Arc 3Fish-Man Island’s Rise
Bright defended Fish-Man Island from pirates and a secret Marine ambush, then helped turn its mineral wealth into a basis for prosperity while tensions with the World Government and Umit grew. The arc ended with Bright rescuing enslaved mermaids at Sabaody and going after the slave traders.
- Bright organized mining and merchant partnerships, then led Fish-Man Island’s forces to defeat Radley and Aurell’s pirate fleet.
- Bright allied with Tesoro, traded ore for technology, and helped establish a logistics company as Fish-Man Island’s economy grew.
- The Navy secretly sent Bastille and Barian to capture Bright, but Bright defeated the ambush and confronted the Five Elders over the attack.
- Bright negotiated a deal centered on Fish-Man Island’s mineral wealth, leading the Government to deepen its ties with the island as its steel mill opened.
- Bright killed Vander Decken after stopping his attack on a merchant ship, then began training Wadatsumi with Jinbe.
- When four mermaids were kidnapped and offered for sale at Sabaody, Bright went alone to rescue them while Jinbe guarded Fish-Man Island.
- Bright freed the mermaids and other captives with Rayleigh’s help, destroyed the auction house, and entered the slave traders’ tavern to pursue the criminals.