I Make Games to Make Players Cry
Chapter 162

Foreign Streamers Were Scared to Tears

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During the pre-sale preview night—no, during those 24 hours—most gamers around the world were eagerly anticipating the release of "Control Failure."

Huaxia players are alright, after all, the game developers are in their own country and they have been tempered by four games, so they have developed a certain level of resistance to fear.

Yes, it's resistance, not immunity.

But foreign players are different.

Most of them only knew about one Horror Games, Skyhill.

Therefore, my knowledge and understanding of Horror Games are not deep.

Although I knew that the Cyber Platform had the production team's "Dark Forest" and "The Visage," I had to give up because there were no foreign language versions available.

Meanwhile, some local translation teams working out of pure passion stopped their work after learning that the publisher was about to release an official foreign language version.

Therefore, foreign players can only play Skyhill.

I must say, it's quite durable...

So when "Control Failure" was previewed globally, they were excited.

They don't really enjoy playing Horror Games.

Instead, they wanted to experience the feeling of adventuring in another world.

I want to experience a way of playing games without a screen or glass, without having to sit in a chair.

Skyhill gave them a taste of this wonder, and now it's time for Control Failure, the new delectable feast!

And they won't have to wait too long.

Because most gamers around the world know that the pre-sale preview is scheduled for 8:30 PM on Fridays.

Due to the time difference, 8:30 is evening in Huaxia but morning in America.

And as everyone knows, the game will not be officially unlocked until 8:30 on Saturday, 24 hours after the preview.

What day is Saturday?

These are the days when most working people don't have to go to work! And the days when students don't have to go to class!

And these people, after Friday's suspenseful pre-broadcast marketing...

The moment the game unlocks on Saturday, without a second thought, everyone will be like a horde of zombies unleashed, eyes gleaming, rushing to the gaming platform to flash their damned, despicable banknotes.

I must say, the game's release date was perfectly chosen.

Serving a feast the very next day after whetting our appetites is like sending charcoal in snowy weather!

It would be strange if I didn't become a fan!

Think about how many games, after whetting players' appetites, only slowly come out a year or two later.

Although people will buy it, the initial excitement has cooled down, and the first experience will be much less exciting.

Therefore, the Only Game's pre-sale preview not only prevented players from feeling dissatisfied with being spoiled, but also excited them by satisfying their impatience.

Therefore, the so-called pre-sale preview is like dessert before the main course for them.

This is undoubtedly awesome!

Not only do players experience the thrill of anticipation, but streamers also enjoy the immersive experience.

Even some capitalists are laughing so hard they're wrinkled.

Especially H Corp and C Corp from Japan, as the world's two largest virtual YouTuber companies, made a fortune from just one day of the preview of "Control Failure"!

The virtual female streamers signed by these two companies have extremely high popularity and a loyal fan base worldwide.

Due to the company's wrong decision, they missed out on experiencing "Skyhill".

In addition, each girl has her own work schedule and offline business advertising, so in the past six months they have only heard about this kind of VR Game, but have not had the opportunity to get to know it properly.

I can only watch the videos privately to get a feel for the content.

Now, the company has finally figured it out and has obtained the pre-broadcast qualification for "Control Failure".

So, that night, experiencing the game for the first time, they were like country bumpkins who had never seen the world, so shocked by everything about it that they were speechless.

Every detail, every scene, every character, and every line of dialogue in the game can capture their full attention, allowing them to enjoy the wonderful immersive experience.

Some of them praised the game in the live stream, saying, "The game is so realistic, it's like I've stepped into a movie, it's so gay!"

Yes, at the start of the game, they gave Agent Ulgrin a bullet, and after being riddled with bullets, he laughed in surprise and exclaimed, "The best in the world!"

Others, while being escorted, wandered around out of curiosity and were promptly given a slap with the butt of a rifle, so real that they instinctively shouted "E-Dei!"

But this enjoyment didn't last long. When they arrived at the W-FBC-0173 control room, they realized something was wrong.

Some of those who had seen the trailer already knew what was going to happen and were starting to prepare themselves mentally.

Sure enough, when W-FBC-0173 snapped their necks, they gasped in horror, realizing that this Horror Games was different from the ones on the market!

Then, the nightmare began.

As they played, they experienced unprecedented torment from the flashing Red Light alarms, the dimly lit passageways, and the distant screams.

Some timid people, due to the game's overly realistic experience, were so oppressed by the environment that they dared not even walk.

The other girls weren't much better off; they screamed at the slightest sound, as if their vocal cords were free.

But these are just appetizers.

When they actually encountered the monster, they were terrified and screamed for help in panic. Some of them were even so frightened that they were completely stunned and their brains went blank, filling the live stream with a hilarious atmosphere.

Yes, that kind of atmosphere belongs only to the audience.

Furthermore, even the bravest of the girls was terrified, screaming incessantly, panting heavily, and pounding her chest.

It provides a source of amusement and snippets of embarrassing history.

One of the virtual YouTubers was chatting with fans while cautiously exploring the area.

Originally, I was happy and everything was normal.

The moment she opened the door, she bumped right into W-FBC-0173. The sudden appearance of this strange thing startled her so much that she couldn't finish her sentence and coughed uncontrollably.

Then, in the blink of an eye, it was sent.

There was also a timid, flat-chested girl who noticed and curiously picked up a rusty cowbell numbered W-FBC-0513 and shook it.

Nothing happened.

However, from that moment on, whether she opened a door, passed by a mirror, or even turned her head and blinked, there was a high chance that she would catch a glimpse of a tall, thin, rotting, and long-armed abnormal entity staring intently at her from the shadows.

But when she looked directly at it, the anomaly would suddenly disappear, which was quite miraculous.

But after a short while, she would catch a glimpse of it out of the corner of her eye.

It felt like she was being followed, making her constantly on edge.

Every time she turns around or turns her head, she can't help but notice it perched on the wall, the floor, at a distant corner, or on the ceiling, staring intently at her.

Even when faced with a monster that wanted to kill her, she turned in terror to run away... and then she discovered it...

This double shock caused her to completely break down, making her the virtual female streamer with the most screams in the entire H Corp, providing endless amusement for the audience.

Some girls are too scared to play alone and choose to team up with other girls from the same club.

As it turns out, the methods for overcoming fear in multiple people are completely ineffective in the game.

Four girls found a baby with an IV line inserted in a control room.

The child was crying with tears in his eyes, which was truly heartbreaking.

Driven by maternal instinct, the four girls felt pity and stepped forward to take the baby down.

As a result, the skin instantly began to break down, tear, and peel off.

First the skin, then the fat, then the flesh. Accompanied by the protagonist's agonizing screams, the girls turned green with fear, panicking and unsure what to do. The live stream even resembled a bustling marketplace...

To watch helplessly as a living, breathing human being was dismembered into a bloody skeleton right before one's eyes...

There was also a girl who received a pair of red-blue 3D glasses after rescuing a fleeing D-Class Personnel during Random Quest.

The NPC repeatedly warned me not to wear it, saying it was dangerous.

But she was curious and wanted to know what the glasses were for, as did the viewers in the live stream.

So, encouraged by the viewers in the live stream, she gritted her teeth and brought it along.

The next second, she burst into tears.

Because the previously empty surroundings were suddenly filled with dozens of disgusting and bizarre-looking creatures with sticky, smooth flesh.

They had elongated, deformed oval heads, densely covered with eyeballs, all staring at her with 'uniform' curiosity.

At that close range, the monster blinked. Instantly, all of its eyeballs closed and opened, making her hair stand on end! The signal was immediately interrupted, resulting in a live broadcast incident of unknown cause.

Even the viewers in the live stream were stunned by the screen full of eyeballs, and didn't even realize that their idol had suddenly disconnected...

If this is the case in the Japan streaming industry, the situation is similar in the West.

However, compared to the suits used in Japan, there are more real people showing their faces in Europe and America.

And because it's VR Game, the streamer is usually quite far from the camera, allowing viewers to see half of the streamer's body.

One of the blond male streamers claimed before entering the game that he had already completed Skyhill and watched the trailer for Control Failure several times, showing great courage and the ability to remain calm and collected during the game.

His viewers in the live stream believed it and were full of anticipation.

As a result, he encountered a strange female mannequin inside, which wandered around everywhere.

The sexy yet tattered plastic body, the missing half of its head, and the pupils flowing with an unknown black liquid struck his very soul.

In particular, the stiffness in his movements and joints, which resembled those of a puppet, made his hands and feet icy cold, triggering the uncanny valley effect from the bottom of his heart—that innate aversion and chilling fear of humanoid creatures.

When the ragged female mannequin, head tilted, mouth gaping, arms outstretched, sped rapidly "walked" through the dimly lit passage, the young man was instantly terrified, his entire body trembling with fear as he stumbled backward. He finally collapsed to the ground, groaning in pain while simultaneously shouting "Hot crab!"

This caused the viewers and fans in the live stream to burst into laughter, flooding the chat with comments and gifts, essentially paying for the antics.

Thus, during the 24 hours of the pre-sale preview, most players around the world were immersed in the painful atmosphere of the VR Horror Games, being terrified and screaming in agony.

This situation continued until 8:30 the next day.

And at this moment, "Control Failure" was officially unlocked globally!

My Japanese is basic; I just learned it, so please excuse the poor quality!

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