Players Were All Shocked!
9 p. m.
A once lively and silly gaming group suddenly became incredibly cold and silent an hour ago.
This gaming group used to get 99+ views every half hour.
The male members in the group are so talkative, they can chatter like machine guns, about everything from gambling and prostitution to politics, having children, and even matchmaking. They can talk about anything and have a great time.
Besides games.
But tonight, everyone seemed a bit out of character.
Senior group member A:
"Damn it! Say something! Why are you all so quiet now? What are you doing trying to make money on a Saturday night?"
"Say something, guys! I'm so scared, so scared that you'll make money again. Seeing you make money is more painful than me losing money."
"Please, please stop making money! Your Majesty! Enough to get by is enough!"
Ten minutes later.
Senior group member A:
"Damn it, where is everyone?! I haven't checked the group chat for a day, how did I become so out of touch with the world? Say something!"
Thirty minutes later.
Senior group member A:
"@Group admin, did you create a new group and I'm not in it? (smiling face)"
The next second.
Several silly group members:
"@Group admin, did you create a new group and I'm not in it? (smiling face)"
"@Group admin, did you create a new group and I'm not in it? (smiling face)"
"@Group admin, did you create a new group and I'm not in it? (smiling face)"
x14
Dear Group Owner:
"Damn, what 3G user? And you call yourself a seasoned veteran in the group? Everyone's wearing VR and playing 'Control Failure,' how are we supposed to see messages?"
Senior group member A:
"Chao? This game is unlocked? How come I didn't know?"
Dear Group Owner:
'Tianyi 3G is so fast. jpg'
A few minutes later.
Senior group member A:
"298 yuan, the same price as ' Skyhill '. It's alright, I can accept it."
"Why didn't you play? Are you out of your mind?"
Dear Group Owner:
"You, the group admin, are incredibly audacious, but you're scared now? Let me tell you, audacity is still a form of courage! Enough with the nonsense, log in!"
Saturday, 9:55 p. m.
This is a crazy night for Huaxia gamers.
After a day of building anticipation, major live streaming platforms unleashed a brutal impulse to buy the game the moment it was unlocked.
Countless mid- to low-level streamers, having previously tasted the benefits of streaming Horror Games, almost without hesitation regarded "Control Failure" as their hope for fame and fortune that night.
One of the anchors, named Choco Li, is like that.
Originally, streaming MOBA games only garnered a handful of fans, around a hundred.
Since airing "The Visage," she has gained tens of thousands of fans and learned how to please them and create entertaining content.
Following that, the series "Dark Forest," "21 Points," and "Skyhill" were broadcast consecutively, and the number of fans has reached 460,000.
With increased popularity comes more and more good things.
First, her live streaming income increased, then advertisers gradually came to her door, and then some companies wanted to invite her to join them.
After experiencing the numerous benefits of livestreaming Horror Games, Choco Li decided tonight to surpass 500,000 followers within the next few days through "Control Failure"!
Therefore, she prepared cooling candies, throat lozenges, watermelon frost, and other throat-soothing remedies...
The game has been unlocked.
However, given that it was getting late, some players who were home alone chickened out and didn't dare to play.
Some people are still observing and considering their own risk tolerance. After thinking it over, they plan to watch the live stream first before deciding whether to buy.
As a result, I was still shaken along with the streamer, and while watching the live stream in bed, I didn't dare to stick my hands or feet out of the covers...
This shows how scary the game is!
In addition, the Cyber Platform did not experience the server crash issue that occurred with Skyhill.
Because they witnessed the immense commercial appeal of VR Horror Games, they upgraded their servers two months before the game's release.
This will prevent players from experiencing issues such as being unable to download or purchase items, as was the case before.
Although the game was scheduled to unlock at 8:30 p. m., not a single player complained.
It's not that people don't have opinions, it's just that people are used to it.
Long ago, everyone was dissatisfied with why the game's unlock time was set so late. So they all contacted Shuo Guang to raise this issue.
But it was to no avail; Shuo Guang's consistent "read but not reply" policy became the norm.
They might not even have read the private messages and replies!
In short, ever since "Visage," 8:30 PM has become the Only Game have traditionally unlocked.
I don't know if it's because they believe in the "prime time" thing...
Nevertheless, even though it was late, most of the daring players were still having a great time.
Moreover, playing VR Horror Games close to 11 pm makes the immersion and atmosphere even more intense and exciting!
Before we knew it, it was midnight.
Then it was 1 AM, 2 AM, and 3 AM.
Fortunately, the game was unlocked on Saturday night, so the next day was still the weekend, and I didn't have to go to work or school.
Therefore, most players chose to stay up all night.
Meanwhile, those who went to bed started watching live streams, browsing game information websites and game community apps, and so on.
You wouldn't believe it until you checked it out. At 3 a. m., there were countless discussions and questions about "Control Failure"!
For example, in the Fourth Calamity Club's section, people are chatting enthusiastically in various topic threads.
One of the posts, titled "[The 'National Hero' I named has actually become a gun in the game!]", received a lot of replies.
The netizens below also started typing.
'I saw that gun too, and you even named it?!'
'This development team is really something; they actually added player-named names to the game.'
'I found it too! The 'Xiaoqiang' I named is actually a security agent! Hahahaha.'
"This gun is garbage."
Besides this post, many other players are also discussing the game content.
"I just started playing, and when I went outside and saw that face on the security camera screen, I chickened out! It's a total rip-off! Why did I even play this game?!"
"Damn it, I went outside and saw that Agent U or something in danger, I thought it was a random event and I had to save him. But then I ran over and got shot???"
"Guys! Can anyone tell me if this game has a hidden 'bad luck' stat?! Damn it, I just got rid of that humanoid statue and then I ran into a black, dripping monster. I ran into a passage and then encountered a tall monster wandering around covering its face. I was so scared that I hid in a room and then bumped into a tall, huge monster that looked like a chicken! Oh my god!"
"Is that humanoid statue at the beginning of the game always wandering around the facility? Damn, I've encountered it three times! My sanity is about to give out."
"Excuse me, where is the control room where equipment can be processed? I need my rifle processed."
"That statue monster is only difficult in the game. In reality, I'd just turn a blind eye! It's just for fun."
"Oh my god! Am I the only one who's lost?"
In addition to these discussions, some players who are currently playing the game are posting for help.
[Does anyone have a cheat engine? I'm totally stuck.]
How many anomalies did everyone encounter in total? What were the methods used to deal with them?
[Damn it, I got killed by a security guard. Do I even have to guard against humans in this game?! The Control Failure, and they still don't unite. What the hell!]
[I'm numb! I've emptied three magazines, and the humanoid statue at the beginning is practically invincible! What should I do? Do I have to sneak around?]
Has anyone gone to the control room of the Illusion Helmet? I can't find it anywhere. If anyone has found it, please send a screenshot and let me know.
[Seeking a guide to the Pocket Dimension game! Urgent! My child is trapped inside; there are so many unexpected events, and my child is terrified!]
For players, the newly unlocked Control Failure is a treasure trove, yet also full of unknowns.
The game's immense popularity generated constant buzz and intense discussion within hours of its release.
However, some players are curiously discussing the future PVP Mode.
"I'm really looking forward to the developers releasing PVP Mode, I can't wait! It's so much fun! I really want to play online!"
"Personally, I'm not optimistic about the PVP Mode because this game is just too difficult. The anomalies are ridiculously strong, while humans are like Paper Dolls that break at the slightest touch. It's completely unbalanced, and I really don't know how the human side can play in PVP."
"I agree with the comment above. I think it's possible for the development team to create a PVE mode, since it involves playing together online to fight anomalies. But PVP is beyond my comprehension. Once players are playing as anomalies, players playing as humans can basically just quit the game. That's my opinion!"
"Don't be so absolute. The development team must have considered balance, otherwise they wouldn't have been so confident about releasing PVP Mode. The Only Game hasn't crashed yet, right? It's trustworthy."
"I'm really worried this game will be a disaster! I really love this game. But it's too late to play now, so I'm waiting for the PVP mode to be released so I can play online with everyone. If it fails, the Only Game's reputation will definitely suffer."
"As long as PVP allows me to play as a human statue of 0173, that would be absolutely awesome. I don't care about anything else, I just want to go on a killing spree."
There are countless discussions like this, and the debates are also heated abroad.
These phenomena among players are enough to prove their love for the game.
So, Sunday arrived.
During this national holiday, the number of online users for the Cyber Platform "Control Failure" reached an astonishing 2.57 million!
A true pinnacle!
It directly widened the gap between Yi Diudiu and the second-place "The Secret Service".
Because it was daytime, there were many more players than at night, and there were also more and more interesting game-related posts on various social media platforms!
For example, a post titled "[Games are not just parallel worlds! I actually found Mask that can take you to the monster world!]" sparked a heated discussion.
As we all know, those who watched the live stream know that in the early main storyline, there is a trip to a parallel world to investigate the cause of the apocalypse there.
Then there will be a three-stage BOSS battle involving chasing, dodging, and terrain-based attacks.
In A-FBC-1000, ' Bigfoot ' will eventually be smashed into the deep sea by the protagonist using a giant rock that falls from the collapsed facility.
Therefore, everyone thought that the "large-scale game" that the development team was referring to at the time meant a large map, rich events, high degree of freedom, complete mechanics, and the setting of parallel worlds and Pocket Dimension.
After all, no one can resist the wonderful allure of the existence of other worlds in a game, and the possibility of actually exploring them.
It's like changing your taste, enjoying maps other than the main map.
But now you're telling me there's another world besides parallel worlds and Pocket Dimension? A world full of monsters?
As a result, many players clicked on the post, wanting to find out what was going on.
Then they saw what the so-called monster world was like.
According to the original poster's words, he encountered a critically injured NPC who was about to die in a Random Quest.
Through conversations with the NPC, we learn that he previously used a Mask to avoid attacks from various anomalies.
This Mask will transport the wearer to a strange world filled with twisted monsters and black buildings.
There, he was attacked by a monster and seriously injured. He only returned to his original world after removing his Mask.
But he had lost too much blood and was not far from death.
Out of curiosity, the poster picked up the Mask from the NPC and put it on.
In the blink of an eye, they found themselves inside a stone house.
Inside, there were also many bizarre humanoid creatures performing some kind of ritual that caused his Sanity Points to plummet.
Outside, there are a large number of identical entities.
After finishing his post, the original poster attached several screenshots from the game.
The netizens who were browsing the post immediately saw what the so-called monster world was like.
The sky was a hazy, yellowish-brown, obscuring the sun.
The world was shrouded in a blood-red environment, suffocating and oppressive.
In the screenshot, countless strange black buildings stand tall and imposing, resembling a city, exuding an eerie atmosphere.
Around it, countless naked, Visage humanoid entities roamed.
The last screenshot shows the roaming monsters all staring in this direction...
Netizens were horrified when they saw this.
This is indeed, just as the title suggests, a world belonging to monsters!
Surprisingly, the development team actually crammed more than one world into the game!
So far, what players know about are parallel worlds and an unimaginably vast Pocket Dimension.
Now, if we include this monster world, which looks huge, then that's roughly three massive maps!
I wonder if there are any random events in this monster world; it's really intriguing.
Honestly, if this were made into DLC and sold, it would probably make a lot of money.
But the development team insisted on integrating it into one game; they really are an angelic development team!
Other manufacturers would have already disassembled it and sold it as DLC!
However, before players could even process the content of that post, another jaw-dropping game leak emerged half a day later.
One thread was titled. "[Terrifying Skull! I Actually Experienced the Cruelty of World War II Firsthand!]"
Upon seeing this, netizens were stunned.
A terrifying skull?
World War II?
What the hell?!
As a result, a large number of netizens clicked on it.
They were immediately stunned.
In short, according to the original poster, he discovered the control room of Z-FBC-1123 ' Fierce Skull '.
Inside is an item-type anomaly. Touching it will transport you to various war periods in history, allowing you to experience what happened in the last 30 minutes before death from the perspective of an ordinary person.
The first time the original poster encountered this world was when they were transported to a small village during World War II.
There, she became an ordinary country woman.
Then he discovered that this small village was actually a large map, which he could move around freely and talk to people.
Moreover, the NPC villagers inside are all doing their own things, and they look very lifelike.
Not only that, the ordinary woman she was playing actually had a task in mind: to take care of the crops and then send her two young children home!
Since it was his first time here, the poster started exploring out of curiosity. The next 30 minutes were a process of going from curiosity to awe, and then to silence.
A torrential downpour began, and two fighter jets with propellers on their noses roared overhead. They dropped bombs, causing explosions everywhere.
From the perspective of an ordinary woman, she witnessed her two young children being blown high into the air by the flames and then falling heavily back down in the small village.
They died in the torrential rain on the muddy road, their bodies mangled.
Then, in real time, the ordinary woman walked blankly and stiffly to the muddy road and picked up the child's broken body from the mud.
The original poster stated that the woman only choked up; although she didn't cry, the person playing her could feel the immense grief in the NPC's heart from her suppressed sobs.
She was only able to return to the Containment Sites - Site 19 after the bomb fell near her.
The role-playing is over.
After reading the original poster's experience, netizens saw several screenshots below the post that looked just like the scene.
Seeing the flowers and trees inside, many netizens expressed disbelief.
No way.
This game has way too much content!
I thought having three huge extra maps—Parallel World, Pocket Dimension, and Monster World—was already pretty awesome.
Unexpected.
There are even other large maps!
Judging from the first three screenshots, this large map shows a simple village, but the people seem to be very honest and kind.
It has mountains, water, and blue skies and white clouds.
It's incredibly realistic!
The close-ups of various villagers, the environment, and objects are all very detailed.
But the following screenshots are hard to look at.
Because the sky was filled with flames and thick smoke, and various corpses lay scattered on the ground.
The blood mixed with mud looked filthy.
This presents a stark contrast to the previous scenery.
The production team is awesome!
That's incredible!
There are even extra game maps and stories; it truly lives up to its reputation as a 'large-scale game'!
The game content is absolutely explosive, leaving players utterly astonished!
The original poster later recounted that the skull was the subject of a one-hour CD, and that he touched the skull again after the CD ended.
This time, he arrived at an unknown concentration camp in history and became a 13-year-old Little Boy.
The map of the concentration camp is large, realistic, and dark.
The poster stated that in just 30 minutes, through the eyes of Little Boy, he witnessed theft, beatings, food snatching, humiliation, insults, exclusion, and ridicule in the concentration camp.
Then came the backbreaking labor amidst hunger and the chaos among the prisoners.
Life is worthless here; there are even several desiccated corpses hanging outside.
The landlord, who became the Little Boy, experienced the silence and heartbreak of his sister being forcibly taken away by the army and then thrown back as a cold corpse.
The Little Boy was eventually shot dead on the spot after stabbing an officer to death, and the game returned to Site 19 from the chaos of the concentration camp.
Then came several screenshots of concentration camps.
The netizens' eyes widened in astonishment.
Ox!
That's amazing!
Every country has experienced wars throughout its history, so how many of these 'role-playing' world maps did the development team actually create?
To everyone's surprise, players thought there were only 3 extra maps in the game.
I never imagined that a single skull could contain so many new maps, it's absolutely amazing!
Large-scale game? With the addition of these extra maps, "Control Failure" has long surpassed that "large" level!
As a result, players became completely addicted to this exciting content.
It was 10 a. m. on Monday, and thanks to the game's immense popularity, two Infinite Network Entertainment, Danmu Network's Shuo Guang and Weibo's Wuxianwangyu, announced the game's first-day sales figures, one after the other.
This time, the game's promotional campaign was very large, and the game content was also quite substantial.
Therefore, on the first day after Control Failure was unlocked, it sold in dozens of countries worldwide, including data from IGame.
2.79 million sets!
Whoosh—
The first-day figures were absolutely astonishing!
Upon seeing this data, all domestic game developers fell silent.
Even several major foreign manufacturers only made a brief statement, offering a few words of congratulations, with a lukewarm attitude.
Only Japan H Corp and C Corp posted lengthy articles on T-Tok to express their congratulations.
At this point, probably no one could have imagined that the game "Control Failure" would surpass "Skyhill" by so much, which sold 1.44 million copies on its first day!
As a result, everyone, including Infinite Network Entertainment, Meng Shu, and Xia Nianzhen who was waiting for their dividends, was all beaming with joy.
In particular, Infinite Network Entertainment, as the publisher, has put in a lot of effort to promote the product globally.
Now that he's seen the returns, and it's only been one day, Manager Liang is already laughing heartily in his office.
The wrinkles on her face seemed to have faded considerably.
He thought to himself that Meng Shu was young and promising, the most talented developer he had ever worked with!
But some are happy while others are sad.
While Meng Shu was preparing for the celebration, President An, the general manager of Jiyou Network, sat in the conference room with a livid face.
That expression was so ugly it looked like it was about to freeze!