Sealed Wooden House
As soon as the male voice finished speaking, the music suddenly soared.
Then the screen suddenly went dark, and the black curtain reappeared.
The ethereal sound lingered and echoed in the pitch- Pitch Black.
In the video, the Chinese and English title "Dark Forest" gradually appears, highlighting its presence.
The next second, the scene changed.
The video has returned to a first-person perspective.
At this moment, the main character is running forward in the dim forest, panting heavily.
The trees on both sides quickly fell behind as we moved.
He seems to be running away from something, because even the person in the first-person perspective keeps looking back.
But nothing appeared except for groves of trees.
until...
A dilapidated wooden house came into view ahead.
The person in the first-person perspective suddenly accelerated as if they had seen a glimmer of hope and ran to the gate.
Just as he was about to push the door open and enter.
Thud—
A gunshot rang out, interrupting the main viewpoint as the door was about to be opened.
At the same time, a hoarse male voice came from the broken window next to them.
[Before I fire the second shot, you'd better say something to save your life!]
From the perspective of the person looking in the direction of the sound, there is a man holding a gun inside the nailed-sealed window next to the door, whose face cannot be seen.
In response to the man's question, four dialogue options appeared at the bottom of the screen.
1. I encountered some kind of monster in the forest.
2. It's getting dark, and it's dangerous outside.
3. I got lost in the forest.
4. (Silence, without saying a word)
Upon seeing this, the players in front of the screen smiled knowingly.
It's here! It's here! It's brought with it a dialogue branch!
Just like Skyhill and Control Failure, you can freely choose the dialogue options.
This change is great! It increases the playability!
It's worth noting that the original "Dark Forest" didn't include these elements; in fact, the main character was mute throughout the entire story.
Now that it's been remade into VR, there are more options in the dialogue, which is a really good improvement!
Yay!
In the video, the first viewpoint was selected as option 1.
I've encountered a monster in the forest, please help me!
[monster?]
Inside the wooden cabin, the man continued to stand guard with his gun at the ready.
[Okay, you can come in, but you have to do something for me.]
[You've noticed, haven't you? It's pitch black inside this Sealed Wooden House. Behind this Sealed Wooden House, there's an Old Generator. Go and start it.]
[I'll only let you in once there's electricity in the Sealed Wooden House. Otherwise, you should go somewhere else.]
As soon as you finished speaking, a notification suddenly appeared in the upper right corner of the UI that you had accepted the encounter mission.
The players smiled when they saw this.
They've done far too many quests like this in RPGs.
The sudden appearance of one in Horror Games adds a unique flavor to the experience.
Moreover, turning on the generator is considered essential for survival overnight in Dark Forest.
Only by turning on the generator and providing electricity to the Safe House can it be better defended during nighttime incidents.
Otherwise, what are we supposed to do in the dark?
Of course, some expert players have also created videos of kiting monsters at night without developing generators.
But people are different. Ordinary players who stay overnight will honestly develop generators.
Seeing the VR remake developing motors tells us that the nighttime event is imminent!
In the gameplay demo, the player ran to the back of the house to develop the motor, only to find that it was out of oil.
So he ran to the window and told the man, but the man said there was gasoline at the wellhead and told him to quickly take it and pour it into the generator.
After going back and forth like this, the generator finally started.
The dilapidated little house, which was originally Pitch Black, was now dimly lit.
But then, it got dark...
The last glimmer of light disappeared into the forest.
The players watching on the screen felt a pang of anxiety, knowing how terrifying the night could be, and couldn't help but worry about the protagonist in the game.
From the main perspective, the player returns to the broken window and requests entry.
[I've sealed this door, and I've sealed the entire cabin. You can't get in from the Sealed Wooden House. But there's a hole in the Sealed Wooden House; you can try to jump in from there.]
No sooner had he finished speaking than the mission was updated, changing to finding a way into the Sealed Wooden House.
Players watching on their screens were all complaining about the NPCs' shamelessness. They made the NPCs run around doing all that work, and now they're only telling us to climb over the wall?!
How dare they play such a trick on people!
In the game, the player's perspective begins searching for a way to enter the house. But the Pitch Black night won't give him that chance...
A terrifying female scream suddenly rang out from the Pitch Black forest!
The sound was harsh and unpleasant.
Immediately afterwards, a strong wind arose, weeds flew everywhere, trees rustled in the wind, and branches were bent over by the weight of the wind.
An eerie whisper rustled in my ear, stimulating my nerves.
Unidentified footsteps came from the woods, growing louder as they approached.
There's something...
It's coming...
The original players in front of their screens immediately understood what had happened.
Banshee...
The monster you least want to encounter during nighttime events...
However, in the original version of "The Dark Forest," the Banshee's appearance was very ordinary and not as grand as it is now.
But now the wind is howling again, and whispers are escaping my ear...
Has it been buffed?!
[You bastard! Do you want to die outside this Sealed Wooden House?! Come in now!]
The man's voice inside the house seemed to awaken the main viewer, prompting him to hurriedly search for a climbing point around the eaves.
At this moment, the wind grew stronger and stronger, and the vegetation became increasingly disordered.
The rustling of leaves grew more intense, and the footsteps drew closer.
The eerie whispers in their ears began to cause mental pollution, making the players watching the video hold their breath!
Fortunately, the main viewer eventually discovered a wooden box.
Using this height, he climbed onto the roof, found the hole, and jumped down.
But as soon as they landed, the voices of the people inside the house trembled with terror.
[It's here... it's here...]
[It saw me... it saw me...]
[It knows where I am...]
The players in front of the screen were startled by what they heard, and they all held their breath and stared wide-eyed.
The room remained dimly lit.
Light streamed through the crack in the door of one of the rooms.
This means that all the lights were moved together, leaving the rest of the room still Pitch Black.
The sound of footsteps finally drew closer and began to wander outside.
At the same time, a strange wind arose, and shouts arose.
Suddenly, the footsteps stopped abruptly.
The next second, a terrifying shriek erupted from outside the house.
In an instant, all the furniture and furnishings in the room seemed to have been hit hard and fell over in all directions!
The eerie whispers in her ear gradually evolved into a terrifying, mixed-gender laugh.
[No, no, no...you bastard...you bastard! You attracted that thing...you attracted that thing!!!]
Amid the man's trembling roar and the commotion, a piece of paper suddenly appeared faintly white in the darkness.
This scene immediately caught the players' attention.
Things like these self-shining highlights are usually props or documents.
There's one here right now, which means it's a collectible item!
Sure enough, the person in the first-person perspective stepped forward and picked it up.
The game paused for a moment, and the contents of the document immediately appeared on the screen.
—An unfinished SOS letter:
Cannot choose a name... cannot call out a name... cannot be (smeared).
I didn't mean to say it twice... Please... (smeared)... Let me go.
I want to go back to the village... I want to go back...
If I don't leave here soon... I won't remember my (smeared) self...
My name is... Todd Pearson...
My name is... Todd Pearson...
My name is... Todd Sealed Wooden House...
My name is... Sealed Wooden House- Sealed Wooden House...
I...
I am... Sealed Wooden House...