I Make Games to Make Players Cry
Chapter 209

Is Dead Space Your Responsibility?

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Playing the main character in a game?

COO Liu smiled.

Director Jin smiled too.

For COO Liu, it doesn't really matter whether he fills in an important role or a key role. It's not a difficult task, and there are plenty of room for negotiation on potential promotions.

As long as the price is right, replacing or replacing people is just a matter of "requirements from higher-ups," and the development team has no choice but to comply.

Similarly, if the money is right, they can even change the plot for you.

This is what COO Liu was thinking.

After all, a product meant to make money only needs to satisfy the client.

Director Jin, on the other hand, thought it was perfectly normal.

For someone who has made a name for themselves in the film and television industry, the last-minute replacement of lead actors is a common occurrence.

Especially in the film and television industry, it is perfectly normal for the original lead actor to be replaced.

After all, you have to do business and build relationships.

If the audience doesn't accept it and makes a fuss, then any excuse, such as a scandal, can be used to fool most of the audience and get away with the change of the lead actor.

They continued filming and airing the show as usual, and people still bought into it.

That game should be no exception.

It's just a change of role, what's the big deal?

In foreign film and television industries, for the sake of political correctness, some have even replaced the characters with Black people.

Is there a problem?

After confirming that Director Jin had chosen "Death Time," COO Liu concluded the discussion.

Since the upcoming conversation involves cooperation, we need to choose a more elegant place to begin.

Director Jin didn't listen to the long speech that followed the Jiyou Network conference. He had achieved his purpose for coming here, and since he wouldn't understand it anyway, he might as well go back and rest early.

So he said goodbye to COO Liu and got up to leave.

Now that the conditions have been set, we just need to wait for news from Infinite Network Entertainment.

They agreed that they would contribute some money to acquire the film and television adaptation rights and lead roles, and begin promoting the newcomer's debut.

If they disagree, that's fine too. Anyway, Ji You has a game called "Bloody Scientist" that hasn't been released yet, so we can talk to them about it later.

In short, Director Jin's meaning is very simple.

Games are just a tool used to promote newcomers.

Since it's a tool, there are multiple options; you can choose whichever one is better.

No matter how popular or sought-after this tool is, it's just a matter of spending more money.

In the long run, the revenue that a popular celebrity can generate is completely negligible compared to this initial investment.

In business, nobody turns down money.

After Director Jin left, COO Liu began instructing his secretary to research information about the game "Death Time".

After listening to the entire press conference, I went straight back to the hotel to rest.

The next morning, the secretary sent a message.

Her first statement was that the company did not have a game called "Death Time," nor did it have any related information, including its name.

However, there is a game with a very similar name, called Dead Space.

So the secretary asked Manager Liu he had remembered the name wrong?

Upon seeing the reply, COO Liu finally realized what was happening.

Oh... so it's called "Dead Space"...

That's alright, it doesn't matter what your name is.

The important thing is that Infinite Network Entertainment has this game.

Then, COO Liu learned from his secretary that the game "Dead Space" was just a pre-promotion project.

This is one of the promotions the company will implement in the future, and the person in charge is Supervisor Lian from the Product Operations Department II.

Given that there are currently no plans for the game's operation and promotion, it's essentially a placeholder in the company.

After learning about the situation, COO Liu realized that the game was still in the early stages of development, so there was not much information or data available.

But none of that matters. He believes that once the time comes, the game will be sent to him for approval in the form of a report via internal email.

But that's a story for another time.

Now, while the game is still in development, we need to quickly contact the person in charge and the development team to tell them that we are preparing to change the lead actor.

As for film and television adaptation rights...

As long as you agree on the price with Director Jin and the contract is complete, he can simply review it, sign, and stamp it.

After all, he is the chief operating officer.

He can make decisions directly on many projects that do not affect the company's operations, and afterwards he only needs to report the results to the CEO.

He didn't need to personally approve or sign it, let alone Chairman Liang.

However, he needs to take responsibility for the consequences.

This is a drawback of the COO position.

After confirming the existence of the game project "Dead Space", COO Liu contacted Director Jin and scheduled a meeting with him.

At this moment, Meng Shu, who was in Shencheng, could never have imagined this.

The copyright of his film "Dead Space," which hasn't even started production yet, has already been targeted.

He's incredibly busy right now.

Due to the company's expansion and the increase in personnel, the work that used to take several days to complete has been significantly shortened.

The sheer volume of art resources made him dizzy, and he began to experience aesthetic fatigue with the various bizarrely shaped creatures.

However, the completion rate was quite high, which made Meng Shu very satisfied.

The scene elements were also well-designed; under the control of art director Fang Yuancheng, all sorts of dilapidated and old village buildings took shape one by one.

Especially in the original design drawings, it conveys a sense of desolation and backwardness.

If this were in a game, the visual experience would be amazing.

Meng Shu even thought that selling the concept design booklet separately would also be attractive to people.

But thinking about it, I decided against it; I can just give it away as free merchandise.

After reviewing the art assets submitted by the employees, Meng Shu returned some of them that needed modification.

The rest were directly converted into high-definition textures using the monkey development tool.

After finishing that, he turned his attention to Chen An's task design.

A total of 14 tasks were submitted this time.

There are 10 random encounter missions and 4 side missions.

Before this, Meng Shu had already shown Chen An the revised VR version of the game script.

Therefore, he should be very clear about the differences in plot between the VR version and the PC version of Dark Forest.

I believe there shouldn't be any problems with the task design.

So, Meng Shu spent more than two hours reviewing all 14 task processes.

He then looked up and rubbed his throbbing head.

He picked up his water glass again, took a sip, and let out a long sigh.

That's interesting.

This was Meng Shu's first thought after reviewing the mission process.

Since the PC version of "Dark Forest" already exists, Chen An's design for this mission can be described as wildly imaginative.

None of the 14 missions were modified from the original game.

All of these are new tasks!

One of them even impressed him deeply, or rather, was extremely unexpected.

That's the side quest numbered New-013, temporarily named "[Repeat]".

The story mainly revolves around the outcome of the Mole Squad's mission in the forest.

After reviewing the task repeatedly, Meng Shu couldn't help but admire Chen An.

It's unbelievable that he was able to combine the eerie environment of the forest with a mission that showcases humanity.

He was extremely satisfied.

However, he was also curious as to why this mission, which aimed to showcase humanity, chose the Mole Squad instead of the forest residents.

Therefore, Meng Shu specifically asked Chen An about it.

The latter's answer surprised him.

"President Meng, think about it. This forest is full of mystery and eeriness. If the danger is placed on ordinary residents, the players can guess with their toes that they will die. The whole process will be uninteresting."

"But it's different with the Mole Squad. They're armed, disciplined, and Special Task Force from the Control Bureau. Players generally feel safe knowing they can survive with firearms like them. But if even they, armed as they are, are caught in danger because of the forest's eeriness, then players will feel a sense of despair—having firepower but being powerless to resist—and their sense of security will vanish. It also creates a battle between modern science and the mysterious, allowing players to experience a kind of terror that cannot be explained by science."

Meng Shu was very satisfied with Chen An's explanation.

He changed the task of "[Repeat]" to "voice".

Meng Shu believes that in the bizarre and fantastical forest world, this mission will definitely allow players to feel the insecurity of life while also witnessing the evils of humanity.

This is a large side quest; it seems Chen An's skills have improved quite a bit.

Meng Shu returned to her office and continued browsing the list of tasks that had been submitted.

Suddenly, an idea came to him.

Since both are set in forests, why not include that classic work that caused a sensation in the original world in 1999 as an Easter egg in the mission?

Thinking of this, Meng Shu grinned and buried himself in his computer, starting to design an encounter quest that could lead to another game...

Meanwhile, at Infinite Network Entertainment, the busy Supervisor Lian received a message on the internal network.

Her first words made her raise an eyebrow.

[Supervisor Lian, I'm the COO's assistant in the Operations Department. Are you in charge of * Dead Space *?]

I've finally recovered! I'll try to update with three chapters today!

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