After completing the tutorial, the players quickly realized:
In the game world Little Meng had created, there was simply no room for humans to survive.
Not only were there no humans in the world, but the players' movement and language modules were all animal-based as well.
Naturally, in turn, the animals in this game had astonishingly rich expressions and movements, along with an incredibly diverse and complex range of languages!
For a time, whenever Xu Meng and Little Meng lounged by the window to pass the time, whether Xu Meng was scrolling through videos or reading, Little Meng beside him would be playing all sorts of animal documentaries at several times the normal speed.
She had even hired a large number of outsourcing teams to visit zoos, nature reserves, grasslands, and other locations to record high-fidelity animal footage and sounds.
Through aggregating and analyzing massive amounts of data, Little Meng had even learned the languages of many animals!
—They were nowhere near as rich or precise as human language, but she really could command many animals through their calls, and she could understand what cats, dogs, monkeys, gorillas, elephants... and other animals meant by their cries.
Beyond that, she had also thoroughly analyzed how animals of different species used "colors" and "movements" to convey information, obtaining a great many nonverbal "phrases" in the process.
In the end, she put all those "phrases" into Animal Kingdom, hoping someone would discover these Easter Eggs.
But something like this...
Even Xu Meng had found it utterly unbelievable when he first learned about it.
It was not until he took Little Meng to a cat café and watched her go "meow meow meow," making every cat in the room obediently gather around her and circle her, that he finally believed it was real.
The