I Make Games to Make Players Cry
Chapter 96

Players Terrified Sick by Lucy's Ending (Two Chapters Combined)

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What.?

Is the protagonist of "The Visage" a researcher at the Federal Bureau of Control?

Is the game's progression a story of the protagonist's self-redemption?

Is the entire game experience a false yet real one for the protagonist?

The players were stunned, their faces filled with astonishment.

Long ago, shortly after the release of The Visage, Brother Banana found a contract with the FBC logo in the chapter featuring the protagonist, Dwayne.

The content above consists of only one sentence in red English.

You don't give a fuck! (You don't care at all!)

Then, based on this rough analysis, Brother Banana concluded that the protagonist might have a cooperative relationship or an employment relationship with the mysterious Federal Bureau of Control.

But regardless of which one, the protagonist is inextricably linked to the Federal Bureau of Control.

result

Now there's been a huge reversal!

The protagonist suddenly transforms into a researcher at this Control Bureau!

Now, the mere thought of researchers inevitably brings to mind the two indifferent doctors in Skyhill.

There's also the protagonist of "The Dark Forest," a fellow researcher who met a tragic end, and the agent in "21 Points," who could easily lose his life if he wasn't careful.

This organization is truly full of talented people; the protagonists who emerge from it are all incredibly powerful and extraordinary.

I wonder if the protagonist of the next game will also be related to this Control Bureau.

What kind of adventures will he experience?

Will the next installment be Horror Games?

Players are both excited and terrified.

My respect for the Federal Bureau of Control has grown even stronger!

Even the protagonist of "The Visage" has such a deep hidden identity and background.

Soon, the music from the video started playing.

Upon hearing this, the players immediately felt a sense of familiarity.

Upon closer inspection, this is exactly it.

Is it the menu screen music of "The Visage"?

Just then, in the Pitch Black scene, a light source suddenly shone down, illuminating the birdcage in the darkness.

Therefore, the entire video is divided into two halves.

On the left are the game's menu options, and on the right is the metal birdcage.

Inside, there was a small, grayish-white chirping creature, curiously observing its surroundings.

Its calls, like music, are melodious and lingering.

At this moment, Brother Banana spoke up.

His voice sounded somewhat low.

[Did you all see this birdcage and the little bird inside? This is the menu interface of "The Visage." At first, I thought it was just a random menu animation, but after I finished Lucy's chapter, I realized that this bird also has its own role.]

Let's take a look at the game's opening.

As soon as he finished speaking, the game screen began to play.

This is a dimly lit Basement, with the ceiling lights flickering and swaying.

Mosquitoes swarmed in the light, their whimpering echoing through the air.

The game's protagonist, Dwayne, is silently loading his Revolver with bright yellow bullets.

The video was later edited, showing the mother and her two children, who were tied up in the Basement, being shot one by one.

Upon seeing this, players couldn't help but recall the scene that had shocked them back then.

That was the first VR Game with a high degree of freedom that players across the country truly experienced.

I thought I could finally unleash my full potential and enjoy the game.

But to my surprise, as soon as I entered, I was "involved" in a shooting incident with a realistic first-person perspective!

Because it was so realistic, many people felt a sense of guilt about 'murder,' to the point that they couldn't help but feel nauseous and vomit.

Even now, they still remember it vividly and cannot forget it.

At the end of the video, after killing someone, the protagonist, Dwayne, moves the gun to the bottom of the screen, that is, under his own neck.

then

Thud—

A loud bang, and the screen paused.

Brother Banana's voice broke the eerie atmosphere, pulling the players back to reality.

[The game opens with the deaths of a mother and her two children, followed by the protagonist's suicide.]

[Initially, I thought the game used a reverse chronological order, placing the game in the timeline before the protagonist's suicide and allowing the player to understand the reasons for the suicide from their perspective.]

[Furthermore, this is a Horror Games, and it features real ghosts. Therefore, the common narrative at the time was that the protagonist was attacked by deceased Past Residents who had become ghosts, ultimately leading to a mental breakdown, insane behavior, the killing of his family, and finally suicide.]

[Many people agreed with this view at the time, but upon closer examination, it has many flaws.]

[So now, let's go through the whole game timeline together! Let's start with the first family, the Lucy family.]

In the video, a comic book is opened.

Once players see it, they immediately realize that it is a collectible element in the game.

Many players collected some pages while playing Visage. However, none were complete, as they were extremely difficult to collect and could only be obtained by chance.

That's understandable, since everyone's busy dodging ghosts, who has time to collect things carefully?

Only someone like Brother Banana, who analyzes the plot, could do that.

The video continues.

In the comic, it's pouring rain.

Under the Pitch Black night, sirens flashed.

A crowd surged in front of the luxurious mansion.

In front of several police officers, a young couple clung to the bed frame, weeping bitterly.

On this stretcher lies a body covered with a white sheet.

It was carried away by two professionals.

Players can learn from the subtitles that this comic depicts a sequel to Lucy's chapter.

Unsurprisingly, the body covered with a white sheet on the stretcher was Lucy herself.

And the ghost that Lucy chases throughout the entire chapter is none other than her!

Of all the residents, Lucy's appearance was the most terrifying, because she had no jaw at all!

Players are getting more and more excited. What exactly happened in the story of Visage?

What are the protagonist and the Control Bureau doing inside?

At this point in the video, Ba Nana begins her explanation.

[Before we get to the main plot, let's take a look at what happened to the former residents of this house.]

[First, there's the first family. Before 1961, the Lucy family of three moved into this historic mansion in Riversdale Town.]

[The story's protagonist, Lucy, is a quiet little girl with social anxiety. Her only friend is the pet bird her parents bought for her.]

At this point in the video, the game menu interface reappears on the screen.

The birdcage, shrouded in Pitch Black, and the birds chirping inside, constantly asserted their presence.

Players immediately recognized that the bird in the menu was Lucy's pet bird!

So that's how it is!

That really is a ulterior motive!

I wonder what other details are waiting to be discovered!

Brother Banana's voice continued to ring out.

[Lucy was introverted and had no friends, so she named her only friend, this bird, ' Peck '.]

[From then on, the person and the bird began to talk about everything. Gradually, the person became much more cheerful. Her parents saw this and were happy, feeling that their daughter was slowly becoming more lively and normal.]

[But this atmosphere didn't last long, because an uninvited guest arrived at Lucy's house, someone no one knew or noticed.]

[No one knows who he is, and no one can detect his presence.]

[And his target was Lucy, the little girl with autism.]

Upon seeing this, the players felt a chill run down their spines.

Is this uninvited guest a ghost?

Were the deaths of Past Residents all caused by ghosts?

Wait! Something's not right!

The entire game is about the protagonist Dwayne's self-redemption, so this uninvited guest might be the protagonist?

The players didn't think much of it and continued watching.

[After targeting Lucy, this 'uninvited guest' began claiming to be her friend. Then, from the shadows, he continuously instigated Lucy to reject her parents, others, and everything else.]

[Under his subtle brainwashing, Lucy, who was already young and naive and suffered from autism, successfully became an experimental tool in the hands of this 'uninvited guest'.]

[And the first thing he wanted her to do was]

Brother Banana stopped talking.

Next, a game scene appeared in the video.

It was a small Pitch Black room where you couldn't see your hand in front of your face.

Players can only barely see objects by relying on the flash of light from each shutter click.

Some players who have played the game will immediately understand this.

This is the most memorable scene in Lucy's chapter.

In that fleeting moment of camera flash, players saw an empty birdcage in the room.

In one of the corners, Lucy was also squatting.

Since this was a gameplay demonstration, players already knew that Lucy at this moment could not possibly be human!

In the fleeting flash of the camera's lens, you can see her with her back to the crowd, fiddling with something in her hands, seemingly doing something.

But you can clearly hear the birds chirping.

But the birdcage was empty.

This place is also enclosed and cramped.

Where did that bird make its sound from?

As the protagonist slowly approaches in the game, the camera shutter flashes.

Some players who had played the game before immediately closed their eyes, too afraid to watch, because they knew what was about to happen.

Players who hadn't played Visage or Lucy's chapters sensed something was amiss.

This oppressive feeling, this atmosphere... could it be...?

In a fleeting moment, under the flash of the camera, within a mere second of vision.

A bird carcass with its beak violently broken off crashed down on the protagonist.

At the same time, a huge sound effect rang out to indicate the shocking scene before our eyes!

Many players who were engrossed in the game were startled by this sudden turn of events and screamed loudly. Some even fell off their chairs!

They never expected that watching a plot analysis video could scare them just like playing a game.

How embarrassing!

Dry!

After showing the video, Brother Banana continued to speak.

[The first thing this uninvited guest asked her to do was to kill her friend, Little Bird Peck, with her own hands.]

[Afterwards, Lucy's parents were horrified. Their daughter, who had been gradually becoming more cheerful, had suddenly become withdrawn and isolated. And finally, at her age, she had committed such a horrific act!]

So they took Lucy to the hospital to see if their daughter had a mental illness.

[But players who have played the Lacan chapter know that this hospital in the Town is more than just a hospital.]

They gave Lucy a shot, an injection. This action caused Lucy to completely lose trust in everyone—her parents, the hospital, and the doctors. The doctor had hurt her, and her parents had taken her to the doctor who had harmed her. Now, she only trusted her 'true friend,' the 'invisible' friend in her family.

[And her parents argued about the injection.]

Players were immediately puzzled upon seeing this.

It's just a shot, why did you become so withdrawn and distrustful of everyone?

How did they start arguing?

Isn't that a bit too dramatic?

It's not like it's a newborn baby crying for milk, what's there to be afraid of?

Even a baby gets a shot when they're sick, what's so strange about that?

Players didn't quite understand the injection, and Brother Banana seemed to know that players would ask this question, so he explained it to them.

[At first, I didn't understand either. It's just a shot, nothing wrong with that. But considering the game is set overseas, I specifically looked up the historical context of Western countries in the 1960s and came up with an answer that I think is more convincing.]

[That was the West in the 1960s. People only received injections when their illnesses became very serious and life-threatening. It's no wonder the child distrusts his parents and they argue, given that injections are given so readily in the game.]

[The hospital's actions are tantamount to saying your child has a serious problem, right? But Lucy doesn't look like she's about to die; she just has psychological issues, which can be resolved with some medication and counseling. Therefore, the hospital's decision to give her the injection has created a rift within the family.]

[After receiving the injection, Lucy's mental state and physical condition completely collapsed due to her psychological withdrawal, her parents' arguments, and the instigation of an uninvited guest.]

[Then, this uninvited guest began his final instigation.]

The video then shifts to a different scene.

What appeared before the players was the horror trailer for "The Visage" at the time.

Inside, there were echoing whispers, resounding like the voice of demons.

' Lucy.'

'I'm here, Lucy '

'They're bad, Lucy.'

'I'm your friend Lucy '

'Your parents don't love you, Lucy.'

'Don't tell anyone, Lucy.'

'Kill it, Lucy '

'Let's do it, Lucy! '

'Kill it, Lucy '

'Let's do it, Lucy! '

[So, completely devastated, Lucy tore open her jaw in her second-floor bathroom.]

The game screen shifted again.

A little girl raised her hands and kept fiddling with them inside her mouth.

Her parents shouted anxiously outside the door and even banged on it, but to no avail.

Then

The sound of tendons tearing rang out, startling players who hadn't played the game before.

The little girl in front of her also collapsed to her knees, limp and powerless.

Her chin slipped on the wet bathroom floor.

In front of the players!

Immediately, some players who had never played Visage or Lucy's chapter were taken aback.

Their eyes widened as they stared at the bloody flesh and blood-soaked teeth on the screen, their faces turning green.

Some players who were eating felt their stomachs churning and their throats bulging, and they couldn't help but gag!

Only those players who have played and experienced it attract hatred by spamming comments like "Look at that full face," "So funny," "Such white teeth," and "Such a delicate little tongue."

Many players who were seeing this scene for the first time picked up their keyboards, endured their discomfort, and began building a protective barrier of bullet comments!

I'm speechless. I thought I could finish the game's plot in one chapter, but it's already been two chapters and I'm still not done. I need to speed things up for the next chapter and try to condense the content of three chapters into one!

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