skill looks very similar to a spellcasting technique used by warlocks.
If a spell is too powerful, sorcerers often release it by having several people share the burden.
For example, in the original story, during the Lyria massacre that led to Geralt's death, Triss and Yennefer joined forces to summon a powerful magical hailstorm to quell the rioting mob.
Although they originally intended to cast Alzure's Lightning Spell.
Thinking of this, Ailin shook his head.
Although they look somewhat similar, judging from the skill descriptions, they are more likely to be a fusion and enhancement of the same skill.
in addition.
Does the so-called magical skill refer to signs? Or must it be a chanted spell like the Ice Lance Spell?
As Ailin pondered his new skill, he headed towards the mountaintop.
"I'll find an opportunity to try it out; it should be a very powerful skill!"
Ailin looked at the figure on the Circle of Elements, finalized his plan, and then glanced at the skill descriptions.
"But..."
How weak is the probability?
Killer Lake.
A chorus of "quacks" filled the air.
At first glance, it sounds like someone used Drowner Whistle to summon a large group of water ghosts.
Upon closer inspection, those making strange noises were all demon hunters wearing dark red Cotton Armor and carrying two swords.
"Quack~ Gua lag la~ Quack lag la..."
Dante stretched out his right hand, his face turning bright red, but he couldn't unleash the Ice Lance Spell.
"No, no, there's something wrong with the tone of your 'quack'."
"Listen to me, 'quack'..."
Vesemir stepped forward and pointed to his mouth.
The other Witcher Master immediately stopped practicing and gathered around.
He bent down and carefully examined the changes in his lips, tongue, and throat.
"Caw caw caw caw caw..."
The School Emblem vibrated with a "hum".
A short while later.
An ice spear, about the thickness of a thumb, appeared in his right palm.
This moment.
Serious yet envious glances were cast at Vesemir and the ice spear in his hand.
Yes.
These Witcher Master are learning the Ice Lance Spell.
In order to obtain a position in the Witcher Company, Ailin prepared and submitted the potions and Ice Lance Spell to the chief, and these Witcher Master became the first batch of Witchers to learn from him.
Necrophage Oil, Killer Whale, and cat's eyes are not particularly difficult.
Over the past month, thanks to the Witcher Master ' powerful body control, keen senses, and repeated practice, they have almost all mastered it.
The only exception Ice Lance Spell, although Witchers can learn it.
However, the steps for casting spells are completely different from those for using signs. Apart from Vesemir learning them under Ailin's guidance, other Witcher Master haven't even scratched the surface.
Therefore, while everyone was gathered together and waiting for the trial to end, Dante took the initiative to suggest practicing the Ice Lance Spell together.
"Whoosh~"
The ice spear traced an icy blue path and pierced through a thick birch tree.
Vesemir let out a soft breath, then explained in various ways before looking at everyone expectantly.
"It's very simple, have you all learned it?"
Everyone was bewildered.
They can't understand.
Since they are all "quacks", what is the difference between this kind of "quack" and that kind of "quack"?
"You haven't learned it yet?"
Seeing this, Vesemir scratched his head, somewhat puzzled.
That's how Ailin taught him, and he learned it in no time.
"Could it be that Dante and the others are less talented than me?" Vesemir wondered.
"Eh~"
White, the white-haired Witcher Master White, sighed and said:
"Even we find it so difficult to learn, how can we teach other witchers?"
As everyone's spirits dipped, Dante suddenly looked around and asked curiously:
"By the way, where are the Chief and Lady Vesemir?"
Why didn't they come today?
Hearing Dante's words, White looked up and said:
"I ran into the Chief this morning; he said he'd be late... As for Lady Vesemir ..."
Aretos chimed in, "Lady Vesemir only cares about Ailin's safety. She probably thought this trial posed no danger to Ailin, so she didn't come."
The masters looked at each other and accepted this explanation.
"Vesemir will be leading his apprentices down the mountain in two days, so let's make the most of this time to practice!" White ended the conversation.
Before long, the Killer Lake were filled with croaking sounds again.
The birds were so startled that they circled in the sky in confusion, not daring to land.
"Bang!"
The faint noises in the distance were masked by the "croaking" sound and did not disturb the masters' enthusiasm for practicing the Ice Lance Spell.
But the next moment...
Amidst the "quack" sound, a clear, surprised female voice suddenly came from the forest.
"What are you guys doing?"
Witcher Master: "Quack?"
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