Kaoqilin had said that if they wanted to improve the processing efficiency of Disaster Bodies, they had to enhance and modify their own abilities.
But when it actually came down to the individual, the four members of the exploration team had not spent Gear Teeth to exchange for those abilities. In an unfamiliar environment, caution was the instinct of survival.
Vander had walked all these roads before.
But as captain, he had to make a change.
The higher-priority [Inventor] and [Precision] were too expensive. [Focus] was the only trait he could currently afford.
Vander had once come into contact with a Dark Descendant who possessed this ability, and knew it was indeed beneficial to manufacturing.
[Focus]: Not easily affected; higher labor efficiency.
But just how much a threshold-level [Focus] could improve things still had to be proven through practice.
After spending a year confirming its effects, Vander finally told the other four members of the ground team.
"If I only make LV1 Disaster Bodies, in the past I could make and successfully launch an average of 2 per day. With the boost from [Focus], that increases to 5 every two days, which means production efficiency goes up by 25%. Converted into one standard cycle of 100 years, I can complete an extra 18,250 Disaster Bodies. This initial investment is very worthwhile."
"I suggest everyone should equip one, and the sooner the better. It's just that raising [Focus] to LV2 requires tens of thousands of Gear Teeth, so it's still unclear whether the cost-effectiveness is worth it."
The news greatly invigorated the team members.
"The effect is that good?! Then we've got to swap it in fast."
"I was thinking of saving up more Gear Teeth to get [Precision]... Looks like I can't keep saving. I'll improve efficiency first."