Virtual Empire Begins with a Game
Chapter 26

Trailer Released!

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May 31.

The day before the scheduled update for Frost Snow Project.

A big day for Dream Builder.

Everyone temporarily set aside their work and opened the accounts homepages of Frost Snow Project on Weiguang and P Station.

Xu Meng sat in the operations office, solemnly and personally pressing the publish button.

Thus, the update trailer for the remastered version of Frost Snow Project reached tens of thousands of players and netizens through the veins of the internet.

Normally, releasing a trailer just one day before an update was quite absurd and unprofessional.

However, the production schedule at Dream Builder was so tight that even though everyone in the company worked themselves to the point of coughing up blood, they only just managed to finish the update preparations by now.

--and that even excluded the Dragon Palace multiplayer battle map section.

That content still needed time to polish, taking at least another week at the absolute fastest.

Fortunately, the Dragon Palace belonged to surprise content, so being a bit late did no harm.

But the real-machine trailer truly could not be any later.

The promotional behavior of the operations team continuously releasing promotional materials had initially shocked many passerby netizens due to the unprecedented character art scale in the ACG Game circle.

Yet a whole month had passed, and there were always only original illustrations and character portraits without any real-machine modeling, which led to another problem--

The gaming circle had already tended to conclude that Dream Builder was carrying out portrait fraud and that the actual modeling could never achieve the effect of the original art.

And such a thing--as absurd as it sounded, was also standard operation in the ACG Game circle.

Not only were peers unsurprised by it, but even ACG Game players had grown accustomed to it, at most cursing a couple of times before dropping the matter.

It was not that they were not angry, but that they were used to it.

Cursing too much was also a waste of emotion.

Consequently, the popularity of Frost Snow Project inevitably slowly declined.

Luckily, it had previously achieved a breakthrough, and whether it was portrait fraud had not been settled yet, making it still far better than its previous half-dead state.

And today was the time to prove Dream Builder's strength to the entire network, reclaim all lost popularity in one fell swoop, and win over more passerby players!...

The 2.5 million followers of Frost Snow Project on Bilibili and 1.2 million followers on Weiguang saw this dynamic update at the very first moment.

--Throughout May, without any updates, Frost Snow Project grew by a cool 70,000 followers relying on just a single announcement and a dozen character illustrations! This was the charm of the traffic era.

As long as you could pull off good content and generate topic popularity, you could acquire tens of thousands, hundreds of thousands, or even millions of new users at an extremely low cost!

To join in on the complete excitement, these new users even specially downloaded the not-yet-updated Frost Snow Project to play, just so they could intuitively feel the difference after the update.

ACG Game content creators, who were locked in fierce competition, also successively entered Frost Snow Project in advance to record footage.

This way, they could make comparison videos the moment the game updated.

--To them, the popularity of a topic and the speed of making videos mattered more than the fun of the game.

At this moment, the trailer updated, and the speed at which these new players discovered and clicked into it was even faster than the veteran players of Frost Snow Project!...

Then came the ACG Game players who had been paying attention to Dream Builder's developments.

The ACG Game circle was a community with an extremely high intensity of conflict.

--That was right, intensity, because the ACG Game circle fought almost every day.

Of course, the ACG Game circle had a casual player demographic that only played games without arguing, and judging by numbers alone, they were actually the majority.

However, they were far too normal and never debated with anyone online.

The result was that the ACG Game public opinion sphere was entirely occupied by paid trolls raised by developers, instigators of chaos, and extreme players.

Now that Dream Builder was pioneering a new standard in the ACG Game circle, with such a big deal, a fierce debate was naturally bound to happen in the public opinion sphere! What trailer?

This was clearly a new battlefield!

The Game Observer editorial department, which had been the earliest to predict Dream Builder's bankruptcy crisis and trigger this series of events.

Senior editor nicknamed Fire Knife suddenly shouted loudly, "Dream Builder released a trailer!"

"They actually released it?" A colleague a meter away was extremely surprised, "Are there real-machine footage?"

"There should be!" Fire Knife replied while looking at the Frost Snow Project post.

While speaking, colleagues in the office also successively opened the Frost Snow Project account homepage and saw that dynamic post--

[Old friends meet, just like the first encounter] [Frost Snow Project remastered version, looking forward to meeting you again] Followed by a trailer lasting a full 4 minutes and 58 seconds.

These editors did not rush to watch the trailer, but instead bantered with Fire Knife:

"Old Fire, looking at this, Dream Builder really seems to have hope of surviving!"

"Haha, Old Fire, you're about to become the first person in our Game Observer whose prediction failed."

"From now on, Game Observer won't have an undefeated record anymore."

"Cross-dress to apologize!"

"You guys say, is Old Fire more nervous right now, or is the editor-in-chief more nervous?"

"Of course Dream Builder's boss is more nervous!"

There was no atmosphere of facing a formidable enemy in the editorial department; on the contrary, it was very relaxed.

Although they kept talking about predicted failure and undefeated records without stopping, everyone actually wore full smiles, practically having the desire to watch Fire Knife make a fool of himself written all right across their faces.

As for the declining gold content of Game Observer's prediction, it was not taken to heart by them at all.

The reason behind this was that the Game Observer editorial department was built by a group of veteran gamers.

--They were extremely old-school veteran gamers.

Most of them started making game guides as individuals and uploading game videos from an era when the gaming industry was not as popular as it was today, and was even regarded as a scourge by parents and social media.

Fire Knife was precisely like this.

When he started doing gaming media, there was not even mobile internet yet, and everyone wrote text guides in gaming magazines--at most adding a few pictures, which were so small due to layout limitations that they could not be seen very clearly.

Many people probably did not realize: from the feature phone era of black-and-white screens with stamp-sized buttons to the mobile internet era full of smartphones, it had only been a 20-year span.

Fire Knife, who walked all the way from that era and served as a living fossil of the gaming circle in the memories of veteran players, was still only in his early 40s, with another 20 years before retirement.

Yet the development of the gaming circle had long since undergone earth-shattering changes, and he inevitably became outdated.

Just like many people in this office, he could no longer survive by fighting alone.

This was why Game Observer was born, a group of old folks from the bygone era huddling together for warmth, striving to survive in the ever-changing new era.

Currently, they were doing quite well.

On the one hand, this naturally could not be separated from the trend of history--the sudden prosperity of the entertainment industry.

Yet on the other hand, it truly could not be separated from personal struggle--

These people had loitered in the gaming circle for many years, and each of them clutched a vast network of connections in their hands.

Added together, they could touch almost every company, every field, and every circle in the gaming industry.

This was also why, every time they reported, they could obtain internal intelligence, and every prediction was precisely fulfilled.

Outsiders did not know, but everyone in the editorial department knew: sometimes these sources of intelligence were even the bosses of those bankrupt gaming companies themselves.

With the boss personally providing internal intelligence, it would be a miracle if it was not accurate!

Because they were generally quite older, the composure of these seasoned veterans was ridiculously steady, and everyone first seized the opportunity to tease Fire Knife before contentedly clicking on the trailer.

There were also friendly businesses and competitors, the resigned Yang Hui and other former employees, passerby netizens watching the fun...

And so on and so forth.

Countless people clicked on this trailer at the very first moment.--To everyone's surprise: the beginning of the trailer actually turned out to be an animated short film.

The first thing that appeared on the screen was a fitting room in a shopping mall.

Through the blue curtain, one could only see a pair of calves and a pair of shoes--seasoned veteran players could recognize who was behind the curtain through this single characteristic.

Yet before they could post bullet comments to introduce her, with a whoosh, an outer garment flew out from over the curtain.

Then came the t-shirt, long pants, bra...

One piece after another, flying out like a heavenly maiden scattering flowers.

The bullet comments instantly exploded:

"???"

"!!!"

"F*ck what are you doing??!"

"Starting off so stimulating right off the bat??"

The full screen of question marks and exclamation points immediately gushed out!

End of Chapter
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