欺骗之塔
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Entity Info
Original Name:欺骗之塔Gender:NeutralScope:Novel-specificStatus:ActiveSource:AIOccurrences:203Chapters:38
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Context UptoCh. 50
Wiki ModelGPT-5.6 Terra
Image ModelGPT Image 2
Updated3 weeks ago

Biodata

Feature Details
Name Tower of Deception (欺骗之塔)
Alias(es) Strange Tower
Affiliation Three Towers Game
Occupation/Role One of the Three Towers; a system of exploration centered on eerie, deceptive, and unpredictable trials
Status Active
First Appearance Mentioned in 1

Role in the Three Towers

The Tower of Deception is the last of the Three Towers to appear. Its late arrival left humanity already invested in the Tower of Slaughter and Tower of Desire, while its dangers and reset mechanic discouraged established climbers from entering it 28.

Unlike the Tower of Desire's emotion-driven scenarios and the Tower of Slaughter's combat-focused encounters, the Tower of Deception is defined by unstable rules, lethal anomalies, and situations that cannot be reliably studied or repeated through strategy guides 29. Its core attribute is Magic Resistance 17.

  • Entering the tower resets a climber's sequences, abilities, and attributes gained from the Tower of Desire and Tower of Slaughter to zero 28.
  • It has no Ladder Ranking because humanity has not produced enough explorers for one to be established 37.
  • Most explorers are death row inmates, terminally ill people, criminals, or others with little left to lose 28 36.
  • New climbers normally enter between Floors 1 and 7, though special effects can alter this result 5.
  • First-time climbers must complete a task before registering their account with the Three Towers Guide 4 15.

Mechanics

Magic Resistance

Magic Resistance is the Tower of Deception's primary attribute and determines how well a climber can perceive and survive its abnormal environments 17.

  • Low Magic Resistance can prevent climbers from reading ordinary item descriptions or character information 5 6.
  • Insufficient Magic Resistance may prevent a climber from damaging enemies while allowing enemies to kill them instantly 5.
  • It can distort a climber's perception and thinking when they look at information beyond their ability to process 5 6.
  • Wen Xishu registered with 12 Magic Resistance after his first Deception exploration 17.

Eerie Sequences

The tower grants Eerie Sequences, one of the three sequence types alongside Slaughter Sequences and Desire Sequences 16.

  • Eerie Sequences are associated with bizarre phenomena, including the materialization of thoughts and resentment 18 32.
  • Their effects are not normally restricted by the academy's division between Tower of Slaughter and Tower of Desire departmental zones 31.
  • The Three Towers Academy has no public Tower of Deception department, as the tower's rules are considered too unpredictable to teach conventionally 28 31.
  • Wen Xishu received Weird Sequence 37: Mental Barrage after completing the Jack mission 18.

Rest Area

Repeat entrants are sent to the Tower of Deception Rest Area before beginning a mission 38.

  • Players may remain for up to one hour to seek teammates, exchange information, or trade items before entering a tower 8.
  • The Rest Area resembles a chessboard marketplace with nineteen vertical and nineteen horizontal paths 8.
  • Unlike the Tower of Desire Rest Area, its explorers do not openly sell strategy information; the tower is considered too unpredictable for dependable guides 38.
  • Its population is notably hostile and includes prisoners, criminals, and people arranged by the Bunker Security Bureau to accompany Wen Xishu 38 39.

Connection to the Other Towers

The Tower of Deception is closely linked to the Tower of Desire. The latter presents the earlier, comparatively normal version of a story, while the Tower of Deception presents its distorted outcome and exposes the key figures behind an anomaly 27.

  • Investigating a Deception scenario can provide the direction needed to alter its corresponding Desire Tower storyline 27.
  • Changes to a Tower of Desire story can force a related Deception scenario to restart 14.
  • During such a restart, players not protected by an Invitation Letter can have their memory modules synchronized and altered as the tower repairs its logic 14.
  • Characters may become nearly unrecognizable after changing across tower systems; Jack's Desire, Deception, and Slaughter forms differ radically in appearance and role 14 28 32.
  • The tower's anomalies can manifest powers later seen in Tower of Slaughter monsters, such as thought- or resentment-based summoned entities 32.

History

Before the Tower of Deception appeared, humanity focused on the Tower of Slaughter for combat strength and the Tower of Desire for supplies and emotional missions. Explorers lacked a means to connect a monster's past identity with its later monstrous form, making it difficult to change outcomes across the Towers 28.

After its appearance, the Tower of Deception became recognized as crucial to understanding the relationship between the other two systems. However, its attribute reset and high lethality meant that exploration remained limited, with the Bunker largely sending expendable people into it 1 28.

Wen Xishu's first entry was altered by the Madman's Dice, which tripled his tower-climbing level and sent him to the twenty-first floor rather than a normal beginner floor 5. There, he entered Jack's Fatal Deceptive Tower, a mission linked to Jennifer and the corresponding Tower of Desire scenario 5 10.

Wen Xishu completed the mission at Level Six Completion, returned with Level Six supplies, and caused a Level Six hospital to appear in the Bunker 20. His success drew the attention of the Bunker Security Bureau and led to pressure for him to enter the Tower of Deception every seven days 20 36.

Notable Scenarios

Jack's Fatal Deceptive Tower

A twenty-first-floor scenario centered on Jennifer, Jack, and an old building tainted by eerie phenomena 5.

  • Jack's search for Jennifer manifests as millions of writhing black worms forming words across the building's walls 8.
  • The scenario connects to Moen City in the Tower of Desire, where Jennifer's happiness is the parallel mission objective 10 13.
  • Altering Jack's fate in the Tower of Desire causes the Deception scenario to restart and repair its logic 14.
  • Completing the scenario earns Wen Xishu Deception Jack's Eerie Sequence and allows him to escort Jennifer to the Deceptive Tower 14.

Fallen Parrot

A sixth-floor mission in Jiangcheng City undertaken by Wen Xishu and a group of prisoners 39.

  • The initial task requires the team to purify contaminated items 42.
  • Purifying an item can release a deadly monster, as shown when Sita is killed during the first attempt 42.
  • The mission environment includes a massive bookshelf, a music box, tentacles, and a four-room “birdcage” story structure 44 45.
  • The scenario reinforces the tower's atmosphere of mistrust, as Wen Xishu uses his understanding of the rules to manipulate the team's survival chances 42 45.

Relationships

  • Tower of Desire — Its earlier storylines can reveal or alter the origins of Deception anomalies; changes there may restart related Deception scenarios 14 27.
  • Tower of Slaughter — Its monsters may reflect beings whose histories and aberrant powers are better understood through the Tower of Deception 28 32.
  • Three Towers Guide — The Guide's black head represents the Deception faction and grants support to climbers who specialize in the tower 16.
  • Wen Xishu — A specialized Deception explorer whose first climb achieved Level Six Completion and brought a Level Six hospital back to the Bunker 16 20.
  • Bunker Security Bureau — Treats exploration of the tower as strategically valuable and pressures Wen Xishu to continue climbing on a seven-day cycle 36 39.