This lounge was large, seemingly intended for the important figures of the town's Council Hall to receive distinguished guests. Perhaps it was the relaxed, natural elven style of decoration, but the place made it easy to unwind. The people in the room were vaguely divided into three groups: our whole family, the Iron Knight trio, and the owner of this place, General Angelie. Oh, and one dwarven tea-serving girl who had been forcibly pinned to a chair by the Pandora sisters and forbidden from leaving, serving as a height reference.
I quickly hauled the two four-footers over and let the dwarf girl, who was already on the verge of tears, leave. The topic we were about to discuss was far too high-energy. Uninvolved people had better stay away.
Speaking of uninvolved people, my gaze fell on the Iron Knight trio: did these three count as uninvolved people?
Honestly, they did. But General Angelie was Joe's biological mother, and we had only gotten the chance to contact this possible informant with Joe's help. It would feel rather inappropriate to mysteriously tell them to leave now. Besides, Joseph and Anna were both stubborn sorts. If we didn't give them an explanation, I figured our only option would be to knock them out and carry them away. We weren't worried that the three of them could affect the bigger picture. It was just awkward to ask General Angelie about ancient secrets with three spectators standing nearby—when you were discussing a bank robbery plan with someone, you certainly wouldn't want a crowd standing around either, even if you were speaking Russian and everyone around you only knew sign language.
"Why do I feel like the atmosphere is a little off?" Joseph seemed to have noticed that three incompatible auras had appeared in this lounge.