Chosen by Grindelwald: My Journey to Hogwarts
Chapter 544

Lottery Draw and Felix Felicis

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After observing from the shadows for a while, Sean quickly left. He had only wanted to confirm whether Salazar Slytherin had returned or not. Now that he had seen the ghost of Salazar appear with his own eyes, there was no need for him to linger any longer.

Before leaving, Sean took one last look. The Runes symbol was clearly Dumbledore's doing, and it seemed to be meant to trap Slytherin.

What puzzled Sean was Slytherin's stance.

Leon Schneider's plea for help suggests that Slytherin's appearance is definitely related to the Returners, and the two may have reached some kind of deal. This is because ordinary ghosts cannot interfere with the living world; they only possess memories and emotions from their previous lives, but lack magic.

Since the other party sought help from Slytherin, it means that Slytherin must be like the Returners, existing between the dead and the living, neither alive nor dead, possessing some of the abilities they had in life—something only the Returners could do.

Slytherin did not respond to the other party's cries for help, which may indicate that one of the Four Founders was not actually on the side of the Returners.

Given that Dumbledore had entered the Chamber of Secrets, Sean felt that Dumbledore and the Founders might have reached some kind of agreement—however, Dumbledore wasn't entirely at ease with Slytherin, so he set up this Runes barrier to prevent them from leaving the Chamber of Secrets.

Slytherin's position is somewhat delicate, but from the perspective of Hogwarts students, Sean believes that Slytherin is more inclined to side with them.

Of course, that's not something Sean should be thinking about right now.

As Sean left the Chamber of Secrets, he carefully searched it again. When he was deeply engulfed by the [Sloth] magic, there seemed to be other people besides Leon Schneider and a few Returners, but he couldn't clearly perceive the situation at the time, so he wasn't sure.

Reinhardt Nott, a key figure in the entire plan, also failed to appear.

Moreover, Sean found Leon Schneider's behavior rather strange; the other man was too impulsive—something Sean found very difficult to understand.

Sean has encountered several groups of Returners over the years, and apart from Andros, the other Returners he has met seem to be... not very smart?

Whether it's the Thomas trio or Leon Schneider, they all seem very reckless and impulsive, especially Leon Schneider —before the incident, he always stayed in the shadows, never showing off or liking to be in the limelight, seemingly possessing considerable patience.

But at the crucial moment, he was so irrational that even after the Returners warned him, he still stepped into Sean's trap.

However, after a thorough search, Sean did not find any other suspicious persons, suggesting that the other side did not deploy a large number of people for this operation.

Sean, having returned empty-handed, finally sighed. Instead of returning to his dorm, he went to the Room of Requirement.

After habitually recording and reviewing all the information he had gathered, Sean finally found a cushion and lay down by the fireplace.

The Divination coin produced by the system was indeed flawless, and he was not in danger... The premise for this lack of danger was that [Pride] would intervene and help him eliminate the magical influence of [Sloth], and that was indeed the case.

In fact, due to various factors, Sean actually gained more benefits, giving him more leverage in the future when facing Pride, which is the most important thing.

This proves one thing: the system is far above Sin —however, the origin of the system is even more thought-provoking.

I casually brought up the system panel and glanced at it.

Name: Sean Wallerup (Muggle Family background, pedigree unknown)

Magical Items: Hand of Glory (Purple), No-Wash Wool Socks (Special), Self-Securing Collar Pin (Special), High-Precision Sneakoscope (Purple), Ancient One's Sigh (Gold) (Cooldown Incomplete), Hermione Granger's Echo (Gold) (Cooldown Completed), Black Sleeper (Gold) (Cooldown Completed), Sybill Trelawney's Card (Gold)...

Sean stared at the words on the panel, a thoughtful expression on his face.

He was always very concerned about the words in parentheses after his name— Muggle Family background, unknown lineage.

Bloodline inheritance is a common phenomenon in the Wizarding World. Talents such as Parseltongue and Metamorphmagus can be inherited. In fact, the outstanding talent of parents in a certain magical ability will often be reflected in their children.

However, the appearance of Leon Schneider and Reinhardt allowed Sean to see something deeper about the word "bloodline".

The Eight Great Families, the talent to bear the Sin and magic... all these pieces of information suggest that there may be more secrets hidden in the bloodline.

And perhaps something is hidden within this unknown bloodline of mine...

However, so far, Sean has never seen any Magical Item or spells that can activate bloodlines or awaken talents, and the system has not produced any such rewards. Therefore, his research on bloodlines can only remain at the stage of contemplation.

Sean glanced at his Magical Items again, and awkwardly scratched his head; he had quite a lot of them.

However, due to his personality, he doesn't use Magical Items very often. Sean does use reusable items with high cooldowns, but he rarely uses disposable items.

On one hand, as a hoarder-type player, he is used to accumulating items. On the other hand, it is Sean's own consideration that he cannot rely too much on external resources. If he gets used to certain disposable items and then can't get them when he runs out, it will be a huge blow to his strength. At the same time, Sean also hopes that his own strength can continue to grow under various difficulties.

However, you must not skimp on it; use it when necessary.

After giving himself a few mental instructions, Sean checked all the Magical Items again and silently decided on the scenarios in which they would be used.

Look down.

Charms Talent: 8 (You have already found the right path to becoming a powerful wizard)

Transfiguration Talent: 10+1 (Everything in the world can be transformed; you will become an unprecedented master of Transfiguration!)

Potions Talent: 5 (You no longer have to be so terrified when Brewing Potions; this talent is enough to earn you an occasional smile from the Potions Professor. Note: Except for Severus Snape)

Magical Creature Affinity: 10+1 (A born druid—don't you really want to consider opening a zoo?)

Ancient Runes Talent: 2 (Fortunately, your IQ is high enough to be interviewed by a reporter who's here to see why you're so stupid.)

Dark Arts Talent: 10 (Ha! If you weren't surrounded by a hundred Dementor in Azkaban, the entire Ministry of Magic should resign!)

The last Lottery Draw gave Sean a talent point that he could freely allocate. He chose to add it to Transfiguration. As he expected, once the talent point exceeded 10, adding another point would not produce a significant change. So it is clear that 10 is a very crucial number in the talent tree.

Sean suspected that perhaps in the system's evaluation, 10 was the pinnacle of a normal wizard's talent, which was why there would be huge changes after the Sean points reached 10. For example, his Magical Creature Affinity and Transfiguration brought about huge changes when they reached 10 points.

However, the change from 10 to 11 is not as dramatic as the change from 9 to 10.

It seems that if I get more points to allocate in the future, I should first consider adding 10 points to other talents. Right now, the closest one is obviously Charms...

As for the rest, Sean glanced at his Runes Talent and rubbed his temples with a headache.

Wasn't it supposed to be that the average person's score is around 5? I'm not intellectually deficient, so how come it's 0... If I hadn't received the reward, I'd still be a zero.

Nevertheless, the number 2 still looks rather jarring.

Although the Ancient Runes's talent did not significantly hinder Sean's growth in strength, it still had an impact.

He now relies on the "Ancient One's Sigh," which cools down once a month, to complete his Runes studies, and that's how he manages to keep up.

Moreover, Sean always felt it was strange; he could accept a lower value, but 0 was too odd.

As Sean gradually came into contact with more magical mysteries, he had a hunch that his talent for Ancient Runes might not have been innate...

The key point is that in the known Wizarding World, there are no spells or Magical Items that can increase talent. Even more cruelly, in the idealistic side of miracle magic, hard work can make up for the difference between those with poor talent and those with average talent, but the difference between them and those with top talent cannot be summarized by hard work alone.

His system also didn't produce many items that could increase talent. Apart from a few points that could be freely allocated, the other items that increased talent all came from magic sets and could not be freely allocated.

Scratching his head in frustration, Sean continued reading.

In the Spell Proficiency section below, my normal spells are already very close to level three proficiency.

The existence of the system, which allowed him to clearly see the increase in proficiency, fascinated Sean with the feeling that his efforts would surely be rewarded.

He has been in the Magical World for several years now, and he has never stopped practicing spells.

Now, Sean can Silent Casting with great skill. Of course, Silent Casting will reduce the power of the spell, which is something Dumbledore cannot avoid.

Moreover, according to Sean's prediction, after officially entering the sixth grade, he will be able to skillfully cast all commonly used spells silently Wandless Casting —he can barely do it now, but the effect is not good enough.

When using a wand, Sean can fully utilize his vast Magic Power Source and benefit from the Obscurus aid. Wandless and Silent Casting will undoubtedly give up many advantages, but this method is faster and more covert, and can achieve unexpected results. He will need to weigh the pros and cons himself in actual combat.

The next spells were ones that Sean had hardly ever practiced.

Dark Arts.

Imperius Curse (Dark Arts) Lv3: Proficiency 78500/100000

Cruciatus Curse (Dark Arts) Lv3: Proficiency 96500/100000

Killing Curse (Dark Arts) Lv3: Proficiency 100000/100000

Fiendfyre Curse (Dark Arts) Lv3: Proficiency 46000/70000

Raise the Dead (Dark Arts) Lv3: Proficiency 10000/10000

Inferi Curse (Dark Arts) Lv3: Proficiency 30000/30000

Boiling Blood Curse (Dark Arts) Lv3: Proficiency 33000/50000

Sean: "..."

Dark Arts was his highest talent trait when he first saw the panel, and he clearly performed "very well" in it.

He hardly needs to practice; his proficiency in these Dark Arts will increase on its own. Once he reaches level three proficiency, even just glancing at other people's Dark Arts will significantly increase his proficiency.

It's important to understand that even with a talent of 10+1 in Transfiguration, Sean can only improve his skills by carefully watching demonstrations by Transfiguration Master like Professor McGonagall, in addition to practicing on his own.

As for Dark Arts, even a poorly formed spell cast by a fourth or fifth grader could increase Sean's value by tens of percent with just a glance.

For example, with the Fiendfyre Curse, Sean has the Protego Diabolica, so the Fiendfyre Curse is of little use to him. Therefore, he has hardly used it since learning it, but his proficiency with it is now off the charts.

Using even one of the Three Unforgivable Curses would send him to Azkaban, which, for Sean...

Well, Expelliarmus as Avada Kedavra right now...

Shaking his head, he stopped paying attention to Dark Arts. Anyway, Sean didn't need to worry about increasing his proficiency in it. Whether to use it, when to use it, and how to use it were the aspects he needed to consider.

A mature spell should be practiced by oneself, right?

After glancing at his panel, Sean finally stopped at his points.

He usually holds a Lottery Draw at the beginning of the new semester. On the one hand, he doesn't usually get anything good from the scattered Lottery Draw, and on the other hand, consuming a lot of points at once gives him a great sense of satisfaction.

However, Sean did not hold Lottery Draw when fifth grade started this year.

Because of Felix Felicis.

In the first semester of his second year, Sean took Felix Felicis on his birthday, November 30th, and then entered Lottery Draw, ultimately receiving a huge reward.

According to the instructions Lily gave him, the minimum interval between Felix Felicis is five years, which means that Sean can take Felix Felicis again in the middle of the first semester of sixth grade.

Now, that time is only a few months away.

Last summer, he often went to Godric's Hollow and once asked Lily if the duration of Felix Felicis administration could be shortened.

Lily finally gave an affirmative answer: the interval between Felix Felicis is also related to the wizard himself. The stronger the wizard, the less the side effects of overdose of Felix Felicis can be reduced. Of course, even Dumbledore cannot drink a bottle every one or two years.

So, Sean decided to take Felix Felicis and Lottery Draw before the final match of the Triwizard Cup, which was also before Grindelwald became one, hoping to gain more good luck.

To this end, Sean consulted a lot of materials and discovered that Felix Felicis did not simply bring good luck.

This magical Potions is very difficult to describe. Some people think it's a placebo, while others think it's a miracle—after all, you can never be sure about luck.

But Sean felt that Felix Felicis contained some secrets that no one had discovered.

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